#pragma once #include "align_asset_macro.h" #define dHIDAN_room_20DL_001BE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20DL_001BE0" static const ALIGN_ASSET(2) char HIDAN_room_20DL_001BE0[] = dHIDAN_room_20DL_001BE0; #define dHIDAN_room_20Tex_006508 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20Tex_006508" static const ALIGN_ASSET(2) char HIDAN_room_20Tex_006508[] = dHIDAN_room_20Tex_006508; #define dHIDAN_room_20Tex_005D08 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20Tex_005D08" static const ALIGN_ASSET(2) char HIDAN_room_20Tex_005D08[] = dHIDAN_room_20Tex_005D08; #define dHIDAN_room_20Tex_005508 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20Tex_005508" static const ALIGN_ASSET(2) char HIDAN_room_20Tex_005508[] = dHIDAN_room_20Tex_005508; #define dHIDAN_room_20Tex_004D08 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20Tex_004D08" static const ALIGN_ASSET(2) char HIDAN_room_20Tex_004D08[] = dHIDAN_room_20Tex_004D08; #define dHIDAN_room_20Tex_004508 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20Tex_004508" static const ALIGN_ASSET(2) char HIDAN_room_20Tex_004508[] = dHIDAN_room_20Tex_004508; #define dHIDAN_room_20Tex_003508 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20Tex_003508" static const ALIGN_ASSET(2) char HIDAN_room_20Tex_003508[] = dHIDAN_room_20Tex_003508; #define dHIDAN_room_20Tex_003D08 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20Tex_003D08" static const ALIGN_ASSET(2) char HIDAN_room_20Tex_003D08[] = dHIDAN_room_20Tex_003D08; #define dHIDAN_room_20Tex_002D08 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20Tex_002D08" static const ALIGN_ASSET(2) char HIDAN_room_20Tex_002D08[] = dHIDAN_room_20Tex_002D08;