#ifndef OBJECTS_OBJECT_BV_H #define OBJECTS_OBJECT_BV_H 1 #include "align_asset_macro.h" #define dobject_bvTex_000040 "__OTR__objects/object_bv/object_bvTex_000040" static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040; #define dobject_bvTex_000840 "__OTR__objects/object_bv/object_bvTex_000840" static const ALIGN_ASSET(2) char object_bvTex_000840[] = dobject_bvTex_000840; #define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40" static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40; #define dobject_bvTex_0051A0 "__OTR__objects/object_bv/object_bvTex_0051A0" static const ALIGN_ASSET(2) char object_bvTex_0051A0[] = dobject_bvTex_0051A0; #define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0" static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0; #define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0" static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0; #define dobject_bvTex_0055A0 "__OTR__objects/object_bv/object_bvTex_0055A0" static const ALIGN_ASSET(2) char object_bvTex_0055A0[] = dobject_bvTex_0055A0; #define dobject_bvTex_0059A0 "__OTR__objects/object_bv/object_bvTex_0059A0" static const ALIGN_ASSET(2) char object_bvTex_0059A0[] = dobject_bvTex_0059A0; #define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0" static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0; #define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0" static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0; #define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88" static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88; #define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8" static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8; #define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8" static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8; #define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8" static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8; #define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0" static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0; #define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660" static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660; #define dobject_bvTex_0170D8 "__OTR__objects/object_bv/object_bvTex_0170D8" static const ALIGN_ASSET(2) char object_bvTex_0170D8[] = dobject_bvTex_0170D8; #define dobject_bvTex_0171D8 "__OTR__objects/object_bv/object_bvTex_0171D8" static const ALIGN_ASSET(2) char object_bvTex_0171D8[] = dobject_bvTex_0171D8; #define dobject_bvTex_018770 "__OTR__objects/object_bv/object_bvTex_018770" static const ALIGN_ASSET(2) char object_bvTex_018770[] = dobject_bvTex_018770; #define dobject_bvTex_018D30 "__OTR__objects/object_bv/object_bvTex_018D30" static const ALIGN_ASSET(2) char object_bvTex_018D30[] = dobject_bvTex_018D30; #define dobject_bvTex_018E30 "__OTR__objects/object_bv/object_bvTex_018E30" static const ALIGN_ASSET(2) char object_bvTex_018E30[] = dobject_bvTex_018E30; #define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8" static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8; #define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8" static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8; #define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8" static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8; #define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8" static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8; #define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8" static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8; #define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8" static