#ifndef OBJECTS_OBJECT_RR_H #define OBJECTS_OBJECT_RR_H 1 #include "align_asset_macro.h" #define dgLikeLikeDL "__OTR__objects/object_rr/gLikeLikeDL" static const ALIGN_ASSET(2) char gLikeLikeDL[] = dgLikeLikeDL; #define dgLikeLikeBodyPattern1Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern1Tex" static const ALIGN_ASSET(2) char gLikeLikeBodyPattern1Tex[] = dgLikeLikeBodyPattern1Tex; #define dgLikeLikeBodyPattern2Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern2Tex" static const ALIGN_ASSET(2) char gLikeLikeBodyPattern2Tex[] = dgLikeLikeBodyPattern2Tex; #define dgLikeLikeHoleTex "__OTR__objects/object_rr/gLikeLikeHoleTex" static const ALIGN_ASSET(2) char gLikeLikeHoleTex[] = dgLikeLikeHoleTex; #endif // OBJECTS_OBJECT_RR_H