#pragma once #define dgYoungGanondorfHorsebackRideAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackRideAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHorsebackRideAnim[] = dgYoungGanondorfHorsebackRideAnim; #else static const char gYoungGanondorfHorsebackRideAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackRideAnim; #endif #define dgYoungGanondorfHorsebackMagicChargeUpStartAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackMagicChargeUpStartAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHorsebackMagicChargeUpStartAnim[] = dgYoungGanondorfHorsebackMagicChargeUpStartAnim; #else static const char gYoungGanondorfHorsebackMagicChargeUpStartAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackMagicChargeUpStartAnim; #endif #define dgYoungGanondorfHorsebackMagicChargeUpLoopAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackMagicChargeUpLoopAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHorsebackMagicChargeUpLoopAnim[] = dgYoungGanondorfHorsebackMagicChargeUpLoopAnim; #else static const char gYoungGanondorfHorsebackMagicChargeUpLoopAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackMagicChargeUpLoopAnim; #endif #define dgYoungGanondorfHorsebackLookSidewaysStartAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackLookSidewaysStartAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHorsebackLookSidewaysStartAnim[] = dgYoungGanondorfHorsebackLookSidewaysStartAnim; #else static const char gYoungGanondorfHorsebackLookSidewaysStartAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackLookSidewaysStartAnim; #endif #define dgYoungGanondorfHorsebackLookSidewaysLoopAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackLookSidewaysLoopAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHorsebackLookSidewaysLoopAnim[] = dgYoungGanondorfHorsebackLookSidewaysLoopAnim; #else static const char gYoungGanondorfHorsebackLookSidewaysLoopAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackLookSidewaysLoopAnim; #endif #define dgYoungGanondorfHorsebackRearAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackRearAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHorsebackRearAnim[] = dgYoungGanondorfHorsebackRearAnim; #else static const char gYoungGanondorfHorsebackRearAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackRearAnim; #endif #define dgYoungGanondorfHorsebackIdleAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackIdleAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHorsebackIdleAnim[] = dgYoungGanondorfHorsebackIdleAnim; #else static const char gYoungGanondorfHorsebackIdleAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackIdleAnim; #endif #define dgYoungGanondorfKneelStartAnim "__OTR__objects/object_gndd/gYoungGanondorfKneelStartAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfKneelStartAnim[] = dgYoungGanondorfKneelStartAnim; #else static const char gYoungGanondorfKneelStartAnim[] __attribute__((aligned (2))) = dgYoungGanondorfKneelStartAnim; #endif #define dgYoungGanondorfKneelLookSidewaysAnim "__OTR__objects/object_gndd/gYoungGanondorfKneelLookSidewaysAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfKneelLookSidewaysAnim[] = dgYoungGanondorfKneelLookSidewaysAnim; #else static const char gYoungGanondorfKneelLookSidewaysAnim[] __attribute__((aligned (2))) = dgYoungGanondorfKneelLookSidewaysAnim; #endif #define dgYoungGanondorfKneelLoopAnim "__OTR__objects/object_gndd/gYoungGanondorfKneelLoopAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfKneelLoopAnim[] = dgYoungGanondorfKneelLoopAnim; #else static const char gYoungGanondorfKneelLoopAnim[] __attribute__((aligned (2))) = dgYoungGanondorfKneelLoopAnim; #endif #define dgYoungGanondorfArmsCrossedAnim "__OTR__objects/object_gndd/gYoungGanondorfArmsCrossedAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfArmsCrossedAnim[] = dgYoungGanondorfArmsCrossedAnim; #else static const char gYoungGanondorfArmsCrossedAnim[] __attribute__((aligned (2))) = dgYoungGanondorfArmsCrossedAnim; #endif #define dgYoungGanondorfLaughStartAnim "__OTR__objects/object_gndd/gYoungGanondorfLaughStartAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLaughStartAnim[] = dgYoungGanondorfLaughStartAnim; #else static const char gYoungGanondorfLaughStartAnim[] __attribute__((aligned (2))) = dgYoungGanondorfLaughStartAnim; #endif #define