#pragma once #include "align_asset_macro.h" #define dgSunriseOvercastSkyboxTLUT "__OTR__textures/vr_cloud0_pal_static/gSunriseOvercastSkyboxTLUT" static const ALIGN_ASSET(2) char gSunriseOvercastSkyboxTLUT[] = dgSunriseOvercastSkyboxTLUT;