#ifndef OBJECTS_OBJECT_XC_H #define OBJECTS_OBJECT_XC_H 1 #include "align_asset_macro.h" #define dobject_xcTex_004C40 "__OTR__objects/object_xc/object_xcTex_004C40" static const ALIGN_ASSET(2) char object_xcTex_004C40[] = dobject_xcTex_004C40; #define dobject_xcTex_004C80 "__OTR__objects/object_xc/object_xcTex_004C80" static const ALIGN_ASSET(2) char object_xcTex_004C80[] = dobject_xcTex_004C80; #define dobject_xcTex_005CC0 "__OTR__objects/object_xc/object_xcTex_005CC0" static const ALIGN_ASSET(2) char object_xcTex_005CC0[] = dobject_xcTex_005CC0; #define dobject_xcTex_0060C0 "__OTR__objects/object_xc/object_xcTex_0060C0" static const ALIGN_ASSET(2) char object_xcTex_0060C0[] = dobject_xcTex_0060C0; #define dobject_xcTex_0064C0 "__OTR__objects/object_xc/object_xcTex_0064C0" static const ALIGN_ASSET(2) char object_xcTex_0064C0[] = dobject_xcTex_0064C0; #define dobject_xcTex_006CC0 "__OTR__objects/object_xc/object_xcTex_006CC0" static const ALIGN_ASSET(2) char object_xcTex_006CC0[] = dobject_xcTex_006CC0; #define dobject_xcTex_006D40 "__OTR__objects/object_xc/object_xcTex_006D40" static const ALIGN_ASSET(2) char object_xcTex_006D40[] = dobject_xcTex_006D40; #define dobject_xcTex_006D80 "__OTR__objects/object_xc/object_xcTex_006D80" static const ALIGN_ASSET(2) char object_xcTex_006D80[] = dobject_xcTex_006D80; #define dobject_xcTex_006E80 "__OTR__objects/object_xc/object_xcTex_006E80" static const ALIGN_ASSET(2) char object_xcTex_006E80[] = dobject_xcTex_006E80; #define dobject_xcTex_007280 "__OTR__objects/object_xc/object_xcTex_007280" static const ALIGN_ASSET(2) char object_xcTex_007280[] = dobject_xcTex_007280; #define dobject_xcTex_007380 "__OTR__objects/object_xc/object_xcTex_007380" static const ALIGN_ASSET(2) char object_xcTex_007380[] = dobject_xcTex_007380; #define dobject_xcTex_007B80 "__OTR__objects/object_xc/object_xcTex_007B80" static const ALIGN_ASSET(2) char object_xcTex_007B80[] = dobject_xcTex_007B80; #define dobject_xcTex_008380 "__OTR__objects/object_xc/object_xcTex_008380" static const ALIGN_ASSET(2) char object_xcTex_008380[] = dobject_xcTex_008380; #define dobject_xcTex_008B80 "__OTR__objects/object_xc/object_xcTex_008B80" static const ALIGN_ASSET(2) char object_xcTex_008B80[] = dobject_xcTex_008B80; #define dobject_xcTex_008C00 "__OTR__objects/object_xc/object_xcTex_008C00" static const ALIGN_ASSET(2) char object_xcTex_008C00[] = dobject_xcTex_008C00; #define dobject_xcTex_00F790 "__OTR__objects/object_xc/object_xcTex_00F790" static const ALIGN_ASSET(2) char object_xcTex_00F790[] = dobject_xcTex_00F790; #define dobject_xcTex_00F7D0 "__OTR__objects/object_xc/object_xcTex_00F7D0" static const ALIGN_ASSET(2) char object_xcTex_00F7D0[] = dobject_xcTex_00F7D0; #define dobject_xcTex_00FBD0 "__OTR__objects/object_xc/object_xcTex_00FBD0" static const ALIGN_ASSET(2) char object_xcTex_00FBD0[] = dobject_xcTex_00FBD0; #define dobject_xcTex_00FCD0 "__OTR__objects/object_xc/object_xcTex_00FCD0" static const ALIGN_ASSET(2) char object_xcTex_00FCD0[] = dobject_xcTex_00FCD0; #define dobject_xcTex_00FD10 "__OTR__objects/object_xc/object_xcTex_00FD10" static const ALIGN_ASSET(2) char object_xcTex_00FD10[] = dobject_xcTex_00FD10; #define dobject_xcTex_00FD90 "__OTR__objects/object_xc/object_xcTex_00FD90" static const ALIGN_ASSET(2) char object_xcTex_00FD90[] = dobject_xcTex_00FD90; #define dobject_xcTex_00FDD0 "__OTR__objects/object_xc/object_xcTex_00FDD0" static const ALIGN_ASSET(2) char object_xcTex_00FDD0[] = dobject_xcTex_00FDD0; #define dobject_xcTex_0101D0 "__OTR__objects/object_xc/object_xcTex_0101D0" static const ALIGN_ASSET(2) char object_xcTex_0101D0[] = dobject_xcTex_0101D0; #define dobject_xcTex_011930 "__OTR__objects/object_xc/object_xcTex_011930" static const ALIGN_ASSET(2) char object_xcTex_011930[] = dobject_xcTex_011930; #define dobject_xcTLUT_004840 "__OTR__objects/object_xc/object_xcTLUT_004840" static const ALIGN_ASSET(2) char object_xcTLUT_004840[] = dobject_xcTLUT_004840; #define dobject_xcTLUT_00F6C0 "__OTR__objects/object_xc/object_xcTLUT_00F6C0" static const ALIGN_ASSET(2) char object_xcTLUT_00F6C0[] = dobject_xcTLUT_00F6C0; #define dobject_xcTLUT_00F720 "__OTR__objects/object_xc/object_xcTLUT_00F720" static const ALIGN_ASSET(2) char object_xcTLUT_00F720[] = dobject_xcTLUT_00F720; #define dgSheikSkel "__OTR__objects/object_xc/gSheikSkel" static const ALIGN_ASSET(2) char gSheikSkel[] = dgSheikSkel; #define dgSheikPlayingHarpAnim "__OTR__objects/object_xc/gSheikPlayingHarpAnim" static const ALIGN_ASSET(2) char gSheikPlayingHarpAnim[] = dgSheikPlayingHarpAnim; #define dgSheikShowingTriforceOnHandAnim "__OTR__objects/object_xc/gSheikShowingTriforceOnHandAnim" static const ALIGN_ASSET(2) char gSheikShowingTriforceOnHandAnim[] = dgSheikShowingTriforceOnHandAnim; #define dgSheikShowingTriforceOnHandIdleAnim "__OTR__objects/object_xc/gSheikShowingTriforceOnHandIdleAnim" static const ALIGN_ASSET(2) char gSheikShowingTriforceOnHandIdleAnim[] = dgSheikShowingTriforceOnHandIdleAnim; #define dgSheikPlayingHarp2Anim "__OTR__objects/object_xc/gSheikPlayingHarp2Anim" static const ALIGN_ASSET(2) char gSheikPlayingHarp2Anim[] = dgSheikPlayingHarp2Anim; #define dgSheikPlayingHarp3Anim "__OTR__objects/object_xc/gSheikPlayingHarp3Anim" static const ALIGN_ASSET(2) char gSheikPlayingHarp3Anim[] = dgSheikPlayingHarp3Anim; #define dgSheikPlayingHarp4Anim "__OTR__objects/object_xc/gSheikPlayingHarp4Anim" static const ALIGN_ASSET(2) char gSheikPlayingHarp4Anim[] = dgSheikPlayingHarp4Anim; #define dgSheikIdleAnim "__OTR__objects/object_xc/gSheikIdleAnim" static const ALIGN_ASSET(2) char gSheikIdleAnim[] = dgSheikIdleAnim; #define dobject_xc_TLUT_004A40 "__OTR__objects/object_xc/object_xc_TLUT_004A40" static const ALIGN_ASSET(2) char object_xc_TLUT_004A40[] = dobject_xc_TLUT_004A40; #define dgSheikWalkingAnim "__OTR__objects/object_xc/gSheikWalkingAnim" static const ALIGN_ASSET(2) char gSheikWalkingAnim[] = dgSheikWalkingAnim; #define dgSheikArmsCrossedIdleAnim "__OTR__objects/object_xc/gSheikArmsCrossedIdleAnim" static const ALIGN_ASSET(2) char gSheikArmsCrossedIdleAnim[] = dgSheikArmsCrossedIdleAnim; #define dgSheikFallingFromContortionsAnim "__OTR__objects/object_xc/gSheikFallingFromContortionsAnim" static const ALIGN_ASSET(2) char gSheikFallingFromContortionsAnim[] = dgSheikFallingFromContortionsAnim; #define dgSheikContortionsAnim "__OTR__objects/object_xc/gSheikContortionsAnim" static const ALIGN_ASSET(2) char gSheikContortionsAnim[] = dgSheikContortionsAnim; #define dgSheikPlayingHarp5Anim "__OTR__objects/object_xc/gSheikPlayingHarp5Anim" static const ALIGN_ASSET(2) char gSheikPlayingHarp5Anim[] = dgSheikPlayingHarp5Anim; #define dgSheikInitialHarpAnim "__OTR__objects/object_xc/gSheikInitialHarpAnim" static const ALIGN_ASSET(2) char gSheikInitialHarpAnim[] = dgSheikInitialHarpAnim; #define dgSheikDefenseStanceAnim "__OTR__objects/object_xc/gSheikDefenseStanceAnim" static const ALIGN_ASSET(2) char gSheikDefenseStanceAnim[] = dgSheikDefenseStanceAnim; #define dgSheikThrowingNutAnim "__OTR__objects/object_xc/gSheikThrowingNutAnim" static const ALIGN_ASSET(2) char gSheikThrowingNutAnim[] = dgSheikThrowingNutAnim; #define dgSheikKneelingAnim "__OTR__objects/object_xc/gSheikKneelingAnim" static const ALIGN_ASSET(2) char gSheikKneelingAnim[] = dgSheikKneelingAnim; #define dgSheikHittingGroundAnim "__OTR__objects/object_xc/gSheikHittingGroundAnim" static const ALIGN_ASSET(2) char gSheikHittingGroundAnim[] = dgSheikHittingGroundAnim; #define dgSheikAnim_01A048 "__OTR__objects/object_xc/gSheikAnim_01A048" static const ALIGN_ASSET(2) char gSheikAnim_01A048[] = dgSheikAnim_01A048; #define dgSheikPullingOutHarpAnim "__OTR__objects/object_xc/gSheikPullingOutHarpAnim" static const ALIGN_ASSET(2) char gSheikPullingOutHarpAnim[] = dgSheikPullingOutHarpAnim; #define dgSheikFallingFromSkyAnim "__OTR__objects/object_xc/gSheikFallingFromSkyAnim" static const ALIGN_ASSET(2) char gSheikFallingFromSkyAnim[] = dgSheikFallingFromSkyAnim; #define dgSheikEyeOpenTex "__OTR__objects/object_xc/gSheikEyeOpenTex" static const ALIGN_ASSET(2) char gSheikEyeOpenTex[] = dgSheikEyeOpenTex; #define dgSheikEyeHalfClosedTex "__OTR__objects/object_xc/gSheikEyeHalfClosedTex" static const ALIGN_ASSET(2) char gSheikEyeHalfClosedTex[] = dgSheikEyeHalfClosedTex; #define dgSheikEyeShutTex "__OTR__objects/object_xc/gSheikEyeShutTex" static const ALIGN_ASSET(2) char gSheikEyeShutTex[] = dgSheikEyeShutTex; #define dgSheikEyeSquintingTex "__OTR__objects/object_xc/gSheikEyeSquintingTex" static const ALIGN_ASSET(2) char gSheikEyeSquintingTex[] = dgSheikEyeSquintingTex; #define dgSheikHarpDL "__OTR__objects/object_xc/gSheikHarpDL" static const ALIGN_ASSET(2) char gSheikHarpDL[] = dgSheikHarpDL; #define dgSheikDL_011620 "__OTR__objects/object_xc/gSheikDL_011620" static const ALIGN_ASSET(2) char gSheikDL_011620[] = dgSheikDL_011620; #define dgSheikDL_012970 "__OTR__objects/object_xc/gSheikDL_012970" static const ALIGN_ASSET(2) char gSheikDL_012970[] = dgSheikDL_012970; #define dgSheikSkelLimbsLimb_0129FCDL_00EA98 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_0129FCDL_00EA98" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_0129FCDL_00EA98[] = dgSheikSkelLimbsLimb_0129FCDL_00EA98; #define