#include "global.h" void guPerspectiveF(f32 mf[4][4], u16* perspNorm, f32 fovy, f32 aspect, f32 near, f32 far, f32 scale) { f32 yscale; s32 row; s32 col; guMtxIdentF(mf); fovy *= GU_PI / 180.0; yscale = cosf(fovy / 2) / sinf(fovy / 2); mf[0][0] = yscale / aspect; mf[1][1] = yscale; mf[2][2] = (near + far) / (near - far); mf[2][3] = -1; mf[3][2] = 2 * near * far / (near - far); mf[3][3] = 0.0f; for (row = 0; row < 4; row++) { for (col = 0; col < 4; col++) { mf[row][col] *= scale; } } if (perspNorm != NULL) { if (near + far <= 2.0) { *perspNorm = 65535; } else { *perspNorm = (f64)(1 << 17) / (near + far); if (*perspNorm <= 0) { *perspNorm = 1; } } } } void guPerspective(Mtx* m, u16* perspNorm, f32 fovy, f32 aspect, f32 near, f32 far, f32 scale) { f32 mf[4][4]; guPerspectiveF(mf, perspNorm, fovy, aspect, near, far, scale); //guMtxF2L((MtxF*)mf, m); Matrix_MtxFToMtx((MtxF*)mf, m); }