#pragma once #include "align_asset_macro.h" #define dgMarketRuinsBgTex "__OTR__textures/vr_RUVR_static/gMarketRuinsBgTex" static const ALIGN_ASSET(2) char gMarketRuinsBgTex[] = dgMarketRuinsBgTex; #define dgMarketRuins2BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins2BgTex" static const ALIGN_ASSET(2) char gMarketRuins2BgTex[] = dgMarketRuins2BgTex; #define dgMarketRuins3BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins3BgTex" static const ALIGN_ASSET(2) char gMarketRuins3BgTex[] = dgMarketRuins3BgTex; #define dgMarketRuins4BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins4BgTex" static const ALIGN_ASSET(2) char gMarketRuins4BgTex[] = dgMarketRuins4BgTex;