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8; #define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8" static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8; #define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8" static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8; #define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0" static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0; #define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0" static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0; #define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0" static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0; #define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0" static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0; #define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0" static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0; #define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0" static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0; #define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0" static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0; #define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0" static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0; #define dgBarinadeTitleCardTex "__OTR__objects/object_bv/gBarinadeTitleCardTex" static const ALIGN_ASSET(2) char gBarinadeTitleCardTex[] = dgBarinadeTitleCardTex; #define dgBarinadeBodySkel "__OTR__objects/object_bv/gBarinadeBodySkel" static const ALIGN_ASSET(2) char gBarinadeBodySkel[] = dgBarinadeBodySkel; #define dgBarinadeSupportSkel "__OTR__objects/object_bv/gBarinadeSupportSkel" static const ALIGN_ASSET(2) char gBarinadeSupportSkel[] = dgBarinadeSupportSkel; #define dgBarinadeZapperSkel "__OTR__objects/object_bv/gBarinadeZapperSkel" static const ALIGN_ASSET(2) char gBarinadeZapperSkel[] = dgBarinadeZapperSkel; #define dgBarinadeStumpSkel "__OTR__objects/object_bv/gBarinadeStumpSkel" static const ALIGN_ASSET(2) char gBarinadeStumpSkel[] = dgBarinadeStumpSkel; #define dgBarinadeBariSkel "__OTR__objects/object_bv/gBarinadeBariSkel" static const ALIGN_ASSET(2) char gBarinadeBariSkel[] = dgBarinadeBariSkel; #define dgBarinadeCutSupportSkel "__OTR__objects/object_bv/gBarinadeCutSupportSkel" static const ALIGN_ASSET(2) char gBarinadeCutSupportSkel[] = dgBarinadeCutSupportSkel; #define dgBarinadeBodyAnim "__OTR__objects/object_bv/gBarinadeBodyAnim" static const ALIGN_ASSET(2) char gBarinadeBodyAnim[] = dgBarinadeBodyAnim; #define dgBarinadeSupportAttachedAnim "__OTR__objects/object_bv/gBarinadeSupportAttachedAnim" static const ALIGN_ASSET(2) char gBarinadeSupportAttachedAnim[] = dgBarinadeSupportAttachedAnim; #define dgBarinadeZapperIdleAnim "__OTR__objects/object_bv/gBarinadeZapperIdleAnim" static const ALIGN_ASSET(2) char gBarinadeZapperIdleAnim[] = dgBarinadeZapperIdleAnim; #define dgBarinadeStumpAnim "__OTR__objects/object_bv/gBarinadeStumpAnim" static const ALIGN_ASSET(2) char gBarinadeStumpAnim[] = dgBarinadeStumpAnim; #define dgBarinadeBariAnim "__OTR__objects/object_bv/gBarinadeBariAnim" static const ALIGN_ASSET(2) char gBarinadeBariAnim[] = dgBarinadeBariAnim; #define dgBarinadeSupportDamage1Anim "__OTR__objects/object_bv/gBarinadeSupportDamage1Anim" static const ALIGN_ASSET(2) char gBarinadeSupportDamage1Anim[] = dgBarinadeSupportDamage1Anim; #define dgBarinadeSupportDamage2Anim "__OTR__objects/object_bv/gBarinadeSupportDamage2Anim" static const ALIGN_ASSET(2) char gBarinadeSupportDamage2Anim[] = dgBarinadeSupportDamage2Anim; #define dgBarinadeSupportCutAnim "__OTR__objects/object_bv/gBarinadeSupportCutAnim" static const ALIGN_ASSET(2) char gBarinadeSupportCutAnim[] = dgBarinadeSupportCutAnim; #define