#ifndef INDOORS_MAHOUYA_SCENE_H #define INDOORS_MAHOUYA_SCENE_H 1 #include "align_asset_macro.h" #define dmahouya_sceneTex_000A20 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_000A20" static const ALIGN_ASSET(2) char mahouya_sceneTex_000A20[] = dmahouya_sceneTex_000A20; #define dmahouya_sceneTex_001220 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_001220" static const ALIGN_ASSET(2) char mahouya_sceneTex_001220[] = dmahouya_sceneTex_001220; #define dmahouya_sceneTex_001A20 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_001A20" static const ALIGN_ASSET(2) char mahouya_sceneTex_001A20[] = dmahouya_sceneTex_001A20; #define dmahouya_sceneTex_002A20 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_002A20" static const ALIGN_ASSET(2) char mahouya_sceneTex_002A20[] = dmahouya_sceneTex_002A20; #define dmahouya_sceneTex_003A20 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_003A20" static const ALIGN_ASSET(2) char mahouya_sceneTex_003A20[] = dmahouya_sceneTex_003A20; #define dmahouya_sceneTex_004A20 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_004A20" static const ALIGN_ASSET(2) char mahouya_sceneTex_004A20[] = dmahouya_sceneTex_004A20; #define dmahouya_sceneTex_005220 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_005220" static const ALIGN_ASSET(2) char mahouya_sceneTex_005220[] = dmahouya_sceneTex_005220; #define dmahouya_sceneTex_006220 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_006220" static const ALIGN_ASSET(2) char mahouya_sceneTex_006220[] = dmahouya_sceneTex_006220; #define dmahouya_sceneTex_007220 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_007220" static const ALIGN_ASSET(2) char mahouya_sceneTex_007220[] = dmahouya_sceneTex_007220; #define dmahouya_sceneTex_007A20 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_007A20" static const ALIGN_ASSET(2) char mahouya_sceneTex_007A20[] = dmahouya_sceneTex_007A20; #define dmahouya_sceneTex_008A20 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_008A20" static const ALIGN_ASSET(2) char mahouya_sceneTex_008A20[] = dmahouya_sceneTex_008A20; #define dmahouya_sceneTex_009220 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_009220" static const ALIGN_ASSET(2) char mahouya_sceneTex_009220[] = dmahouya_sceneTex_009220; #define dmahouya_sceneTex_009A20 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneTex_009A20" static const ALIGN_ASSET(2) char mahouya_sceneTex_009A20[] = dmahouya_sceneTex_009A20; #define dmahouya_sceneCollisionHeader_0009F4 "__OTR__scenes/shared/mahouya_scene/mahouya_sceneCollisionHeader_0009F4" static const ALIGN_ASSET(2) char mahouya_sceneCollisionHeader_0009F4[] = dmahouya_sceneCollisionHeader_0009F4; #endif // INDOORS_MAHOUYA_SCENE_H