#pragma once #define dgGerudoPurpleSkel "__OTR__objects/object_gla/gGerudoPurpleSkel" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleSkel[] = dgGerudoPurpleSkel; #else static const char gGerudoPurpleSkel[] __attribute__((aligned (2))) = dgGerudoPurpleSkel; #endif #define dgGerudoPurpleTorsoDL "__OTR__objects/object_gla/gGerudoPurpleTorsoDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleTorsoDL[] = dgGerudoPurpleTorsoDL; #else static const char gGerudoPurpleTorsoDL[] __attribute__((aligned (2))) = dgGerudoPurpleTorsoDL; #endif #define dgGerudoPurplePonytailDL "__OTR__objects/object_gla/gGerudoPurplePonytailDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurplePonytailDL[] = dgGerudoPurplePonytailDL; #else static const char gGerudoPurplePonytailDL[] __attribute__((aligned (2))) = dgGerudoPurplePonytailDL; #endif #define dgGerudoPurpleVeilDL "__OTR__objects/object_gla/gGerudoPurpleVeilDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleVeilDL[] = dgGerudoPurpleVeilDL; #else static const char gGerudoPurpleVeilDL[] __attribute__((aligned (2))) = dgGerudoPurpleVeilDL; #endif #define dgGerudoPurpleHeadDL "__OTR__objects/object_gla/gGerudoPurpleHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleHeadDL[] = dgGerudoPurpleHeadDL; #else static const char gGerudoPurpleHeadDL[] __attribute__((aligned (2))) = dgGerudoPurpleHeadDL; #endif #define dgGerudoPurpleRightUpperArmDL "__OTR__objects/object_gla/gGerudoPurpleRightUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleRightUpperArmDL[] = dgGerudoPurpleRightUpperArmDL; #else static const char gGerudoPurpleRightUpperArmDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightUpperArmDL; #endif #define dgGerudoPurpleRightForearmDL "__OTR__objects/object_gla/gGerudoPurpleRightForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleRightForearmDL[] = dgGerudoPurpleRightForearmDL; #else static const char gGerudoPurpleRightForearmDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightForearmDL; #endif #define dgGerudoPurpleRightHandDL "__OTR__objects/object_gla/gGerudoPurpleRightHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleRightHandDL[] = dgGerudoPurpleRightHandDL; #else static const char gGerudoPurpleRightHandDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightHandDL; #endif #define dgGerudoPurpleGlaiveDL "__OTR__objects/object_gla/gGerudoPurpleGlaiveDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleGlaiveDL[] = dgGerudoPurpleGlaiveDL; #else static const char gGerudoPurpleGlaiveDL[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveDL; #endif #define dgGerudoPurpleLeftUpperArmDL "__OTR__objects/object_gla/gGerudoPurpleLeftUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleLeftUpperArmDL[] = dgGerudoPurpleLeftUpperArmDL; #else static const char gGerudoPurpleLeftUpperArmDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftUpperArmDL; #endif #define dgGerudoPurpleLeftForearmDL "__OTR__objects/object_gla/gGerudoPurpleLeftForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleLeftForearmDL[] = dgGerudoPurpleLeftForearmDL; #else static const char gGerudoPurpleLeftForearmDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftForearmDL; #endif #define dgGerudoPurpleLeftHandDL "__OTR__objects/object_gla/gGerudoPurpleLeftHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleLeftHandDL[] = dgGerudoPurpleLeftHandDL; #else static const char gGerudoPurpleLeftHandDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftHandDL; #endif #define dgGerudoPurpleLeftThighDL "__OTR__objects/object_gla/gGerudoPurpleLeftThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleLeftThighDL[] = dgGerudoPurpleLeftThighDL; #else static const char gGerudoPurpleLeftThighDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftThighDL; #endif #define dgGerudoPurpleLeftShinDL "__OTR__objects/object_gla/gGerudoPurpleLeftShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleLeftShinDL[] = dgGerudoPurpleLeftShinDL; #else static const char gGerudoPurpleLeftShinDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftShinDL; #endif #define dgGerudoPurpleLeftFootDL "__OTR__objects/object_gla/gGerudoPurpleLeftFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleLeftFootDL[] = dgGerudoPurpleLeftFootDL; #else static const char gGerudoPurpleLeftFootDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftFootDL; #endif #define dgGerudoPurpleRightThighDL "__OTR__objects/object_gla/gGerudoPurpleRightThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleRightThighDL[] = dgGerudoPurpleRightThighDL; #else static const char gGerudoPurpleRightThighDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightThighDL; #endif #define dgGerudoPurpleRightShinDL "__OTR__objects/object_gla/gGerudoPurpleRightShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleRightShinDL[] = dgGerudoPurpleRightShinDL; #else static const char gGerudoPurpleRightShinDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightShinDL; #endif #define dgGerudoPurpleRightFootDL "__OTR__objects/object_gla/gGerudoPurpleRightFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleRightFootDL[] = dgGerudoPurpleRightFootDL; #else static const char gGerudoPurpleRightFootDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightFootDL; #endif #define dgGerudoPurpleWaistDL "__OTR__objects/object_gla/gGerudoPurpleWaistDL" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleWaistDL[] = dgGerudoPurpleWaistDL; #else static const char gGerudoPurpleWaistDL[] __attribute__((aligned (2))) = dgGerudoPurpleWaistDL; #endif #define dgGerudoPurple1TLUT "__OTR__objects/object_gla/gGerudoPurple1TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurple1TLUT[] = dgGerudoPurple1TLUT; #else static const char gGerudoPurple1TLUT[] __attribute__((aligned (2))) = dgGerudoPurple1TLUT; #endif #define dgGerudoPurple2TLUT "__OTR__objects/object_gla/gGerudoPurple2TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurple2TLUT[] = dgGerudoPurple2TLUT; #else static const char gGerudoPurple2TLUT[] __attribute__((aligned (2))) = dgGerudoPurple2TLUT; #endif #define dgGerudoPurpleSkinShadowTex "__OTR__objects/object_gla/gGerudoPurpleSkinShadowTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleSkinShadowTex[] = dgGerudoPurpleSkinShadowTex; #else static const char gGerudoPurpleSkinShadowTex[] __attribute__((aligned (2))) = dgGerudoPurpleSkinShadowTex; #endif #define dgGerudoPurpleNavelTex "__OTR__objects/object_gla/gGerudoPurpleNavelTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleNavelTex[] = dgGerudoPurpleNavelTex; #else static const char gGerudoPurpleNavelTex[] __attribute__((aligned (2))) = dgGerudoPurpleNavelTex; #endif #define dgGerudoPurpleChestJewelTex "__OTR__objects/object_gla/gGerudoPurpleChestJewelTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleChestJewelTex[] = dgGerudoPurpleChestJewelTex; #else static const char gGerudoPurpleChestJewelTex[] __attribute__((aligned (2))) = dgGerudoPurpleChestJewelTex; #endif #define dgGerudoPurpleSkinEdgeTex "__OTR__objects/object_gla/gGerudoPurpleSkinEdgeTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleSkinEdgeTex[] = dgGerudoPurpleSkinEdgeTex; #else static const char gGerudoPurpleSkinEdgeTex[] __attribute__((aligned (2))) = dgGerudoPurpleSkinEdgeTex; #endif #define dgGerudoPurpleEarTex "__OTR__objects/object_gla/gGerudoPurpleEarTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleEarTex[] = dgGerudoPurpleEarTex; #else static const char gGerudoPurpleEarTex[] __attribute__((aligned (2))) = dgGerudoPurpleEarTex; #endif #define dgGerudoPurpleDarkFabricTex "__OTR__objects/object_gla/gGerudoPurpleDarkFabricTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleDarkFabricTex[] = dgGerudoPurpleDarkFabricTex; #else static const char gGerudoPurpleDarkFabricTex[] __attribute__((aligned (2))) = dgGerudoPurpleDarkFabricTex; #endif #define dgGerudoPurpleFabricFoldTex "__OTR__objects/object_gla/gGerudoPurpleFabricFoldTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleFabricFoldTex[] = dgGerudoPurpleFabricFoldTex; #else static const char gGerudoPurpleFabricFoldTex[] __attribute__((aligned (2))) = dgGerudoPurpleFabricFoldTex; #endif #define dgGerudoPurpleGlaiveGuard "__OTR__objects/object_gla/gGerudoPurpleGlaiveGuard" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleGlaiveGuard[] = dgGerudoPurpleGlaiveGuard; #else static const char gGerudoPurpleGlaiveGuard[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveGuard; #endif #define dgGerudoPurpleGlaiveBladeFabricPatternTex "__OTR__objects/object_gla/gGerudoPurpleGlaiveBladeFabricPatternTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleGlaiveBladeFabricPatternTex[] = dgGerudoPurpleGlaiveBladeFabricPatternTex; #else static const char gGerudoPurpleGlaiveBladeFabricPatternTex[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveBladeFabricPatternTex; #endif #define dgGerudoPurpleShoeUpperTex "__OTR__objects/object_gla/gGerudoPurpleShoeUpperTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleShoeUpperTex[] = dgGerudoPurpleShoeUpperTex; #else static const char gGerudoPurpleShoeUpperTex[] __attribute__((aligned (2))) = dgGerudoPurpleShoeUpperTex; #endif #define dgGerudoPurpleGlaiveHaftShoeSoleTex "__OTR__objects/object_gla/gGerudoPurpleGlaiveHaftShoeSoleTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleGlaiveHaftShoeSoleTex[] = dgGerudoPurpleGlaiveHaftShoeSoleTex; #else static const char