dgBarinadeSupportDetachedAnim "__OTR__objects/object_bv/gBarinadeSupportDetachedAnim" static const ALIGN_ASSET(2) char gBarinadeSupportDetachedAnim[] = dgBarinadeSupportDetachedAnim; #define dgBarinadeZapperDamage1Anim "__OTR__objects/object_bv/gBarinadeZapperDamage1Anim" static const ALIGN_ASSET(2) char gBarinadeZapperDamage1Anim[] = dgBarinadeZapperDamage1Anim; #define dgBarinadeZapperDamage2Anim "__OTR__objects/object_bv/gBarinadeZapperDamage2Anim" static const ALIGN_ASSET(2) char gBarinadeZapperDamage2Anim[] = dgBarinadeZapperDamage2Anim; #define dgBarinadeDL_008D70 "__OTR__objects/object_bv/gBarinadeDL_008D70" static const ALIGN_ASSET(2) char gBarinadeDL_008D70[] = dgBarinadeDL_008D70; #define dgBarinadeDL_008BB8 "__OTR__objects/object_bv/gBarinadeDL_008BB8" static const ALIGN_ASSET(2) char gBarinadeDL_008BB8[] = dgBarinadeDL_008BB8; #define dgBarinadeDL_000FA0 "__OTR__objects/object_bv/gBarinadeDL_000FA0" static const ALIGN_ASSET(2) char gBarinadeDL_000FA0[] = dgBarinadeDL_000FA0; #define dgBarinadeDL_0156A0 "__OTR__objects/object_bv/gBarinadeDL_0156A0" static const ALIGN_ASSET(2) char gBarinadeDL_0156A0[] = dgBarinadeDL_0156A0; #define dgBarinadeDL_015710 "__OTR__objects/object_bv/gBarinadeDL_015710" static const ALIGN_ASSET(2) char gBarinadeDL_015710[] = dgBarinadeDL_015710; #define dgBarinadeDL_011738 "__OTR__objects/object_bv/gBarinadeDL_011738" static const ALIGN_ASSET(2) char gBarinadeDL_011738[] = dgBarinadeDL_011738; #define dgBarinadeDL_011768 "__OTR__objects/object_bv/gBarinadeDL_011768" static const ALIGN_ASSET(2) char gBarinadeDL_011768[] = dgBarinadeDL_011768; #define dgBarinadeDL_009430 "__OTR__objects/object_bv/gBarinadeDL_009430" static const ALIGN_ASSET(2) char gBarinadeDL_009430[] = dgBarinadeDL_009430; #define dgBarinadeDL_009468 "__OTR__objects/object_bv/gBarinadeDL_009468" static const ALIGN_ASSET(2) char gBarinadeDL_009468[] = dgBarinadeDL_009468; #define dgBarinadeDL_0128B8 "__OTR__objects/object_bv/gBarinadeDL_0128B8" static const ALIGN_ASSET(2) char gBarinadeDL_0128B8[] = dgBarinadeDL_0128B8; #define dgBarinadeDL_012948 "__OTR__objects/object_bv/gBarinadeDL_012948" static const ALIGN_ASSET(2) char gBarinadeDL_012948[] = dgBarinadeDL_012948; #define dgBarinadeDL_012BA0 "__OTR__objects/object_bv/gBarinadeDL_012BA0" static const ALIGN_ASSET(2) char gBarinadeDL_012BA0[] = dgBarinadeDL_012BA0; #define dgBarinadeDL_012C50 "__OTR__objects/object_bv/gBarinadeDL_012C50" static const ALIGN_ASSET(2) char gBarinadeDL_012C50[] = dgBarinadeDL_012C50; #define dgBarinadeDL_0135B0 "__OTR__objects/object_bv/gBarinadeDL_0135B0" static const ALIGN_ASSET(2) char gBarinadeDL_0135B0[] = dgBarinadeDL_0135B0; #define dgBarinadeDL_013638 "__OTR__objects/object_bv/gBarinadeDL_013638" static const ALIGN_ASSET(2) char gBarinadeDL_013638[] = dgBarinadeDL_013638; #define dgBarinadeDL_008F08 "__OTR__objects/object_bv/gBarinadeDL_008F08" static const ALIGN_ASSET(2) char gBarinadeDL_008F08[] = dgBarinadeDL_008F08; #define dgBarinadeDL_008F70 "__OTR__objects/object_bv/gBarinadeDL_008F70" static const ALIGN_ASSET(2) char gBarinadeDL_008F70[] = dgBarinadeDL_008F70; #define dgBarinadeSparkBall1Tex "__OTR__objects/object_bv/gBarinadeSparkBall1Tex" static const ALIGN_ASSET(2) char gBarinadeSparkBall1Tex[] = dgBarinadeSparkBall1Tex; #define dgBarinadeSparkBall2Tex "__OTR__objects/object_bv/gBarinadeSparkBall2Tex" static const ALIGN_ASSET(2) char gBarinadeSparkBall2Tex[] = dgBarinadeSparkBall2Tex; #define dgBarinadeSparkBall3Tex "__OTR__objects/object_bv/gBarinadeSparkBall3Tex" static const ALIGN_ASSET(2) char gBarinadeSparkBall3Tex[] = dgBarinadeSparkBall3Tex; #define dgBarinadeSparkBall4Tex "__OTR__objects/object_bv/gBarinadeSparkBall4Tex" static