#include "global.h" #include "soh/frame_interpolation.h" Mtx* sSkyboxDrawMatrix; Mtx* SkyboxDraw_UpdateMatrix(SkyboxContext* skyboxCtx, f32 x, f32 y, f32 z) { Matrix_Translate(x, y, z, MTXMODE_NEW); Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY); Matrix_RotateX(skyboxCtx->rot.x, MTXMODE_APPLY); Matrix_RotateY(skyboxCtx->rot.y, MTXMODE_APPLY); Matrix_RotateZ(skyboxCtx->rot.z, MTXMODE_APPLY); return Matrix_ToMtx(sSkyboxDrawMatrix, "../z_vr_box_draw.c", 42); } void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyboxId, s16 blend, f32 x, f32 y, f32 z) { OPEN_DISPS(gfxCtx, "../z_vr_box_draw.c", 52); FrameInterpolation_RecordOpenChild(NULL, FrameInterpolation_GetCameraEpoch()); func_800945A0(gfxCtx); //gsSPShaderTest(POLY_OPA_DISP++); /*gSPSegment(POLY_OPA_DISP++, 0x7, skyboxCtx->staticSegments[0]); gSPSegment(POLY_OPA_DISP++, 0x8, skyboxCtx->staticSegments[1]); gSPSegment(POLY_OPA_DISP++, 0x9, skyboxCtx->palettes);*/ gDPSetPrimColor(POLY_OPA_DISP++, 0x00, 0x00, 0, 0, 0, blend); gSPTexture(POLY_OPA_DISP++, 0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON); sSkyboxDrawMatrix = Graph_Alloc(gfxCtx, sizeof(Mtx)); Matrix_Translate(x, y, z, MTXMODE_NEW); Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY); Matrix_RotateX(skyboxCtx->rot.x, MTXMODE_APPLY); Matrix_RotateY(skyboxCtx->rot.y, MTXMODE_APPLY); Matrix_RotateZ(skyboxCtx->rot.z, MTXMODE_APPLY); Matrix_ToMtx(sSkyboxDrawMatrix, "../z_vr_box_draw.c", 76); gSPMatrix(POLY_OPA_DISP++, sSkyboxDrawMatrix, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gDPSetColorDither(POLY_OPA_DISP++, G_CD_MAGICSQ); gDPSetTextureFilter(POLY_OPA_DISP++, G_TF_BILERP); if (skyboxCtx->palette_size == 256) { gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[0]); } else { gDPLoadTLUT_pal128(POLY_OPA_DISP++, 0, skyboxCtx->palettes[0]); gDPLoadTLUT_pal128(POLY_OPA_DISP++, 1, skyboxCtx->palettes[1]); } gDPSetTextureLUT(POLY_OPA_DISP++, G_TT_RGBA16); gDPSetTextureConvert(POLY_OPA_DISP++, G_TC_FILT); if (skyboxCtx->unk_140) { gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[0]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[1]); gDPPipeSync(POLY_OPA_DISP++); gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[1]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[2]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[3]); if (skyboxId != SKYBOX_BAZAAR) { if (skyboxId <= SKYBOX_HOUSE_KAKARIKO || skyboxId > SKYBOX_BOMBCHU_SHOP) { gDPPipeSync(POLY_OPA_DISP++); gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[2]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[4]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[5]); gDPPipeSync(POLY_OPA_DISP++); if (skyboxCtx->unk_140 != 2) { gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->palettes[3]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[6]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[7]); } } } } else { gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[0]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[2]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[4]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[6]); gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[8]); if (skyboxId == SKYBOX_CUTSCENE_MAP) { gSPDisplayList(POLY_OPA_DISP++, skyboxCtx->dListBuf[10]); } } gDPPipeSync(POLY_OPA_DISP++); //gsSPShaderTest2(POLY_OPA_DISP++); FrameInterpolation_RecordCloseChild(); CLOSE_DISPS(gfxCtx, "../z_vr_box_draw.c", 125); } void SkyboxDraw_Update(SkyboxContext* skyboxCtx) { }