#pragma once #include "align_asset_macro.h" #define dgOwlFlyingSkel "__OTR__objects/object_owl/gOwlFlyingSkel" static const ALIGN_ASSET(2) char gOwlFlyingSkel[] = dgOwlFlyingSkel; #define dgOwlTorsoDL "__OTR__objects/object_owl/gOwlTorsoDL" static const ALIGN_ASSET(2) char gOwlTorsoDL[] = dgOwlTorsoDL; #define dgOwlNeckDL "__OTR__objects/object_owl/gOwlNeckDL" static const ALIGN_ASSET(2) char gOwlNeckDL[] = dgOwlNeckDL; #define dgOwlHeadDL "__OTR__objects/object_owl/gOwlHeadDL" static const ALIGN_ASSET(2) char gOwlHeadDL[] = dgOwlHeadDL; #define dgOwlRightEyebrowDL "__OTR__objects/object_owl/gOwlRightEyebrowDL" static const ALIGN_ASSET(2) char gOwlRightEyebrowDL[] = dgOwlRightEyebrowDL; #define dgOwlLeftEyebrowDL "__OTR__objects/object_owl/gOwlLeftEyebrowDL" static const ALIGN_ASSET(2) char gOwlLeftEyebrowDL[] = dgOwlLeftEyebrowDL; #define dgOwlLowerLeftWingDL "__OTR__objects/object_owl/gOwlLowerLeftWingDL" static const ALIGN_ASSET(2) char gOwlLowerLeftWingDL[] = dgOwlLowerLeftWingDL; #define dgOwlMiddleLeftWing1DL "__OTR__objects/object_owl/gOwlMiddleLeftWing1DL" static const ALIGN_ASSET(2) char gOwlMiddleLeftWing1DL[] = dgOwlMiddleLeftWing1DL; #define dgOwlMiddleLeftWing2DL "__OTR__objects/object_owl/gOwlMiddleLeftWing2DL" static const ALIGN_ASSET(2) char gOwlMiddleLeftWing2DL[] = dgOwlMiddleLeftWing2DL; #define dgOwlUpperLeftWingDL "__OTR__objects/object_owl/gOwlUpperLeftWingDL" static const ALIGN_ASSET(2) char gOwlUpperLeftWingDL[] = dgOwlUpperLeftWingDL; #define dgOwlLowerRightWingDL "__OTR__objects/object_owl/gOwlLowerRightWingDL" static const ALIGN_ASSET(2) char gOwlLowerRightWingDL[] = dgOwlLowerRightWingDL; #define dgOwlMiddleRightWing1DL "__OTR__objects/object_owl/gOwlMiddleRightWing1DL" static const ALIGN_ASSET(2) char gOwlMiddleRightWing1DL[] = dgOwlMiddleRightWing1DL; #define dgOwlMiddleRightWing2DL "__OTR__objects/object_owl/gOwlMiddleRightWing2DL" static const ALIGN_ASSET(2) char gOwlMiddleRightWing2DL[] = dgOwlMiddleRightWing2DL; #define dgOwlUpperRightWingDL "__OTR__objects/object_owl/gOwlUpperRightWingDL" static const ALIGN_ASSET(2) char gOwlUpperRightWingDL[] = dgOwlUpperRightWingDL; #define dgOwlUpperRightLegDL "__OTR__objects/object_owl/gOwlUpperRightLegDL" static const ALIGN_ASSET(2) char gOwlUpperRightLegDL[] = dgOwlUpperRightLegDL; #define dgOwlLowerRightLegDL "__OTR__objects/object_owl/gOwlLowerRightLegDL" static const ALIGN_ASSET(2) char gOwlLowerRightLegDL[] = dgOwlLowerRightLegDL; #define dgOwlRightClawDL "__OTR__objects/object_owl/gOwlRightClawDL" static const ALIGN_ASSET(2) char gOwlRightClawDL[] = dgOwlRightClawDL; #define dgOwlUpperLeftLegDL "__OTR__objects/object_owl/gOwlUpperLeftLegDL" static const ALIGN_ASSET(2) char gOwlUpperLeftLegDL[] = dgOwlUpperLeftLegDL; #define dgOwlLowerLeftLegDL "__OTR__objects/object_owl/gOwlLowerLeftLegDL" static const ALIGN_ASSET(2) char gOwlLowerLeftLegDL[] = dgOwlLowerLeftLegDL; #define dgOwlLeftClawDL "__OTR__objects/object_owl/gOwlLeftClawDL" static const ALIGN_ASSET(2) char gOwlLeftClawDL[] = dgOwlLeftClawDL; #define dgOwlTailDL "__OTR__objects/object_owl/gOwlTailDL" static