const ALIGN_ASSET(2) char gBarinadeSparkBall4Tex[] = dgBarinadeSparkBall4Tex; #define dgBarinadeSparkBall5Tex "__OTR__objects/object_bv/gBarinadeSparkBall5Tex" static const ALIGN_ASSET(2) char gBarinadeSparkBall5Tex[] = dgBarinadeSparkBall5Tex; #define dgBarinadeSparkBall6Tex "__OTR__objects/object_bv/gBarinadeSparkBall6Tex" static const ALIGN_ASSET(2) char gBarinadeSparkBall6Tex[] = dgBarinadeSparkBall6Tex; #define dgBarinadeSparkBall7Tex "__OTR__objects/object_bv/gBarinadeSparkBall7Tex" static const ALIGN_ASSET(2) char gBarinadeSparkBall7Tex[] = dgBarinadeSparkBall7Tex; #define dgBarinadeSparkBall8Tex "__OTR__objects/object_bv/gBarinadeSparkBall8Tex" static const ALIGN_ASSET(2) char gBarinadeSparkBall8Tex[] = dgBarinadeSparkBall8Tex; #define dgBarinadeDoorPiece1DL "__OTR__objects/object_bv/gBarinadeDoorPiece1DL" static const ALIGN_ASSET(2) char gBarinadeDoorPiece1DL[] = dgBarinadeDoorPiece1DL; #define dgBarinadeDoorPiece2DL "__OTR__objects/object_bv/gBarinadeDoorPiece2DL" static const ALIGN_ASSET(2) char gBarinadeDoorPiece2DL[] = dgBarinadeDoorPiece2DL; #define dgBarinadeDoorPiece3DL "__OTR__objects/object_bv/gBarinadeDoorPiece3DL" static const ALIGN_ASSET(2) char gBarinadeDoorPiece3DL[] = dgBarinadeDoorPiece3DL; #define dgBarinadeDoorPiece4DL "__OTR__objects/object_bv/gBarinadeDoorPiece4DL" static const ALIGN_ASSET(2) char gBarinadeDoorPiece4DL[] = dgBarinadeDoorPiece4DL; #define dgBarinadeDoorPiece5DL "__OTR__objects/object_bv/gBarinadeDoorPiece5DL" static const ALIGN_ASSET(2) char gBarinadeDoorPiece5DL[] = dgBarinadeDoorPiece5DL; #define dgBarinadeDoorPiece6DL "__OTR__objects/object_bv/gBarinadeDoorPiece6DL" static const ALIGN_ASSET(2) char gBarinadeDoorPiece6DL[] = dgBarinadeDoorPiece6DL; #define dgBarinadeDoorPiece7DL "__OTR__objects/object_bv/gBarinadeDoorPiece7DL" static const ALIGN_ASSET(2) char gBarinadeDoorPiece7DL[] = dgBarinadeDoorPiece7DL; #define dgBarinadeDoorPiece8DL "__OTR__objects/object_bv/gBarinadeDoorPiece8DL" static const ALIGN_ASSET(2) char gBarinadeDoorPiece8DL[] = dgBarinadeDoorPiece8DL; #define dgBarinadeAnim_018A00 "__OTR__objects/object_bv/gBarinadeAnim_018A00" static const ALIGN_ASSET(2) char gBarinadeAnim_018A00[] = dgBarinadeAnim_018A00; #define dgBarinadeAnim_015F10 "__OTR__objects/object_bv/gBarinadeAnim_015F10" static const ALIGN_ASSET(2) char gBarinadeAnim_015F10[] = dgBarinadeAnim_015F10; #define dgBarinadeAnim_015D10 "__OTR__objects/object_bv/gBarinadeAnim_015D10" static const ALIGN_ASSET(2) char gBarinadeAnim_015D10[] = dgBarinadeAnim_015D10; #define dgBarinadeDL_008E88 "__OTR__objects/object_bv/gBarinadeDL_008E88" static const ALIGN_ASSET(2) char gBarinadeDL_008E88[] = dgBarinadeDL_008E88; #define dgBarinadeDL_008EF0 "__OTR__objects/object_bv/gBarinadeDL_008EF0" static const ALIGN_ASSET(2) char gBarinadeDL_008EF0[] = dgBarinadeDL_008EF0; #define dgBarinadeDL_009388 "__OTR__objects/object_bv/gBarinadeDL_009388" static const ALIGN_ASSET(2) char gBarinadeDL_009388[] = dgBarinadeDL_009388; #define dgBarinadeDL_0093A0 "__OTR__objects/object_bv/gBarinadeDL_0093A0" static const ALIGN_ASSET(2) char gBarinadeDL_0093A0[] = dgBarinadeDL_0093A0; #define dgBarinadeDL_0094F8 "__OTR__objects/object_bv/gBarinadeDL_0094F8" static const ALIGN_ASSET(2) char gBarinadeDL_0094F8[] = dgBarinadeDL_0094F8; #define dgBarinadeDL_0095B0 "__OTR__objects/object_bv/gBarinadeDL_0095B0" static const ALIGN_ASSET(2) char gBarinadeDL_0095B0[] = dgBarinadeDL_0095B0; #define dgBarinadeBodySkelLimbsLimb_015770DL_007FD8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015770DL_007FD8" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015770DL_007FD8[] = dgBarinadeBodySkelLimbsLimb_015770DL_007FD8; #define dgBarinadeBodySkelLimbsLimb_01580CDL_0080B0 