dgSheikSkelLimbsLimb_012A08DL_00F150 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A08DL_00F150" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A08DL_00F150[] = dgSheikSkelLimbsLimb_012A08DL_00F150; #define dgSheikSkelLimbsLimb_012A14DL_00F320 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A14DL_00F320" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A14DL_00F320[] = dgSheikSkelLimbsLimb_012A14DL_00F320; #define dgSheikSkelLimbsLimb_012A20DL_00F510 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A20DL_00F510" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A20DL_00F510[] = dgSheikSkelLimbsLimb_012A20DL_00F510; #define dgSheikSkelLimbsLimb_012A2CDL_00EBE0 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A2CDL_00EBE0" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A2CDL_00EBE0[] = dgSheikSkelLimbsLimb_012A2CDL_00EBE0; #define dgSheikSkelLimbsLimb_012A38DL_00EDB0 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A38DL_00EDB0" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A38DL_00EDB0[] = dgSheikSkelLimbsLimb_012A38DL_00EDB0; #define dgSheikSkelLimbsLimb_012A44DL_00EFA0 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A44DL_00EFA0" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A44DL_00EFA0[] = dgSheikSkelLimbsLimb_012A44DL_00EFA0; #define dgSheikSkelLimbsLimb_012A50DL_00D120 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A50DL_00D120" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A50DL_00D120[] = dgSheikSkelLimbsLimb_012A50DL_00D120; #define dgSheikSkelLimbsLimb_012A5CDL_00E460 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A5CDL_00E460" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A5CDL_00E460[] = dgSheikSkelLimbsLimb_012A5CDL_00E460; #define dgSheikSkelLimbsLimb_012A68DL_00E630 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A68DL_00E630" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A68DL_00E630[] = dgSheikSkelLimbsLimb_012A68DL_00E630; #define dgSheikSkelLimbsLimb_012A74DL_00E858 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A74DL_00E858" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A74DL_00E858[] = dgSheikSkelLimbsLimb_012A74DL_00E858; #define dgSheikSkelLimbsLimb_012A80DL_00DE28 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A80DL_00DE28" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A80DL_00DE28[] = dgSheikSkelLimbsLimb_012A80DL_00DE28; #define dgSheikSkelLimbsLimb_012A8CDL_00DFF8 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A8CDL_00DFF8" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A8CDL_00DFF8[] = dgSheikSkelLimbsLimb_012A8CDL_00DFF8; #define dgSheikSkelLimbsLimb_012A98DL_00E220 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012A98DL_00E220" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A98DL_00E220[] = dgSheikSkelLimbsLimb_012A98DL_00E220; #define dgSheikSkelLimbsLimb_012AA4DL_00D710 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012AA4DL_00D710" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012AA4DL_00D710[] = dgSheikSkelLimbsLimb_012AA4DL_00D710; #endif // OBJECTS_OBJECT_XC_H