#pragma once #include "align_asset_macro.h" #define dgAdultRutoSkel "__OTR__objects/object_ru2/gAdultRutoSkel" static const ALIGN_ASSET(2) char gAdultRutoSkel[] = dgAdultRutoSkel; #define dgAdultRutoLeftThighDL "__OTR__objects/object_ru2/gAdultRutoLeftThighDL" static const ALIGN_ASSET(2) char gAdultRutoLeftThighDL[] = dgAdultRutoLeftThighDL; #define dgAdultRutoLeftLegDL "__OTR__objects/object_ru2/gAdultRutoLeftLegDL" static const ALIGN_ASSET(2) char gAdultRutoLeftLegDL[] = dgAdultRutoLeftLegDL; #define dgAdultRutoLeftFootDL "__OTR__objects/object_ru2/gAdultRutoLeftFootDL" static const ALIGN_ASSET(2) char gAdultRutoLeftFootDL[] = dgAdultRutoLeftFootDL; #define dgAdultRutoLeftTailDL "__OTR__objects/object_ru2/gAdultRutoLeftTailDL" static const ALIGN_ASSET(2) char gAdultRutoLeftTailDL[] = dgAdultRutoLeftTailDL; #define dgAdultRutoRightThighDL "__OTR__objects/object_ru2/gAdultRutoRightThighDL" static const ALIGN_ASSET(2) char gAdultRutoRightThighDL[] = dgAdultRutoRightThighDL; #define dgAdultRutoRightLegDL "__OTR__objects/object_ru2/gAdultRutoRightLegDL" static const ALIGN_ASSET(2) char gAdultRutoRightLegDL[] = dgAdultRutoRightLegDL; #define dgAdultRutoRightFootDL "__OTR__objects/object_ru2/gAdultRutoRightFootDL" static const ALIGN_ASSET(2) char gAdultRutoRightFootDL[] = dgAdultRutoRightFootDL; #define dgAdultRutoRightTailDL "__OTR__objects/object_ru2/gAdultRutoRightTailDL" static const ALIGN_ASSET(2) char gAdultRutoRightTailDL[] = dgAdultRutoRightTailDL; #define dgAdultRutoTorsoDL "__OTR__objects/object_ru2/gAdultRutoTorsoDL" static const ALIGN_ASSET(2) char gAdultRutoTorsoDL[] = dgAdultRutoTorsoDL; #define dgAdultRutoLeftUpperArmDL "__OTR__objects/object_ru2/gAdultRutoLeftUpperArmDL" static const ALIGN_ASSET(2) char gAdultRutoLeftUpperArmDL[] = dgAdultRutoLeftUpperArmDL; #define dgAdultRutoLeftUpperWingDL "__OTR__objects/object_ru2/gAdultRutoLeftUpperWingDL" static const ALIGN_ASSET(2) char gAdultRutoLeftUpperWingDL[] = dgAdultRutoLeftUpperWingDL; #define dgAdultRutoLeftLowerWingDL "__OTR__objects/object_ru2/gAdultRutoLeftLowerWingDL" static const ALIGN_ASSET(2) char gAdultRutoLeftLowerWingDL[] = dgAdultRutoLeftLowerWingDL; #define dgAdultRutoLeftForearmDL "__OTR__objects/object_ru2/gAdultRutoLeftForearmDL" static const ALIGN_ASSET(2) char gAdultRutoLeftForearmDL[] = dgAdultRutoLeftForearmDL; #define dgAdultRutoLeftHandDL "__OTR__objects/object_ru2/gAdultRutoLeftHandDL" static const ALIGN_ASSET(2) char gAdultRutoLeftHandDL[] = dgAdultRutoLeftHandDL; #define dgAdultRutoRightUpperArmDL "__OTR__objects/object_ru2/gAdultRutoRightUpperArmDL" static const ALIGN_ASSET(2) char gAdultRutoRightUpperArmDL[] = dgAdultRutoRightUpperArmDL; #define dgAdultRutoRightUpperWingDL "__OTR__objects/object_ru2/gAdultRutoRightUpperWingDL" static const ALIGN_ASSET(2) char gAdultRutoRightUpperWingDL[] = dgAdultRutoRightUpperWingDL; #define dgAdultRutoRightLowerWingDL "__OTR__objects/object_ru2/gAdultRutoRightLowerWingDL" static