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_01580CDL_0080B0" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_01580CDL_0080B0[] = dgBarinadeBodySkelLimbsLimb_01580CDL_0080B0; #define dgBarinadeBodySkelLimbsLimb_01583CDL_007F40 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_01583CDL_007F40" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_01583CDL_007F40[] = dgBarinadeBodySkelLimbsLimb_01583CDL_007F40; #define dgBarinadeBodySkelLimbsLimb_015854DL_008388 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015854DL_008388" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015854DL_008388[] = dgBarinadeBodySkelLimbsLimb_015854DL_008388; #define dgBarinadeBodySkelLimbsLimb_015878DL_008458 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015878DL_008458" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015878DL_008458[] = dgBarinadeBodySkelLimbsLimb_015878DL_008458; #define dgBarinadeBodySkelLimbsLimb_015890DL_0084E8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015890DL_0084E8" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015890DL_0084E8[] = dgBarinadeBodySkelLimbsLimb_015890DL_0084E8; #define dgBarinadeBodySkelLimbsLimb_0158C0DL_008578 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_0158C0DL_008578" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_0158C0DL_008578[] = dgBarinadeBodySkelLimbsLimb_0158C0DL_008578; #define dgBarinadeBodySkelLimbsLimb_0158D8DL_008608 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_0158D8DL_008608" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_0158D8DL_008608[] = dgBarinadeBodySkelLimbsLimb_0158D8DL_008608; #define dgBarinadeBodySkelLimbsLimb_015908DL_008698 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015908DL_008698" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015908DL_008698[] = dgBarinadeBodySkelLimbsLimb_015908DL_008698; #define dgBarinadeBodySkelLimbsLimb_015920DL_008728 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015920DL_008728" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015920DL_008728[] = dgBarinadeBodySkelLimbsLimb_015920DL_008728; #define dgBarinadeBodySkelLimbsLimb_015950DL_0087B8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015950DL_0087B8" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015950DL_0087B8[] = dgBarinadeBodySkelLimbsLimb_015950DL_0087B8; #define dgBarinadeBodySkelLimbsLimb_015968DL_008848 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015968DL_008848" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015968DL_008848[] = dgBarinadeBodySkelLimbsLimb_015968DL_008848; #define dgBarinadeBodySkelLimbsLimb_015998DL_0088D8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015998DL_0088D8" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015998DL_0088D8[] = dgBarinadeBodySkelLimbsLimb_015998DL_0088D8; #define dgBarinadeBodySkelLimbsLimb_0159B0DL_008968 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_0159B0DL_008968" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_0159B0DL_008968[] = dgBarinadeBodySkelLimbsLimb_0159B0DL_008968; #define dgBarinadeBodySkelLimbsLimb_015A04DL_0082A8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015A04DL_0082A8" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015A04DL_0082A8[] = dgBarinadeBodySkelLimbsLimb_015A04DL_0082A8; #define dgBarinadeSupportSkelLimbsLimb_01742CDL_016FC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_01742CDL_016FC8" static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_01742CDL_016FC8[] = dgBarinadeSupportSkelLimbsLimb_01742CDL_016FC8; #define dgBarinadeSupportSkelLimbsLimb_017438DL_016EC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_017438DL_016EC8" static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_017438DL_016EC8[] = dgBarinadeSupportSkelLimbsLimb_017438DL_016EC8; #define