const ALIGN_ASSET(2) char gOwlTailDL[] = dgOwlTailDL; #define dgOwlTakeoffAnim "__OTR__objects/object_owl/gOwlTakeoffAnim" static const ALIGN_ASSET(2) char gOwlTakeoffAnim[] = dgOwlTakeoffAnim; #define dgOwlFlyAnim "__OTR__objects/object_owl/gOwlFlyAnim" static const ALIGN_ASSET(2) char gOwlFlyAnim[] = dgOwlFlyAnim; #define dgOwlGlideAnim "__OTR__objects/object_owl/gOwlGlideAnim" static const ALIGN_ASSET(2) char gOwlGlideAnim[] = dgOwlGlideAnim; #define dgOwlUnfoldWingsAnim "__OTR__objects/object_owl/gOwlUnfoldWingsAnim" static const ALIGN_ASSET(2) char gOwlUnfoldWingsAnim[] = dgOwlUnfoldWingsAnim; #define dgOwlPerchAnim "__OTR__objects/object_owl/gOwlPerchAnim" static const ALIGN_ASSET(2) char gOwlPerchAnim[] = dgOwlPerchAnim; #define dgOwlPerchingSkel "__OTR__objects/object_owl/gOwlPerchingSkel" static const ALIGN_ASSET(2) char gOwlPerchingSkel[] = dgOwlPerchingSkel; #define dobject_owl_TLUT_006DA8 "__OTR__objects/object_owl/object_owl_TLUT_006DA8" static const ALIGN_ASSET(2) char object_owl_TLUT_006DA8[] = dobject_owl_TLUT_006DA8; #define dobject_owl_TLUT_006FA8 "__OTR__objects/object_owl/object_owl_TLUT_006FA8" static const ALIGN_ASSET(2) char object_owl_TLUT_006FA8[] = dobject_owl_TLUT_006FA8; #define dgObjOwlEyeOpenTex "__OTR__objects/object_owl/gObjOwlEyeOpenTex" static const ALIGN_ASSET(2) char gObjOwlEyeOpenTex[] = dgObjOwlEyeOpenTex; #define dgObjOwlEyeHalfTex "__OTR__objects/object_owl/gObjOwlEyeHalfTex" static const ALIGN_ASSET(2) char gObjOwlEyeHalfTex[] = dgObjOwlEyeHalfTex; #define dgObjOwlEyeClosedTex "__OTR__objects/object_owl/gObjOwlEyeClosedTex" static const ALIGN_ASSET(2) char gObjOwlEyeClosedTex[] = dgObjOwlEyeClosedTex; #define dobject_owlTex_009DA8 "__OTR__objects/object_owl/object_owlTex_009DA8" static const ALIGN_ASSET(2) char object_owlTex_009DA8[] = dobject_owlTex_009DA8; #define dobject_owlTex_0071A8 "__OTR__objects/object_owl/object_owlTex_0071A8" static const ALIGN_ASSET(2) char object_owlTex_0071A8[] = dobject_owlTex_0071A8; #define dobject_owlTex_0079A8 "__OTR__objects/object_owl/object_owlTex_0079A8" static const ALIGN_ASSET(2) char object_owlTex_0079A8[] = dobject_owlTex_0079A8; #define dobject_owlTex_0081A8 "__OTR__objects/object_owl/object_owlTex_0081A8" static const ALIGN_ASSET(2) char object_owlTex_0081A8[] = dobject_owlTex_0081A8; #define dobject_owlTex_0095A8 "__OTR__objects/object_owl/object_owlTex_0095A8" static const ALIGN_ASSET(2) char object_owlTex_0095A8[] = dobject_owlTex_0095A8; #define dobject_owlTex_009FA8 "__OTR__objects/object_owl/object_owlTex_009FA8" static const ALIGN_ASSET(2) char object_owlTex_009FA8[] = dobject_owlTex_009FA8; #define dobject_owlTex_00AFA8 "__OTR__objects/object_owl/object_owlTex_00AFA8" static const ALIGN_ASSET(2) char object_owlTex_00AFA8[] = dobject_owlTex_00AFA8; #define dobject_owlTex_00B7A8 "__OTR__objects/object_owl/object_owlTex_00B7A8" static const ALIGN_ASSET(2) char object_owlTex_00B7A8[] = dobject_owlTex_00B7A8; #define dgOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0[] = dgOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0; #define