#pragma once #include "align_asset_macro.h" #define dganontika_room_5DL_0005E0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5DL_0005E0" static const ALIGN_ASSET(2) char ganontika_room_5DL_0005E0[] = dganontika_room_5DL_0005E0; #define dganontika_room_5Tex_004D18 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5Tex_004D18" static const ALIGN_ASSET(2) char ganontika_room_5Tex_004D18[] = dganontika_room_5Tex_004D18; #define dganontika_room_5DL_000930 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5DL_000930" static const ALIGN_ASSET(2) char ganontika_room_5DL_000930[] = dganontika_room_5DL_000930; #define dganontika_room_5DL_001588 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5DL_001588" static const ALIGN_ASSET(2) char ganontika_room_5DL_001588[] = dganontika_room_5DL_001588; #define dganontika_room_5Tex_006518 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5Tex_006518" static const ALIGN_ASSET(2) char ganontika_room_5Tex_006518[] = dganontika_room_5Tex_006518; #define dganontika_room_5DL_002678 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5DL_002678" static const ALIGN_ASSET(2) char ganontika_room_5DL_002678[] = dganontika_room_5DL_002678; #define dganontika_room_5DL_002E50 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5DL_002E50" static const ALIGN_ASSET(2) char ganontika_room_5DL_002E50[] = dganontika_room_5DL_002E50; #define dganontika_room_5DL_0035A8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5DL_0035A8" static const ALIGN_ASSET(2) char ganontika_room_5DL_0035A8[] = dganontika_room_5DL_0035A8; #define dganontika_room_5Tex_003B18 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5Tex_003B18" static const ALIGN_ASSET(2) char ganontika_room_5Tex_003B18[] = dganontika_room_5Tex_003B18; #define dganontika_room_5Tex_003D18 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5Tex_003D18" static const ALIGN_ASSET(2) char ganontika_room_5Tex_003D18[] = dganontika_room_5Tex_003D18; #define dganontika_room_5Tex_005518 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5Tex_005518" static const ALIGN_ASSET(2) char ganontika_room_5Tex_005518[] = dganontika_room_5Tex_005518; #define dganontika_room_5Tex_004518 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5Tex_004518" static const ALIGN_ASSET(2) char ganontika_room_5Tex_004518[] = dganontika_room_5Tex_004518; #define dganontika_room_5DL_000320 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5DL_000320" static const ALIGN_ASSET(2) char ganontika_room_5DL_000320[] = dganontika_room_5DL_000320; #define dganontika_room_5Tex_005D18 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5Tex_005D18" static const ALIGN_ASSET(2) char ganontika_room_5Tex_005D18[] = dganontika_room_5Tex_005D18;