#ifndef INDOORS_MIHARIGOYA_SCENE_H #define INDOORS_MIHARIGOYA_SCENE_H 1 #include "align_asset_macro.h" #define dmiharigoya_sceneTex_000C50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_000C50" static const ALIGN_ASSET(2) char miharigoya_sceneTex_000C50[] = dmiharigoya_sceneTex_000C50; #define dmiharigoya_sceneTex_001050 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_001050" static const ALIGN_ASSET(2) char miharigoya_sceneTex_001050[] = dmiharigoya_sceneTex_001050; #define dmiharigoya_sceneTex_001150 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_001150" static const ALIGN_ASSET(2) char miharigoya_sceneTex_001150[] = dmiharigoya_sceneTex_001150; #define dmiharigoya_sceneTex_003350 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_003350" static const ALIGN_ASSET(2) char miharigoya_sceneTex_003350[] = dmiharigoya_sceneTex_003350; #define dmiharigoya_sceneTex_004550 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_004550" static const ALIGN_ASSET(2) char miharigoya_sceneTex_004550[] = dmiharigoya_sceneTex_004550; #define dmiharigoya_sceneTex_004950 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_004950" static const ALIGN_ASSET(2) char miharigoya_sceneTex_004950[] = dmiharigoya_sceneTex_004950; #define dmiharigoya_sceneTex_005950 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_005950" static const ALIGN_ASSET(2) char miharigoya_sceneTex_005950[] = dmiharigoya_sceneTex_005950; #define dmiharigoya_sceneTex_005D50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_005D50" static const ALIGN_ASSET(2) char miharigoya_sceneTex_005D50[] = dmiharigoya_sceneTex_005D50; #define dmiharigoya_sceneTex_007550 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_007550" static const ALIGN_ASSET(2) char miharigoya_sceneTex_007550[] = dmiharigoya_sceneTex_007550; #define dmiharigoya_sceneTex_008550 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_008550" static const ALIGN_ASSET(2) char miharigoya_sceneTex_008550[] = dmiharigoya_sceneTex_008550; #define dmiharigoya_sceneTex_008D50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_008D50" static const ALIGN_ASSET(2) char miharigoya_sceneTex_008D50[] = dmiharigoya_sceneTex_008D50; #define dmiharigoya_sceneTex_009D50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_009D50" static const ALIGN_ASSET(2) char miharigoya_sceneTex_009D50[] = dmiharigoya_sceneTex_009D50; #define dmiharigoya_sceneTex_00AD50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_00AD50" static const ALIGN_ASSET(2) char miharigoya_sceneTex_00AD50[] = dmiharigoya_sceneTex_00AD50; #define dmiharigoya_sceneTex_00BD50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_00BD50" static const ALIGN_ASSET(2) char miharigoya_sceneTex_00BD50[] = dmiharigoya_sceneTex_00BD50; #define dgGuardHouseOutSideView2NightTex "__OTR__scenes/shared/miharigoya_scene/gGuardHouseOutSideView2NightTex" static const ALIGN_ASSET(2) char gGuardHouseOutSideView2NightTex[] = dgGuardHouseOutSideView2NightTex; #define dgGuardHouseOutSideView2DayTex "__OTR__scenes/shared/miharigoya_scene/gGuardHouseOutSideView2DayTex" static const ALIGN_ASSET(2) char gGuardHouseOutSideView2DayTex[] = dgGuardHouseOutSideView2DayTex; #define dgGuardHouseOutSideView1NightTex "__OTR__scenes/shared/miharigoya_scene/gGuardHouseOutSideView1NightTex" static const ALIGN_ASSET(2) char gGuardHouseOutSideView1NightTex[] = dgGuardHouseOutSideView1NightTex; #define dgGuardHouseOutSideView1DayTex "__OTR__scenes/shared/miharigoya_scene/gGuardHouseOutSideView1DayTex" static const ALIGN_ASSET(2) char gGuardHouseOutSideView1DayTex[] = dgGuardHouseOutSideView1DayTex; #define dmiharigoya_sceneCollisionHeader_000B28 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneCollisionHeader_000B28" static const ALIGN_ASSET(2) char miharigoya_sceneCollisionHeader_000B28[] = dmiharigoya_sceneCollisionHeader_000B28; #define dmiharigoya_sceneCollisionHeader_000B28 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneCollisionHeader_000B28" #endif // INDOORS_MIHARIGOYA_SCENE_H