dgOwlPerchingSkelLimbsLimb_00FFD8DL_00F330 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_00FFD8DL_00F330" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_00FFD8DL_00F330[] = dgOwlPerchingSkelLimbsLimb_00FFD8DL_00F330; #define dgOwlPerchingSkelLimbsLimb_00FFE4DL_00F7B0 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_00FFE4DL_00F7B0" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_00FFE4DL_00F7B0[] = dgOwlPerchingSkelLimbsLimb_00FFE4DL_00F7B0; #define dgOwlPerchingSkelLimbsLimb_00FFF0DL_00F868 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_00FFF0DL_00F868" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_00FFF0DL_00F868[] = dgOwlPerchingSkelLimbsLimb_00FFF0DL_00F868; #define dgOwlPerchingSkelLimbsLimb_00FFFCDL_00F0D8 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_00FFFCDL_00F0D8" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_00FFFCDL_00F0D8[] = dgOwlPerchingSkelLimbsLimb_00FFFCDL_00F0D8; #define dgOwlPerchingSkelLimbsLimb_010008DL_00EEA0 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_010008DL_00EEA0" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010008DL_00EEA0[] = dgOwlPerchingSkelLimbsLimb_010008DL_00EEA0; #define dgOwlPerchingSkelLimbsLimb_010014DL_00ED10 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_010014DL_00ED10" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010014DL_00ED10[] = dgOwlPerchingSkelLimbsLimb_010014DL_00ED10; #define dgOwlPerchingSkelLimbsLimb_010020DL_00F920 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_010020DL_00F920" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010020DL_00F920[] = dgOwlPerchingSkelLimbsLimb_010020DL_00F920; #define dgOwlPerchingSkelLimbsLimb_01002CDL_00F9E8 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_01002CDL_00F9E8" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_01002CDL_00F9E8[] = dgOwlPerchingSkelLimbsLimb_01002CDL_00F9E8; #define dgOwlPerchingSkelLimbsLimb_010038DL_00FAD8 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_010038DL_00FAD8" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010038DL_00FAD8[] = dgOwlPerchingSkelLimbsLimb_010038DL_00FAD8; #define dgOwlPerchingSkelLimbsLimb_010044DL_00FC70 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_010044DL_00FC70" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010044DL_00FC70[] = dgOwlPerchingSkelLimbsLimb_010044DL_00FC70; #define dgOwlPerchingSkelLimbsLimb_010050DL_00FD38 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_010050DL_00FD38" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010050DL_00FD38[] = dgOwlPerchingSkelLimbsLimb_010050DL_00FD38; #define dgOwlPerchingSkelLimbsLimb_01005CDL_00FE28 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_01005CDL_00FE28" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_01005CDL_00FE28[] = dgOwlPerchingSkelLimbsLimb_01005CDL_00FE28; #define dgOwlPerchingSkelLimbsLimb_010068DL_00F030 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_010068DL_00F030" static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010068DL_00F030[] = dgOwlPerchingSkelLimbsLimb_010068DL_00F030;