const ALIGN_ASSET(2) char gAdultRutoRightLowerWingDL[] = dgAdultRutoRightLowerWingDL; #define dgAdultRutoRightForearmDL "__OTR__objects/object_ru2/gAdultRutoRightForearmDL" static const ALIGN_ASSET(2) char gAdultRutoRightForearmDL[] = dgAdultRutoRightForearmDL; #define dgAdultRutoRightHandDL "__OTR__objects/object_ru2/gAdultRutoRightHandDL" static const ALIGN_ASSET(2) char gAdultRutoRightHandDL[] = dgAdultRutoRightHandDL; #define dgAdultRutoHeadDL "__OTR__objects/object_ru2/gAdultRutoHeadDL" static const ALIGN_ASSET(2) char gAdultRutoHeadDL[] = dgAdultRutoHeadDL; #define dgAdultRutoWaistDL "__OTR__objects/object_ru2/gAdultRutoWaistDL" static const ALIGN_ASSET(2) char gAdultRutoWaistDL[] = dgAdultRutoWaistDL; #define dgAdultRutoTLUT1 "__OTR__objects/object_ru2/gAdultRutoTLUT1" static const ALIGN_ASSET(2) char gAdultRutoTLUT1[] = dgAdultRutoTLUT1; #define dgAdultRutoTLUT2 "__OTR__objects/object_ru2/gAdultRutoTLUT2" static const ALIGN_ASSET(2) char gAdultRutoTLUT2[] = dgAdultRutoTLUT2; #define dgAdultRutoEyeOpenTex "__OTR__objects/object_ru2/gAdultRutoEyeOpenTex" static const ALIGN_ASSET(2) char gAdultRutoEyeOpenTex[] = dgAdultRutoEyeOpenTex; #define dgAdultRutoEyeHalfTex "__OTR__objects/object_ru2/gAdultRutoEyeHalfTex" static const ALIGN_ASSET(2) char gAdultRutoEyeHalfTex[] = dgAdultRutoEyeHalfTex; #define dgAdultRutoEyeClosedTex "__OTR__objects/object_ru2/gAdultRutoEyeClosedTex" static const ALIGN_ASSET(2) char gAdultRutoEyeClosedTex[] = dgAdultRutoEyeClosedTex; #define dgAdultRutoSkinGradient "__OTR__objects/object_ru2/gAdultRutoSkinGradient" static const ALIGN_ASSET(2) char gAdultRutoSkinGradient[] = dgAdultRutoSkinGradient; #define dgAdultRutoEar1Tex "__OTR__objects/object_ru2/gAdultRutoEar1Tex" static const ALIGN_ASSET(2) char gAdultRutoEar1Tex[] = dgAdultRutoEar1Tex; #define dgAdultRutoHeadGradientTex "__OTR__objects/object_ru2/gAdultRutoHeadGradientTex" static const ALIGN_ASSET(2) char gAdultRutoHeadGradientTex[] = dgAdultRutoHeadGradientTex; #define dgAdultRutoHeadHoleTex "__OTR__objects/object_ru2/gAdultRutoHeadHoleTex" static const ALIGN_ASSET(2) char gAdultRutoHeadHoleTex[] = dgAdultRutoHeadHoleTex; #define dgAdultRutoMouthTex "__OTR__objects/object_ru2/gAdultRutoMouthTex" static const ALIGN_ASSET(2) char gAdultRutoMouthTex[] = dgAdultRutoMouthTex; #define dgAdultRutoTex_21A0 "__OTR__objects/object_ru2/gAdultRutoTex_21A0" static const ALIGN_ASSET(2) char gAdultRutoTex_21A0[] = dgAdultRutoTex_21A0; #define dgAdultRutoEar2Tex "__OTR__objects/object_ru2/gAdultRutoEar2Tex" static const ALIGN_ASSET(2) char gAdultRutoEar2Tex[] = dgAdultRutoEar2Tex; #define dgAdultRutoEarringTex "__OTR__objects/object_ru2/gAdultRutoEarringTex" static const ALIGN_ASSET(2) char gAdultRutoEarringTex[] = dgAdultRutoEarringTex; #define dgAdultRutoTailGradientTex "__OTR__objects/object_ru2/gAdultRutoTailGradientTex" static const ALIGN_ASSET(2) char