#pragma once #include "align_asset_macro.h" #define djyasinzou_room_20DL_000460 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20DL_000460" static const ALIGN_ASSET(2) char jyasinzou_room_20DL_000460[] = djyasinzou_room_20DL_000460; #define djyasinzou_room_20Tex_0051B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_0051B8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0051B8[] = djyasinzou_room_20Tex_0051B8; #define djyasinzou_room_20DL_000908 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20DL_000908" static const ALIGN_ASSET(2) char jyasinzou_room_20DL_000908[] = djyasinzou_room_20DL_000908; #define djyasinzou_room_20Tex_007DB8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_007DB8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_007DB8[] = djyasinzou_room_20Tex_007DB8; #define djyasinzou_room_20Tex_0041B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_0041B8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0041B8[] = djyasinzou_room_20Tex_0041B8; #define djyasinzou_room_20Tex_0049B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_0049B8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0049B8[] = djyasinzou_room_20Tex_0049B8; #define djyasinzou_room_20DL_000CD8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20DL_000CD8" static const ALIGN_ASSET(2) char jyasinzou_room_20DL_000CD8[] = djyasinzou_room_20DL_000CD8; #define djyasinzou_room_20Tex_0069B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_0069B8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0069B8[] = djyasinzou_room_20Tex_0069B8; #define djyasinzou_room_20DL_000E98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20DL_000E98" static const ALIGN_ASSET(2) char jyasinzou_room_20DL_000E98[] = djyasinzou_room_20DL_000E98; #define djyasinzou_room_20DL_001278 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20DL_001278" static const ALIGN_ASSET(2) char jyasinzou_room_20DL_001278[] = djyasinzou_room_20DL_001278; #define djyasinzou_room_20Tex_0065B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_0065B8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0065B8[] = djyasinzou_room_20Tex_0065B8; #define djyasinzou_room_20DL_001738 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20DL_001738" static const ALIGN_ASSET(2) char jyasinzou_room_20DL_001738[] = djyasinzou_room_20DL_001738; #define djyasinzou_room_20DL_001AB8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20DL_001AB8" static const ALIGN_ASSET(2) char jyasinzou_room_20DL_001AB8[] = djyasinzou_room_20DL_001AB8; #define djyasinzou_room_20Tex_005DB8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_005DB8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_005DB8[] = djyasinzou_room_20Tex_005DB8; #define djyasinzou_room_20DL_0020E0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20DL_0020E0" static const ALIGN_ASSET(2) char jyasinzou_room_20DL_0020E0[] = djyasinzou_room_20DL_0020E0; #define djyasinzou_room_20Tex_0031B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_0031B8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0031B8[] = djyasinzou_room_20Tex_0031B8; #define djyasinzou_room_20Tex_0059B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_0059B8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0059B8[] = djyasinzou_room_20Tex_0059B8; #define djyasinzou_room_20DL_002DF8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20DL_002DF8" static const ALIGN_ASSET(2) char jyasinzou_room_20DL_002DF8[] = djyasinzou_room_20DL_002DF8; #define djyasinzou_room_20Tex_0079B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_0079B8" static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0079B8[] = djyasinzou_room_20Tex_0079B8;