gGerudoPurpleGlaiveHaftShoeSoleTex[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveHaftShoeSoleTex; #endif #define dgGerudoPurpleMetalTex "__OTR__objects/object_gla/gGerudoPurpleMetalTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleMetalTex[] = dgGerudoPurpleMetalTex; #else static const char gGerudoPurpleMetalTex[] __attribute__((aligned (2))) = dgGerudoPurpleMetalTex; #endif #define dgGerudoPurpleHairTex "__OTR__objects/object_gla/gGerudoPurpleHairTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleHairTex[] = dgGerudoPurpleHairTex; #else static const char gGerudoPurpleHairTex[] __attribute__((aligned (2))) = dgGerudoPurpleHairTex; #endif #define dgGerudoPurpleLipsFingersTex "__OTR__objects/object_gla/gGerudoPurpleLipsFingersTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleLipsFingersTex[] = dgGerudoPurpleLipsFingersTex; #else static const char gGerudoPurpleLipsFingersTex[] __attribute__((aligned (2))) = dgGerudoPurpleLipsFingersTex; #endif #define dgGerudoPurpleEyeOpenTex "__OTR__objects/object_gla/gGerudoPurpleEyeOpenTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleEyeOpenTex[] = dgGerudoPurpleEyeOpenTex; #else static const char gGerudoPurpleEyeOpenTex[] __attribute__((aligned (2))) = dgGerudoPurpleEyeOpenTex; #endif #define dgGerudoPurpleEyeHalfTex "__OTR__objects/object_gla/gGerudoPurpleEyeHalfTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleEyeHalfTex[] = dgGerudoPurpleEyeHalfTex; #else static const char gGerudoPurpleEyeHalfTex[] __attribute__((aligned (2))) = dgGerudoPurpleEyeHalfTex; #endif #define dgGerudoPurpleEyeClosedTex "__OTR__objects/object_gla/gGerudoPurpleEyeClosedTex" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleEyeClosedTex[] = dgGerudoPurpleEyeClosedTex; #else static const char gGerudoPurpleEyeClosedTex[] __attribute__((aligned (2))) = dgGerudoPurpleEyeClosedTex; #endif #define dgGerudoPurpleUnusedHorizontalSlashAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedHorizontalSlashAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleUnusedHorizontalSlashAnim[] = dgGerudoPurpleUnusedHorizontalSlashAnim; #else static const char gGerudoPurpleUnusedHorizontalSlashAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedHorizontalSlashAnim; #endif #define dgGerudoPurpleUnusedSlashToStandingAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedSlashToStandingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleUnusedSlashToStandingAnim[] = dgGerudoPurpleUnusedSlashToStandingAnim; #else static const char gGerudoPurpleUnusedSlashToStandingAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedSlashToStandingAnim; #endif #define dgGerudoPurpleFallingToGroundAnim "__OTR__objects/object_gla/gGerudoPurpleFallingToGroundAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleFallingToGroundAnim[] = dgGerudoPurpleFallingToGroundAnim; #else static const char gGerudoPurpleFallingToGroundAnim[] __attribute__((aligned (2))) = dgGerudoPurpleFallingToGroundAnim; #endif #define dgGerudoPurpleUnusedStandingToCrouchAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedStandingToCrouchAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleUnusedStandingToCrouchAnim[] = dgGerudoPurpleUnusedStandingToCrouchAnim; #else static const char gGerudoPurpleUnusedStandingToCrouchAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedStandingToCrouchAnim; #endif #define dgGerudoPurpleUnusedCrouchingLookAroundAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedCrouchingLookAroundAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleUnusedCrouchingLookAroundAnim[] = dgGerudoPurpleUnusedCrouchingLookAroundAnim; #else static const char gGerudoPurpleUnusedCrouchingLookAroundAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedCrouchingLookAroundAnim; #endif #define dgGerudoPurpleChargingAnim "__OTR__objects/object_gla/gGerudoPurpleChargingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleChargingAnim[] = dgGerudoPurpleChargingAnim; #else static const char gGerudoPurpleChargingAnim[] __attribute__((aligned (2))) = dgGerudoPurpleChargingAnim; #endif #define dgGerudoPurpleLookingAboutAnim "__OTR__objects/object_gla/gGerudoPurpleLookingAboutAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleLookingAboutAnim[] = dgGerudoPurpleLookingAboutAnim; #else static const char gGerudoPurpleLookingAboutAnim[] __attribute__((aligned (2))) = dgGerudoPurpleLookingAboutAnim; #endif #define dgGerudoPurpleWalkingAnim "__OTR__objects/object_gla/gGerudoPurpleWalkingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGerudoPurpleWalkingAnim[] = dgGerudoPurpleWalkingAnim; #else static const char gGerudoPurpleWalkingAnim[] __attribute__((aligned (2))) = dgGerudoPurpleWalkingAnim; #endif