gAdultRutoTailGradientTex[] = dgAdultRutoTailGradientTex; #define dgAdultRutoTex_4600 "__OTR__objects/object_ru2/gAdultRutoTex_4600" static const ALIGN_ASSET(2) char gAdultRutoTex_4600[] = dgAdultRutoTex_4600; #define dgAdultRutoBackOfHandTex "__OTR__objects/object_ru2/gAdultRutoBackOfHandTex" static const ALIGN_ASSET(2) char gAdultRutoBackOfHandTex[] = dgAdultRutoBackOfHandTex; #define dgAdultRutoTex_4740 "__OTR__objects/object_ru2/gAdultRutoTex_4740" static const ALIGN_ASSET(2) char gAdultRutoTex_4740[] = dgAdultRutoTex_4740; #define dgAdultRutoSkinPattern1Tex "__OTR__objects/object_ru2/gAdultRutoSkinPattern1Tex" static const ALIGN_ASSET(2) char gAdultRutoSkinPattern1Tex[] = dgAdultRutoSkinPattern1Tex; #define dgAdultRutoSkinPattern2Tex "__OTR__objects/object_ru2/gAdultRutoSkinPattern2Tex" static const ALIGN_ASSET(2) char gAdultRutoSkinPattern2Tex[] = dgAdultRutoSkinPattern2Tex; #define dgAdultRutoTex_5440 "__OTR__objects/object_ru2/gAdultRutoTex_5440" static const ALIGN_ASSET(2) char gAdultRutoTex_5440[] = dgAdultRutoTex_5440; #define dgAdultRutoTex_5480 "__OTR__objects/object_ru2/gAdultRutoTex_5480" static const ALIGN_ASSET(2) char gAdultRutoTex_5480[] = dgAdultRutoTex_5480; #define dgAdultRutoTex_5580 "__OTR__objects/object_ru2/gAdultRutoTex_5580" static const ALIGN_ASSET(2) char gAdultRutoTex_5580[] = dgAdultRutoTex_5580; #define dgAdultRutoCrossingArmsAnim "__OTR__objects/object_ru2/gAdultRutoCrossingArmsAnim" static const ALIGN_ASSET(2) char gAdultRutoCrossingArmsAnim[] = dgAdultRutoCrossingArmsAnim; #define dgAdultRutoIdleAnim "__OTR__objects/object_ru2/gAdultRutoIdleAnim" static const ALIGN_ASSET(2) char gAdultRutoIdleAnim[] = dgAdultRutoIdleAnim; #define dgAdultRutoRaisingArmsUpAnim "__OTR__objects/object_ru2/gAdultRutoRaisingArmsUpAnim" static const ALIGN_ASSET(2) char gAdultRutoRaisingArmsUpAnim[] = dgAdultRutoRaisingArmsUpAnim; #define dgAdultRutoHeadTurnDownLeftAnim "__OTR__objects/object_ru2/gAdultRutoHeadTurnDownLeftAnim" static const ALIGN_ASSET(2) char gAdultRutoHeadTurnDownLeftAnim[] = dgAdultRutoHeadTurnDownLeftAnim; #define dgAdultRutoIdleHandsOnHipsAnim "__OTR__objects/object_ru2/gAdultRutoIdleHandsOnHipsAnim" static const ALIGN_ASSET(2) char gAdultRutoIdleHandsOnHipsAnim[] = dgAdultRutoIdleHandsOnHipsAnim; #define dgAdultRutoLookingDownLeftAnim "__OTR__objects/object_ru2/gAdultRutoLookingDownLeftAnim" static const ALIGN_ASSET(2) char gAdultRutoLookingDownLeftAnim[] = dgAdultRutoLookingDownLeftAnim; #define dgAdultRutoSwimmingUpAnim "__OTR__objects/object_ru2/gAdultRutoSwimmingUpAnim" static const ALIGN_ASSET(2) char gAdultRutoSwimmingUpAnim[] = dgAdultRutoSwimmingUpAnim; #define dobject_ru2Tex_0055C0 "__OTR__objects/object_ru2/object_ru2Tex_0055C0" static const ALIGN_ASSET(2) char object_ru2Tex_0055C0[] = dobject_ru2Tex_0055C0; #define dobject_ru2Tex_0056C0 "__OTR__objects/object_ru2/object_ru2Tex_0056C0" static const ALIGN_ASSET(2) char object_ru2Tex_0056C0[] = dobject_ru2Tex_0056C0;