#pragma once #include "align_asset_macro.h" #define dkakusiana_room_4DL_004B40 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4DL_004B40" static const ALIGN_ASSET(2) char kakusiana_room_4DL_004B40[] = dkakusiana_room_4DL_004B40; #define dkakusiana_room_4DL_001420 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4DL_001420" static const ALIGN_ASSET(2) char kakusiana_room_4DL_001420[] = dkakusiana_room_4DL_001420; #define dkakusiana_room_4Tex_004138 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4Tex_004138" static const ALIGN_ASSET(2) char kakusiana_room_4Tex_004138[] = dkakusiana_room_4Tex_004138; #define dkakusiana_room_4DL_005690 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4DL_005690" static const ALIGN_ASSET(2) char kakusiana_room_4DL_005690[] = dkakusiana_room_4DL_005690; #define dkakusiana_room_4Tex_006958 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4Tex_006958" static const ALIGN_ASSET(2) char kakusiana_room_4Tex_006958[] = dkakusiana_room_4Tex_006958; #define dkakusiana_room_4Tex_005958 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4Tex_005958" static const ALIGN_ASSET(2) char kakusiana_room_4Tex_005958[] = dkakusiana_room_4Tex_005958; #define dkakusiana_room_4DL_001660 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4DL_001660" static const ALIGN_ASSET(2) char kakusiana_room_4DL_001660[] = dkakusiana_room_4DL_001660; #define dkakusiana_room_4DL_001828 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4DL_001828" static const ALIGN_ASSET(2) char kakusiana_room_4DL_001828[] = dkakusiana_room_4DL_001828; #define dkakusiana_room_4DL_004D08 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4DL_004D08" static const ALIGN_ASSET(2) char kakusiana_room_4DL_004D08[] = dkakusiana_room_4DL_004D08; #define dkakusiana_room_4DL_000FF8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4DL_000FF8" static const ALIGN_ASSET(2) char kakusiana_room_4DL_000FF8[] = dkakusiana_room_4DL_000FF8; #define dkakusiana_room_4DL_000BB0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4DL_000BB0" static const ALIGN_ASSET(2) char kakusiana_room_4DL_000BB0[] = dkakusiana_room_4DL_000BB0; #define dkakusiana_room_4Tex_002138 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4Tex_002138" static const ALIGN_ASSET(2) char kakusiana_room_4Tex_002138[] = dkakusiana_room_4Tex_002138; #define dkakusiana_room_4DL_001F10 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4DL_001F10" static const ALIGN_ASSET(2) char kakusiana_room_4DL_001F10[] = dkakusiana_room_4DL_001F10; #define dkakusiana_room_4Tex_003138 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4Tex_003138" static const ALIGN_ASSET(2) char kakusiana_room_4Tex_003138[] = dkakusiana_room_4Tex_003138;