#ifndef DUNGEONS_HIDAN_ROOM_5_H #define DUNGEONS_HIDAN_ROOM_5_H 1 #include "align_asset_macro.h" #define dHIDAN_room_5Tex_007EE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5Tex_007EE0" static const ALIGN_ASSET(2) char HIDAN_room_5Tex_007EE0[] = dHIDAN_room_5Tex_007EE0; #define dHIDAN_room_5Tex_0080E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5Tex_0080E0" static const ALIGN_ASSET(2) char HIDAN_room_5Tex_0080E0[] = dHIDAN_room_5Tex_0080E0; #define dHIDAN_room_5Tex_0088E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5Tex_0088E0" static const ALIGN_ASSET(2) char HIDAN_room_5Tex_0088E0[] = dHIDAN_room_5Tex_0088E0; #define dHIDAN_room_5Tex_008CE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5Tex_008CE0" static const ALIGN_ASSET(2) char HIDAN_room_5Tex_008CE0[] = dHIDAN_room_5Tex_008CE0; #define dHIDAN_room_5Tex_0094E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5Tex_0094E0" static const ALIGN_ASSET(2) char HIDAN_room_5Tex_0094E0[] = dHIDAN_room_5Tex_0094E0; #define dHIDAN_room_5Tex_0096E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5Tex_0096E0" static const ALIGN_ASSET(2) char HIDAN_room_5Tex_0096E0[] = dHIDAN_room_5Tex_0096E0; #define dHIDAN_room_5Tex_009AE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5Tex_009AE0" static const ALIGN_ASSET(2) char HIDAN_room_5Tex_009AE0[] = dHIDAN_room_5Tex_009AE0; #define dHIDAN_room_5Tex_009EE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5Tex_009EE0" static const ALIGN_ASSET(2) char HIDAN_room_5Tex_009EE0[] = dHIDAN_room_5Tex_009EE0; #define dHIDAN_room_5DL_000A60 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5DL_000A60" static const ALIGN_ASSET(2) char HIDAN_room_5DL_000A60[] = dHIDAN_room_5DL_000A60; #define dHIDAN_room_5DL_002140 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5DL_002140" static const ALIGN_ASSET(2) char HIDAN_room_5DL_002140[] = dHIDAN_room_5DL_002140; #define dHIDAN_room_5DL_003BE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5DL_003BE0" static const ALIGN_ASSET(2) char HIDAN_room_5DL_003BE0[] = dHIDAN_room_5DL_003BE0; #define dHIDAN_room_5DL_005058 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5DL_005058" static const ALIGN_ASSET(2) char HIDAN_room_5DL_005058[] = dHIDAN_room_5DL_005058; #define dHIDAN_room_5DL_005D80 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5DL_005D80" static const ALIGN_ASSET(2) char HIDAN_room_5DL_005D80[] = dHIDAN_room_5DL_005D80; #define dHIDAN_room_5DL_007130 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5DL_007130" static const ALIGN_ASSET(2) char HIDAN_room_5DL_007130[] = dHIDAN_room_5DL_007130; #endif // DUNGEONS_HIDAN_ROOM_5_H