#ifndef DUNGEONS_MIZUSIN_ROOM_2_H #define DUNGEONS_MIZUSIN_ROOM_2_H 1 #include "align_asset_macro.h" #define dMIZUsin_room_2Tex_002AB8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2Tex_002AB8" static const ALIGN_ASSET(2) char MIZUsin_room_2Tex_002AB8[] = dMIZUsin_room_2Tex_002AB8; #define dMIZUsin_room_2Tex_0032B8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2Tex_0032B8" static const ALIGN_ASSET(2) char MIZUsin_room_2Tex_0032B8[] = dMIZUsin_room_2Tex_0032B8; #define dMIZUsin_room_2Tex_003AB8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2Tex_003AB8" static const ALIGN_ASSET(2) char MIZUsin_room_2Tex_003AB8[] = dMIZUsin_room_2Tex_003AB8; #define dMIZUsin_room_2Tex_0042B8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2Tex_0042B8" static const ALIGN_ASSET(2) char MIZUsin_room_2Tex_0042B8[] = dMIZUsin_room_2Tex_0042B8; #define dMIZUsin_room_2Tex_004AB8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2Tex_004AB8" static const ALIGN_ASSET(2) char MIZUsin_room_2Tex_004AB8[] = dMIZUsin_room_2Tex_004AB8; #define dMIZUsin_room_2Tex_005488 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2Tex_005488" static const ALIGN_ASSET(2) char MIZUsin_room_2Tex_005488[] = dMIZUsin_room_2Tex_005488; #define dMIZUsin_room_2DL_0028A0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2DL_0028A0" static const ALIGN_ASSET(2) char MIZUsin_room_2DL_0028A0[] = dMIZUsin_room_2DL_0028A0; #define dMIZUsin_room_2DL_001428 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2DL_001428" static const ALIGN_ASSET(2) char MIZUsin_room_2DL_001428[] = dMIZUsin_room_2DL_001428; #define dMIZUsin_room_2DL_005380 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2DL_005380" static const ALIGN_ASSET(2) char MIZUsin_room_2DL_005380[] = dMIZUsin_room_2DL_005380; #define dMIZUsin_room_2DL_0004E0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2DL_0004E0" static const ALIGN_ASSET(2) char MIZUsin_room_2DL_0004E0[] = dMIZUsin_room_2DL_0004E0; #define dMIZUsin_room_2DL_002000 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2DL_002000" static const ALIGN_ASSET(2) char MIZUsin_room_2DL_002000[] = dMIZUsin_room_2DL_002000; #endif // DUNGEONS_MIZUSIN_ROOM_2_H