#pragma once #include "align_asset_macro.h" #define dganontika_room_9DL_001CF0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_001CF0" static const ALIGN_ASSET(2) char ganontika_room_9DL_001CF0[] = dganontika_room_9DL_001CF0; #define dganontika_room_9Tex_007C88 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_007C88" static const ALIGN_ASSET(2) char ganontika_room_9Tex_007C88[] = dganontika_room_9Tex_007C88; #define dganontika_room_9Tex_007E88 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_007E88" static const ALIGN_ASSET(2) char ganontika_room_9Tex_007E88[] = dganontika_room_9Tex_007E88; #define dganontika_room_9DL_002918 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_002918" static const ALIGN_ASSET(2) char ganontika_room_9DL_002918[] = dganontika_room_9DL_002918; #define dganontika_room_9DL_003200 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_003200" static const ALIGN_ASSET(2) char ganontika_room_9DL_003200[] = dganontika_room_9DL_003200; #define dganontika_room_9DL_003B90 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_003B90" static const ALIGN_ASSET(2) char ganontika_room_9DL_003B90[] = dganontika_room_9DL_003B90; #define dganontika_room_9DL_0049B0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_0049B0" static const ALIGN_ASSET(2) char ganontika_room_9DL_0049B0[] = dganontika_room_9DL_0049B0; #define dganontika_room_9Tex_008688 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_008688" static const ALIGN_ASSET(2) char ganontika_room_9Tex_008688[] = dganontika_room_9Tex_008688; #define dganontika_room_9Tex_009688 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_009688" static const ALIGN_ASSET(2) char ganontika_room_9Tex_009688[] = dganontika_room_9Tex_009688; #define dganontika_room_9DL_004D80 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_004D80" static const ALIGN_ASSET(2) char ganontika_room_9DL_004D80[] = dganontika_room_9DL_004D80; #define dganontika_room_9Tex_008E88 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_008E88" static const ALIGN_ASSET(2) char ganontika_room_9Tex_008E88[] = dganontika_room_9Tex_008E88; #define dganontika_room_9DL_005038 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_005038" static const ALIGN_ASSET(2) char ganontika_room_9DL_005038[] = dganontika_room_9DL_005038; #define dganontika_room_9DL_005318 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_005318" static const ALIGN_ASSET(2) char ganontika_room_9DL_005318[] = dganontika_room_9DL_005318; #define dganontika_room_9DL_0012F0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_0012F0" static const ALIGN_ASSET(2) char ganontika_room_9DL_0012F0[] = dganontika_room_9DL_0012F0; #define dganontika_room_9DL_0006E0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_0006E0" static const ALIGN_ASSET(2) char ganontika_room_9DL_0006E0[] = dganontika_room_9DL_0006E0; #define dganontika_room_9Tex_005488 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_005488" static const ALIGN_ASSET(2) char ganontika_room_9Tex_005488[] = dganontika_room_9Tex_005488; #define dganontika_room_9Tex_006488 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_006488" static const ALIGN_ASSET(2) char ganontika_room_9Tex_006488[] = dganontika_room_9Tex_006488; #define dganontika_room_9Tex_007488 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_007488" static const ALIGN_ASSET(2) char ganontika_room_9Tex_007488[] = dganontika_room_9Tex_007488; #define dganontika_room_9DL_0003A0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_0003A0" static const ALIGN_ASSET(2) char ganontika_room_9DL_0003A0[] = dganontika_room_9DL_0003A0; #define dganontika_room_9DL_00A750 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9DL_00A750" static const ALIGN_ASSET(2) char ganontika_room_9DL_00A750[] = dganontika_room_9DL_00A750; #define dganontika_room_9Tex_00A818 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_00A818" static const ALIGN_ASSET(2) char ganontika_room_9Tex_00A818[] = dganontika_room_9Tex_00A818;