#pragma once #include "align_asset_macro.h" #define djyasinzou_room_0DL_004820 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_004820" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_004820[] = djyasinzou_room_0DL_004820; #define djyasinzou_room_0Tex_00C9D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00C9D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00C9D8[] = djyasinzou_room_0Tex_00C9D8; #define djyasinzou_room_0Tex_00F9D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00F9D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00F9D8[] = djyasinzou_room_0Tex_00F9D8; #define djyasinzou_room_0Tex_00DDD8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00DDD8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00DDD8[] = djyasinzou_room_0Tex_00DDD8; #define djyasinzou_room_0Tex_00E9D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00E9D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00E9D8[] = djyasinzou_room_0Tex_00E9D8; #define djyasinzou_room_0Tex_00E1D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00E1D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00E1D8[] = djyasinzou_room_0Tex_00E1D8; #define djyasinzou_room_0Tex_00D5D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00D5D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00D5D8[] = djyasinzou_room_0Tex_00D5D8; #define djyasinzou_room_0Tex_00B1D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00B1D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00B1D8[] = djyasinzou_room_0Tex_00B1D8; #define djyasinzou_room_0DL_005CB0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_005CB0" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_005CB0[] = djyasinzou_room_0DL_005CB0; #define djyasinzou_room_0Tex_00C1D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00C1D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00C1D8[] = djyasinzou_room_0Tex_00C1D8; #define djyasinzou_room_0Tex_00B9D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00B9D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00B9D8[] = djyasinzou_room_0Tex_00B9D8; #define djyasinzou_room_0DL_007248 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_007248" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_007248[] = djyasinzou_room_0DL_007248; #define djyasinzou_room_0DL_007BE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_007BE8" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_007BE8[] = djyasinzou_room_0DL_007BE8; #define djyasinzou_room_0DL_008020 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_008020" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_008020[] = djyasinzou_room_0DL_008020; #define djyasinzou_room_0DL_008200 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_008200" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_008200[] = djyasinzou_room_0DL_008200; #define djyasinzou_room_0DL_008AE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_008AE0" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_008AE0[] = djyasinzou_room_0DL_008AE0; #define djyasinzou_room_0Tex_00A9D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00A9D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00A9D8[] = djyasinzou_room_0Tex_00A9D8; #define djyasinzou_room_0DL_006768 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_006768" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_006768[] = djyasinzou_room_0DL_006768; #define djyasinzou_room_0DL_0092D0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_0092D0" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_0092D0[] = djyasinzou_room_0DL_0092D0; #define djyasinzou_room_0DL_009A08 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_009A08" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_009A08[] = djyasinzou_room_0DL_009A08; #define djyasinzou_room_0DL_0030A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_0030A0" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_0030A0[] = djyasinzou_room_0DL_0030A0; #define djyasinzou_room_0Tex_00D1D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00D1D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00D1D8[] = djyasinzou_room_0Tex_00D1D8; #define djyasinzou_room_0Tex_00F1D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_00F1D8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_00F1D8[] = djyasinzou_room_0Tex_00F1D8; #define djyasinzou_room_0DL_010468 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_010468" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_010468[] = djyasinzou_room_0DL_010468; #define djyasinzou_room_0Tex_0107E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0Tex_0107E8" static const ALIGN_ASSET(2) char jyasinzou_room_0Tex_0107E8[] = djyasinzou_room_0Tex_0107E8; #define djyasinzou_room_0DL_00A2B0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_00A2B0" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_00A2B0[] = djyasinzou_room_0DL_00A2B0; #define djyasinzou_room_0DL_001700 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_001700" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_001700[] = djyasinzou_room_0DL_001700; #define djyasinzou_room_0DL_0102C0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_0102C0" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_0102C0[] = djyasinzou_room_0DL_0102C0; #define djyasinzou_room_0DL_0106F0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_0106F0" static const ALIGN_ASSET(2) char jyasinzou_room_0DL_0106F0[] = djyasinzou_room_0DL_0106F0;