#pragma once #include "align_asset_macro.h" #define dgPhantomGanonTitleCardENGTex "__OTR__textures/object_fhg/gPhantomGanonTitleCardENGTex" static const ALIGN_ASSET(2) char gPhantomGanonTitleCardENGTex[] = dgPhantomGanonTitleCardENGTex; #define dgPhantomGanonTitleCardGERTex "__OTR__textures/object_fhg/gPhantomGanonTitleCardGERTex" static const ALIGN_ASSET(2) char gPhantomGanonTitleCardGERTex[] = dgPhantomGanonTitleCardGERTex; #define dgPhantomGanonTitleCardFRATex "__OTR__textures/object_fhg/gPhantomGanonTitleCardFRATex" static const ALIGN_ASSET(2) char gPhantomGanonTitleCardFRATex[] = dgPhantomGanonTitleCardFRATex;