dgYoungGanondorfLaughLoopAnim "__OTR__objects/object_gndd/gYoungGanondorfLaughLoopAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLaughLoopAnim[] = dgYoungGanondorfLaughLoopAnim; #else static const char gYoungGanondorfLaughLoopAnim[] __attribute__((aligned (2))) = dgYoungGanondorfLaughLoopAnim; #endif #define dgYoungGanondorfWalkAnim "__OTR__objects/object_gndd/gYoungGanondorfWalkAnim" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfWalkAnim[] = dgYoungGanondorfWalkAnim; #else static const char gYoungGanondorfWalkAnim[] __attribute__((aligned (2))) = dgYoungGanondorfWalkAnim; #endif #define dgYoungGanondorfHeadDL "__OTR__objects/object_gndd/gYoungGanondorfHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHeadDL[] = dgYoungGanondorfHeadDL; #else static const char gYoungGanondorfHeadDL[] __attribute__((aligned (2))) = dgYoungGanondorfHeadDL; #endif #define dgYoungGanondorfRightUpperLipDL "__OTR__objects/object_gndd/gYoungGanondorfRightUpperLipDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfRightUpperLipDL[] = dgYoungGanondorfRightUpperLipDL; #else static const char gYoungGanondorfRightUpperLipDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightUpperLipDL; #endif #define dgYoungGanondorfChinDL "__OTR__objects/object_gndd/gYoungGanondorfChinDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfChinDL[] = dgYoungGanondorfChinDL; #else static const char gYoungGanondorfChinDL[] __attribute__((aligned (2))) = dgYoungGanondorfChinDL; #endif #define dgYoungGanondorfJawDL "__OTR__objects/object_gndd/gYoungGanondorfJawDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfJawDL[] = dgYoungGanondorfJawDL; #else static const char gYoungGanondorfJawDL[] __attribute__((aligned (2))) = dgYoungGanondorfJawDL; #endif #define dgYoungGanondorfLeftUpperLipDL "__OTR__objects/object_gndd/gYoungGanondorfLeftUpperLipDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLeftUpperLipDL[] = dgYoungGanondorfLeftUpperLipDL; #else static const char gYoungGanondorfLeftUpperLipDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftUpperLipDL; #endif #define dgYoungGanondorfPelvisDL "__OTR__objects/object_gndd/gYoungGanondorfPelvisDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfPelvisDL[] = dgYoungGanondorfPelvisDL; #else static const char gYoungGanondorfPelvisDL[] __attribute__((aligned (2))) = dgYoungGanondorfPelvisDL; #endif #define dgYoungGanondorfTorsoDL "__OTR__objects/object_gndd/gYoungGanondorfTorsoDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfTorsoDL[] = dgYoungGanondorfTorsoDL; #else static const char gYoungGanondorfTorsoDL[] __attribute__((aligned (2))) = dgYoungGanondorfTorsoDL; #endif #define dgYoungGanondorfJewelDL "__OTR__objects/object_gndd/gYoungGanondorfJewelDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfJewelDL[] = dgYoungGanondorfJewelDL; #else static const char gYoungGanondorfJewelDL[] __attribute__((aligned (2))) = dgYoungGanondorfJewelDL; #endif #define dgYoungGanondorfKnifeDL "__OTR__objects/object_gndd/gYoungGanondorfKnifeDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfKnifeDL[] = dgYoungGanondorfKnifeDL; #else static const char gYoungGanondorfKnifeDL[] __attribute__((aligned (2))) = dgYoungGanondorfKnifeDL; #endif #define dgYoungGanondorfLeftUpperArmDL "__OTR__objects/object_gndd/gYoungGanondorfLeftUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLeftUpperArmDL[] = dgYoungGanondorfLeftUpperArmDL; #else static const char gYoungGanondorfLeftUpperArmDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftUpperArmDL; #endif #define dgYoungGanondorfRightUpperArmDL "__OTR__objects/object_gndd/gYoungGanondorfRightUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfRightUpperArmDL[] = dgYoungGanondorfRightUpperArmDL; #else static const char gYoungGanondorfRightUpperArmDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightUpperArmDL; #endif #define dgYoungGanondorfLeftForearmDL "__OTR__objects/object_gndd/gYoungGanondorfLeftForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLeftForearmDL[] = dgYoungGanondorfLeftForearmDL; #else static const char gYoungGanondorfLeftForearmDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftForearmDL; #endif #define dgYoungGanondorfRightForearmDL "__OTR__objects/object_gndd/gYoungGanondorfRightForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfRightForearmDL[] = dgYoungGanondorfRightForearmDL; #else static const char gYoungGanondorfRightForearmDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightForearmDL; #endif #define dgYoungGanondorfLeftHandDL "__OTR__objects/object_gndd/gYoungGanondorfLeftHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLeftHandDL[] = dgYoungGanondorfLeftHandDL; #else static const char gYoungGanondorfLeftHandDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftHandDL; #endif #define dgYoungGanondorfRightHandDL "__OTR__objects/object_gndd/gYoungGanondorfRightHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfRightHandDL[] = dgYoungGanondorfRightHandDL; #else static const char gYoungGanondorfRightHandDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightHandDL; #endif #define dgYoungGanondorfLeftFootDL "__OTR__objects/object_gndd/gYoungGanondorfLeftFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLeftFootDL[] = dgYoungGanondorfLeftFootDL; #else static const char gYoungGanondorfLeftFootDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftFootDL; #endif #define dgYoungGanondorfRightFootDL "__OTR__objects/object_gndd/gYoungGanondorfRightFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfRightFootDL[] = dgYoungGanondorfRightFootDL; #else static const char gYoungGanondorfRightFootDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightFootDL; #endif #define dgYoungGanondorfLeftThighDL "__OTR__objects/object_gndd/gYoungGanondorfLeftThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLeftThighDL[] = dgYoungGanondorfLeftThighDL; #else static const char gYoungGanondorfLeftThighDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftThighDL; #endif #define dgYoungGanondorfLeftShinDL "__OTR__objects/object_gndd/gYoungGanondorfLeftShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLeftShinDL[] = dgYoungGanondorfLeftShinDL; #else static const char gYoungGanondorfLeftShinDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftShinDL; #endif #define dgYoungGanondorfRightThighDL "__OTR__objects/object_gndd/gYoungGanondorfRightThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfRightThighDL[] = dgYoungGanondorfRightThighDL; #else static const char gYoungGanondorfRightThighDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightThighDL; #endif #define dgYoungGanondorfRightShinDL "__OTR__objects/object_gndd/gYoungGanondorfRightShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfRightShinDL[] = dgYoungGanondorfRightShinDL; #else static const char gYoungGanondorfRightShinDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightShinDL; #endif #define dgYoungGanondorfTeethDL "__OTR__objects/object_gndd/gYoungGanondorfTeethDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfTeethDL[] = dgYoungGanondorfTeethDL; #else static const char gYoungGanondorfTeethDL[] __attribute__((aligned (2))) = dgYoungGanondorfTeethDL; #endif #define dgYoungGanondorfOpenLeftHandDL "__OTR__objects/object_gndd/gYoungGanondorfOpenLeftHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfOpenLeftHandDL[] = dgYoungGanondorfOpenLeftHandDL; #else static const char gYoungGanondorfOpenLeftHandDL[] __attribute__((aligned (2))) = dgYoungGanondorfOpenLeftHandDL; #endif #define dgYoungGanondorfEyeTLUT "__OTR__objects/object_gndd/gYoungGanondorfEyeTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfEyeTLUT[] = dgYoungGanondorfEyeTLUT; #else static const char gYoungGanondorfEyeTLUT[] __attribute__((aligned (2))) = dgYoungGanondorfEyeTLUT; #endif #define dgYoungGanondorfInnerMouthTex "__OTR__objects/object_gndd/gYoungGanondorfInnerMouthTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfInnerMouthTex[] = dgYoungGanondorfInnerMouthTex; #else static const char gYoungGanondorfInnerMouthTex[] __attribute__((aligned (2))) = dgYoungGanondorfInnerMouthTex; #endif #define dgYoungGanondorfSideburnTex "__OTR__objects/object_gndd/gYoungGanondorfSideburnTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfSideburnTex[] = dgYoungGanondorfSideburnTex; #else static const char gYoungGanondorfSideburnTex[] __attribute__((aligned (2))) = dgYoungGanondorfSideburnTex; #endif #define dgYoungGanondorfOuterMouthTex "__OTR__objects/object_gndd/gYoungGanondorfOuterMouthTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfOuterMouthTex[] = dgYoungGanondorfOuterMouthTex; #else static const char gYoungGanondorfOuterMouthTex[] __attribute__((aligned (2))) = dgYoungGanondorfOuterMouthTex; #endif #define dgYoungGanondorfEyeOpenTex "__OTR__objects/object_gndd/gYoungGanondorfEyeOpenTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfEyeOpenTex[] = dgYoungGanondorfEyeOpenTex; #else static const char gYoungGanondorfEyeOpenTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyeOpenTex; #endif #define dgYoungGanondorfEyeHalfTex "__OTR__objects/object_gndd/gYoungGanondorfEyeHalfTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfEyeHalfTex[] = dgYoungGanondorfEyeHalfTex; #else static const char gYoungGanondorfEyeHalfTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyeHalfTex; #endif #define dgYoungGanondorfEyeClosedTex "__OTR__objects/object_gndd/gYoungGanondorfEyeClosedTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfEyeClosedTex[] = dgYoungGanondorfEyeClosedTex; #else static const char gYoungGanondorfEyeClosedTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyeClosedTex; #endif #define dgYoungGanondorfEyeLookingDownTex "__OTR__objects/object_gndd/gYoungGanondorfEyeLookingDownTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfEyeLookingDownTex[] = dgYoungGanondorfEyeLookingDownTex; #else static const char gYoungGanondorfEyeLookingDownTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyeLookingDownTex; #endif #define dgYoungGanondorfUpperLipTex "__OTR__objects/object_gndd/gYoungGanondorfUpperLipTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfUpperLipTex[] = dgYoungGanondorfUpperLipTex; #else static const char gYoungGanondorfUpperLipTex[] __attribute__((aligned (2))) = dgYoungGanondorfUpperLipTex; #endif #define dgYoungGanondorfEarTex "__OTR__objects/object_gndd/gYoungGanondorfEarTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfEarTex[] = dgYoungGanondorfEarTex; #else static const char gYoungGanondorfEarTex[] __attribute__((aligned (2))) = dgYoungGanondorfEarTex; #endif #define dgYoungGanondorfNoseTex "__OTR__objects/object_gndd/gYoungGanondorfNoseTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfNoseTex[] = dgYoungGanondorfNoseTex; #else static const char gYoungGanondorfNoseTex[] __attribute__((aligned (2))) = dgYoungGanondorfNoseTex; #endif #define dgYoungGanondorfNoseBridgeTex "__OTR__objects/object_gndd/gYoungGanondorfNoseBridgeTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfNoseBridgeTex[] = dgYoungGanondorfNoseBridgeTex; #else static const char gYoungGanondorfNoseBridgeTex[] __attribute__((aligned (2))) = dgYoungGanondorfNoseBridgeTex; #endif #define dgYoungGanondorfEyebrowTex "__OTR__objects/object_gndd/gYoungGanondorfEyebrowTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfEyebrowTex[] = dgYoungGanondorfEyebrowTex; #else static const char gYoungGanondorfEyebrowTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyebrowTex; #endif #define dgYoungGanondorfJawTex "__OTR__objects/object_gndd/gYoungGanondorfJawTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfJawTex[] = dgYoungGanondorfJawTex; #else static const char gYoungGanondorfJawTex[] __attribute__((aligned (2))) = dgYoungGanondorfJawTex; #endif #define dgYoungGanondorfBlackLeatherTex "__OTR__objects/object_gndd/gYoungGanondorfBlackLeatherTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfBlackLeatherTex[] = dgYoungGanondorfBlackLeatherTex; #else static const char gYoungGanondorfBlackLeatherTex[] __attribute__((aligned (2))) = dgYoungGanondorfBlackLeatherTex; #endif #define dgYoungGanondorfGerudoFabricWithSunTex "__OTR__objects/object_gndd/gYoungGanondorfGerudoFabricWithSunTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfGerudoFabricWithSunTex[] = dgYoungGanondorfGerudoFabricWithSunTex; #else static const char gYoungGanondorfGerudoFabricWithSunTex[] __attribute__((aligned (2))) = dgYoungGanondorfGerudoFabricWithSunTex; #endif #define dgYoungGanondorfLeatherTex "__OTR__objects/object_gndd/gYoungGanondorfLeatherTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfLeatherTex[] = dgYoungGanondorfLeatherTex; #else static const char gYoungGanondorfLeatherTex[] __attribute__((aligned (2))) = dgYoungGanondorfLeatherTex; #endif #define dgYoungGanondorfBodysuitTex "__OTR__objects/object_gndd/gYoungGanondorfBodysuitTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfBodysuitTex[] = dgYoungGanondorfBodysuitTex; #else static const char gYoungGanondorfBodysuitTex[] __attribute__((aligned (2))) = dgYoungGanondorfBodysuitTex; #endif #define dgYoungGanondorfNeckTex "__OTR__objects/object_gndd/gYoungGanondorfNeckTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfNeckTex[] = dgYoungGanondorfNeckTex; #else static const char gYoungGanondorfNeckTex[] __attribute__((aligned (2))) = dgYoungGanondorfNeckTex; #endif #define dgYoungGanondorfChestAndKnifeJewelTex "__OTR__objects/object_gndd/gYoungGanondorfChestAndKnifeJewelTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfChestAndKnifeJewelTex[] = dgYoungGanondorfChestAndKnifeJewelTex; #else static const char gYoungGanondorfChestAndKnifeJewelTex[] __attribute__((aligned (2))) = dgYoungGanondorfChestAndKnifeJewelTex; #endif #define dgYoungGanondorfGerudoFabricTex "__OTR__objects/object_gndd/gYoungGanondorfGerudoFabricTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfGerudoFabricTex[] = dgYoungGanondorfGerudoFabricTex; #else static const char gYoungGanondorfGerudoFabricTex[] __attribute__((aligned (2))) = dgYoungGanondorfGerudoFabricTex; #endif #define dgYoungGanondorfHairFringeTex "__OTR__objects/object_gndd/gYoungGanondorfHairFringeTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHairFringeTex[] = dgYoungGanondorfHairFringeTex; #else static const char gYoungGanondorfHairFringeTex[] __attribute__((aligned (2))) = dgYoungGanondorfHairFringeTex; #endif #define dgYoungGanondorfJewelTex "__OTR__objects/object_gndd/gYoungGanondorfJewelTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfJewelTex[] = dgYoungGanondorfJewelTex; #else static const char gYoungGanondorfJewelTex[] __attribute__((aligned (2))) = dgYoungGanondorfJewelTex; #endif #define dgYoungGanondorfPauldronTex "__OTR__objects/object_gndd/gYoungGanondorfPauldronTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfPauldronTex[] = dgYoungGanondorfPauldronTex; #else static const char gYoungGanondorfPauldronTex[] __attribute__((aligned (2))) = dgYoungGanondorfPauldronTex; #endif #define dgYoungGanondorfThumbTex "__OTR__objects/object_gndd/gYoungGanondorfThumbTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfThumbTex[] = dgYoungGanondorfThumbTex; #else static const char gYoungGanondorfThumbTex[] __attribute__((aligned (2))) = dgYoungGanondorfThumbTex; #endif #define dgYoungGanondorfHandSideTex "__OTR__objects/object_gndd/gYoungGanondorfHandSideTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfHandSideTex[] = dgYoungGanondorfHandSideTex; #else static const char gYoungGanondorfHandSideTex[] __attribute__((aligned (2))) = dgYoungGanondorfHandSideTex; #endif #define dgYoungGanondorfFingerTex "__OTR__objects/object_gndd/gYoungGanondorfFingerTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfFingerTex[] = dgYoungGanondorfFingerTex; #else static const char gYoungGanondorfFingerTex[] __attribute__((aligned (2))) = dgYoungGanondorfFingerTex; #endif #define dgYoungGanondorfTeethTex "__OTR__objects/object_gndd/gYoungGanondorfTeethTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfTeethTex[] = dgYoungGanondorfTeethTex; #else static const char gYoungGanondorfTeethTex[] __attribute__((aligned (2))) = dgYoungGanondorfTeethTex; #endif #define dgYoungGanondorfPalmMaskTex "__OTR__objects/object_gndd/gYoungGanondorfPalmMaskTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfPalmMaskTex[] = dgYoungGanondorfPalmMaskTex; #else static const char gYoungGanondorfPalmMaskTex[] __attribute__((aligned (2))) = dgYoungGanondorfPalmMaskTex; #endif #define dgYoungGanondorfFingerUndersideTex "__OTR__objects/object_gndd/gYoungGanondorfFingerUndersideTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfFingerUndersideTex[] = dgYoungGanondorfFingerUndersideTex; #else static const char gYoungGanondorfFingerUndersideTex[] __attribute__((aligned (2))) = dgYoungGanondorfFingerUndersideTex; #endif #define dgYoungGanondorfFingernailTex "__OTR__objects/object_gndd/gYoungGanondorfFingernailTex" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfFingernailTex[] = dgYoungGanondorfFingernailTex; #else static const char gYoungGanondorfFingernailTex[] __attribute__((aligned (2))) = dgYoungGanondorfFingernailTex; #endif #define dgYoungGanondorfSkel "__OTR__objects/object_gndd/gYoungGanondorfSkel" #ifdef _WIN32 static const __declspec(align(2)) char gYoungGanondorfSkel[] = dgYoungGanondorfSkel; #else static const char gYoungGanondorfSkel[] __attribute__((aligned (2))) = dgYoungGanondorfSkel; #endif