dgBarinadeSupportSkelLimbsLimb_017444DL_016DC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_017444DL_016DC8" static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_017444DL_016DC8[] = dgBarinadeSupportSkelLimbsLimb_017444DL_016DC8; #define dgBarinadeSupportSkelLimbsLimb_017450DL_016CC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_017450DL_016CC8" static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_017450DL_016CC8[] = dgBarinadeSupportSkelLimbsLimb_017450DL_016CC8; #define dgBarinadeSupportSkelLimbsLimb_01745CDL_016BA0 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_01745CDL_016BA0" static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_01745CDL_016BA0[] = dgBarinadeSupportSkelLimbsLimb_01745CDL_016BA0; #define dgBarinadeZapperSkelLimbsLimb_019948DL_0194A0 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_019948DL_0194A0" static const ALIGN_ASSET(2) char gBarinadeZapperSkelLimbsLimb_019948DL_0194A0[] = dgBarinadeZapperSkelLimbsLimb_019948DL_0194A0; #define dgBarinadeZapperSkelLimbsLimb_019954DL_0195C8 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_019954DL_0195C8" static const ALIGN_ASSET(2) char gBarinadeZapperSkelLimbsLimb_019954DL_0195C8[] = dgBarinadeZapperSkelLimbsLimb_019954DL_0195C8; #define dgBarinadeZapperSkelLimbsLimb_01996CDL_0196C8 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_01996CDL_0196C8" static const ALIGN_ASSET(2) char gBarinadeZapperSkelLimbsLimb_01996CDL_0196C8[] = dgBarinadeZapperSkelLimbsLimb_01996CDL_0196C8; #define dgBarinadeZapperSkelLimbsLimb_019978DL_0197C8 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_019978DL_0197C8" static const ALIGN_ASSET(2) char gBarinadeZapperSkelLimbsLimb_019978DL_0197C8[] = dgBarinadeZapperSkelLimbsLimb_019978DL_0197C8; #define dgBarinadeStumpSkelLimbsLimb_01882CDL_0185E8 "__OTR__objects/object_bv/gBarinadeStumpSkelLimbsLimb_01882CDL_0185E8" static const ALIGN_ASSET(2) char gBarinadeStumpSkelLimbsLimb_01882CDL_0185E8[] = dgBarinadeStumpSkelLimbsLimb_01882CDL_0185E8; #define dgBarinadeStumpSkelLimbsLimb_018838DL_0184D0 "__OTR__objects/object_bv/gBarinadeStumpSkelLimbsLimb_018838DL_0184D0" static const ALIGN_ASSET(2) char gBarinadeStumpSkelLimbsLimb_018838DL_0184D0[] = dgBarinadeStumpSkelLimbsLimb_018838DL_0184D0; #define dgBarinadeStumpSkelLimbsLimb_018844DL_018410 "__OTR__objects/object_bv/gBarinadeStumpSkelLimbsLimb_018844DL_018410" static const ALIGN_ASSET(2) char gBarinadeStumpSkelLimbsLimb_018844DL_018410[] = dgBarinadeStumpSkelLimbsLimb_018844DL_018410; #define dgBarinadeBariSkelLimbsLimb_004E48DL_001070 "__OTR__objects/object_bv/gBarinadeBariSkelLimbsLimb_004E48DL_001070" static const ALIGN_ASSET(2) char gBarinadeBariSkelLimbsLimb_004E48DL_001070[] = dgBarinadeBariSkelLimbsLimb_004E48DL_001070; #define dgBarinadeBariSkelLimbsLimb_004E54DL_001158 "__OTR__objects/object_bv/gBarinadeBariSkelLimbsLimb_004E54DL_001158" static const ALIGN_ASSET(2) char gBarinadeBariSkelLimbsLimb_004E54DL_001158[] = dgBarinadeBariSkelLimbsLimb_004E54DL_001158; #define dgBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8" static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8[] = dgBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8; #define dgBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8" static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8[] = dgBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8; #define dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90" static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90[] = dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90; #endif // OBJECTS_OBJECT_BV_H