#pragma once #define dgUnusedVaseDL "__OTR__objects/object_vase/gUnusedVaseDL" #ifdef _WIN32 static const __declspec(align(2)) char gUnusedVaseDL[] = dgUnusedVaseDL; #else static const char gUnusedVaseDL[] __attribute__((aligned (2))) = dgUnusedVaseDL; #endif #define dgUnusedVaseTopTex "__OTR__objects/object_vase/gUnusedVaseTopTex" #ifdef _WIN32 static const __declspec(align(2)) char gUnusedVaseTopTex[] = dgUnusedVaseTopTex; #else static const char gUnusedVaseTopTex[] __attribute__((aligned (2))) = dgUnusedVaseTopTex; #endif #define dgUnusedVaseBodyTex "__OTR__objects/object_vase/gUnusedVaseBodyTex" #ifdef _WIN32 static const __declspec(align(2)) char gUnusedVaseBodyTex[] = dgUnusedVaseBodyTex; #else static const char gUnusedVaseBodyTex[] __attribute__((aligned (2))) = dgUnusedVaseBodyTex; #endif