#ifndef OBJECTS_OBJECT_KIBAKO2_H #define OBJECTS_OBJECT_KIBAKO2_H 1 #include "align_asset_macro.h" #define dgLargeCrateDL "__OTR__objects/object_kibako2/gLargeCrateDL" static const ALIGN_ASSET(2) char gLargeCrateDL[] = dgLargeCrateDL; #define dgLargeCrateFragmentDL "__OTR__objects/object_kibako2/gLargeCrateFragmentDL" static const ALIGN_ASSET(2) char gLargeCrateFragmentDL[] = dgLargeCrateFragmentDL; #define dgLargeCrate1TLUT "__OTR__objects/object_kibako2/gLargeCrate1TLUT" static const ALIGN_ASSET(2) char gLargeCrate1TLUT[] = dgLargeCrate1TLUT; #define dgLargeCrate2TLUT "__OTR__objects/object_kibako2/gLargeCrate2TLUT" static const ALIGN_ASSET(2) char gLargeCrate2TLUT[] = dgLargeCrate2TLUT; #define dgLargeCrateTex "__OTR__objects/object_kibako2/gLargeCrateTex" static const ALIGN_ASSET(2) char gLargeCrateTex[] = dgLargeCrateTex; #define dgLargeCrateFragment1Tex "__OTR__objects/object_kibako2/gLargeCrateFragment1Tex" static const ALIGN_ASSET(2) char gLargeCrateFragment1Tex[] = dgLargeCrateFragment1Tex; #define dgLargeCrateFragment2Tex "__OTR__objects/object_kibako2/gLargeCrateFragment2Tex" static const ALIGN_ASSET(2) char gLargeCrateFragment2Tex[] = dgLargeCrateFragment2Tex; #define dgLargeCrateCol "__OTR__objects/object_kibako2/gLargeCrateCol" static const ALIGN_ASSET(2) char gLargeCrateCol[] = dgLargeCrateCol; #endif // OBJECTS_OBJECT_KIBAKO2_H