#ifndef DUNGEONS_JYASINZOU_ROOM_28_H #define DUNGEONS_JYASINZOU_ROOM_28_H 1 #include "align_asset_macro.h" #define djyasinzou_room_28Tex_004130 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_004130" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_004130[] = djyasinzou_room_28Tex_004130; #define djyasinzou_room_28Tex_004930 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_004930" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_004930[] = djyasinzou_room_28Tex_004930; #define djyasinzou_room_28Tex_005130 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_005130" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_005130[] = djyasinzou_room_28Tex_005130; #define djyasinzou_room_28Tex_005930 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_005930" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_005930[] = djyasinzou_room_28Tex_005930; #define djyasinzou_room_28Tex_006130 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_006130" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_006130[] = djyasinzou_room_28Tex_006130; #define djyasinzou_room_28Tex_006530 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_006530" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_006530[] = djyasinzou_room_28Tex_006530; #define djyasinzou_room_28Tex_007530 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_007530" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_007530[] = djyasinzou_room_28Tex_007530; #define djyasinzou_room_28Tex_007930 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_007930" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_007930[] = djyasinzou_room_28Tex_007930; #define djyasinzou_room_28Tex_007A30 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_007A30" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_007A30[] = djyasinzou_room_28Tex_007A30; #define djyasinzou_room_28Tex_007E30 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_007E30" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_007E30[] = djyasinzou_room_28Tex_007E30; #define djyasinzou_room_28Tex_008630 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_008630" static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_008630[] = djyasinzou_room_28Tex_008630; #define djyasinzou_room_28DL_000D00 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28DL_000D00" static const ALIGN_ASSET(2) char jyasinzou_room_28DL_000D00[] = djyasinzou_room_28DL_000D00; #define djyasinzou_room_28DL_001708 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28DL_001708" static const ALIGN_ASSET(2) char jyasinzou_room_28DL_001708[] = djyasinzou_room_28DL_001708; #define djyasinzou_room_28DL_0028A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28DL_0028A0" static const ALIGN_ASSET(2) char jyasinzou_room_28DL_0028A0[] = djyasinzou_room_28DL_0028A0; #define djyasinzou_room_28DL_0032F8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28DL_0032F8" static const ALIGN_ASSET(2) char jyasinzou_room_28DL_0032F8[] = djyasinzou_room_28DL_0032F8; #define djyasinzou_room_28DL_0035D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28DL_0035D8" static const ALIGN_ASSET(2) char jyasinzou_room_28DL_0035D8[] = djyasinzou_room_28DL_0035D8; #define djyasinzou_room_28DL_003E18 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28DL_003E18" static const ALIGN_ASSET(2) char jyasinzou_room_28DL_003E18[] = djyasinzou_room_28DL_003E18; #endif // DUNGEONS_JYASINZOU_ROOM_28_H