#pragma once #include "align_asset_macro.h" #define dobject_ik_Skel_000380 "__OTR__objects/object_ik/object_ik_Skel_000380" static const ALIGN_ASSET(2) char object_ik_Skel_000380[] = dobject_ik_Skel_000380; #define dobject_ik_Skel_000660 "__OTR__objects/object_ik/object_ik_Skel_000660" static const ALIGN_ASSET(2) char object_ik_Skel_000660[] = dobject_ik_Skel_000660; #define dobject_ik_Skel_000C90 "__OTR__objects/object_ik/object_ik_Skel_000C90" static const ALIGN_ASSET(2) char object_ik_Skel_000C90[] = dobject_ik_Skel_000C90; #define dobject_ik_Skel_000900 "__OTR__objects/object_ik/object_ik_Skel_000900" static const ALIGN_ASSET(2) char object_ik_Skel_000900[] = dobject_ik_Skel_000900; #define dobject_ik_Skel_000F30 "__OTR__objects/object_ik/object_ik_Skel_000F30" static const ALIGN_ASSET(2) char object_ik_Skel_000F30[] = dobject_ik_Skel_000F30; #define dobject_ik_Skel_01EB40 "__OTR__objects/object_ik/object_ik_Skel_01EB40" static const ALIGN_ASSET(2) char object_ik_Skel_01EB40[] = dobject_ik_Skel_01EB40; #define dobject_ik_Skel_01EE60 "__OTR__objects/object_ik/object_ik_Skel_01EE60" static const ALIGN_ASSET(2) char object_ik_Skel_01EE60[] = dobject_ik_Skel_01EE60; #define dobject_ik_Skel_01E178 "__OTR__objects/object_ik/object_ik_Skel_01E178" static const ALIGN_ASSET(2) char object_ik_Skel_01E178[] = dobject_ik_Skel_01E178; #define dobject_ik_Skel_0205C0 "__OTR__objects/object_ik/object_ik_Skel_0205C0" static const ALIGN_ASSET(2) char object_ik_Skel_0205C0[] = dobject_ik_Skel_0205C0; #define dobject_ik_Anim_00035C "__OTR__objects/object_ik/object_ik_Anim_00035C" static const ALIGN_ASSET(2) char object_ik_Anim_00035C[] = dobject_ik_Anim_00035C; #define dobject_ik_Anim_000634 "__OTR__objects/object_ik/object_ik_Anim_000634" static const ALIGN_ASSET(2) char object_ik_Anim_000634[] = dobject_ik_Anim_000634; #define dobject_ik_Anim_0008DC "__OTR__objects/object_ik/object_ik_Anim_0008DC" static const ALIGN_ASSET(2) char object_ik_Anim_0008DC[] = dobject_ik_Anim_0008DC; #define dobject_ik_Anim_000C6C "__OTR__objects/object_ik/object_ik_Anim_000C6C" static const ALIGN_ASSET(2) char object_ik_Anim_000C6C[] = dobject_ik_Anim_000C6C; #define dobject_ik_Anim_000F0C "__OTR__objects/object_ik/object_ik_Anim_000F0C" static const ALIGN_ASSET(2) char object_ik_Anim_000F0C[] = dobject_ik_Anim_000F0C; #define dobject_ik_Anim_001C28 "__OTR__objects/object_ik/object_ik_Anim_001C28" static const ALIGN_ASSET(2) char object_ik_Anim_001C28[] = dobject_ik_Anim_001C28; #define dobject_ik_Anim_002538 "__OTR__objects/object_ik/object_ik_Anim_002538" static const ALIGN_ASSET(2) char object_ik_Anim_002538[] = dobject_ik_Anim_002538; #define dobject_ik_Anim_0029FC "__OTR__objects/object_ik/object_ik_Anim_0029FC" static const ALIGN_ASSET(2) char object_ik_Anim_0029FC[] = dobject_ik_Anim_0029FC; #define dobject_ik_Anim_0033C4 "__OTR__objects/object_ik/object_ik_Anim_0033C4" static const ALIGN_ASSET(2) char object_ik_Anim_0033C4[] = dobject_ik_Anim_0033C4; #define dobject_ik_Anim_003DBC "__OTR__objects/object_ik/object_ik_Anim_003DBC" static const ALIGN_ASSET(2) char object_ik_Anim_003DBC[] = dobject_ik_Anim_003DBC; #define dobject_ik_Anim_0045BC "__OTR__objects/object_ik/object_ik_Anim_0045BC" static const ALIGN_ASSET(2) char object_ik_Anim_0045BC[] = dobject_ik_Anim_0045BC; #define dobject_ik_Anim_00485C "__OTR__objects/object_ik/object_ik_Anim_00485C" static const ALIGN_ASSET(2) char object_ik_Anim_00485C[] = dobject_ik_Anim_00485C; #define dobject_ik_Anim_005944 "__OTR__objects/object_ik/object_ik_Anim_005944" static const ALIGN_ASSET(2) char object_ik_Anim_005944[] = dobject_ik_Anim_005944; #define dobject_ik_Anim_006194 "__OTR__objects/object_ik/object_ik_Anim_006194" static const ALIGN_ASSET(2) char object_ik_Anim_006194[] = dobject_ik_Anim_006194; #define dobject_ik_Anim_006734 "__OTR__objects/object_ik/object_ik_Anim_006734" static const ALIGN_ASSET(2) char object_ik_Anim_006734[] = dobject_ik_Anim_006734; #define dobject_ik_Anim_00C114 "__OTR__objects/object_ik/object_ik_Anim_00C114" static const ALIGN_ASSET(2) char object_ik_Anim_00C114[] = dobject_ik_Anim_00C114; #define dobject_ik_Anim_00CD70 "__OTR__objects/object_ik/object_ik_Anim_00CD70" static const ALIGN_ASSET(2) char object_ik_Anim_00CD70[] = dobject_ik_Anim_00CD70; #define dobject_ik_Anim_00DD50 "__OTR__objects/object_ik/object_ik_Anim_00DD50" static const ALIGN_ASSET(2) char object_ik_Anim_00DD50[] = dobject_ik_Anim_00DD50; #define dobject_ik_Anim_00ED24 "__OTR__objects/object_ik/object_ik_Anim_00ED24" static const ALIGN_ASSET(2) char object_ik_Anim_00ED24[] = dobject_ik_Anim_00ED24; #define dobject_ik_Anim_01EB14 "__OTR__objects/object_ik/object_ik_Anim_01EB14" static const ALIGN_ASSET(2) char object_ik_Anim_01EB14[] = dobject_ik_Anim_01EB14; #define dobject_ik_Anim_01EE34 "__OTR__objects/object_ik/object_ik_Anim_01EE34" static const ALIGN_ASSET(2) char object_ik_Anim_01EE34[] = dobject_ik_Anim_01EE34; #define dobject_ik_Anim_0203D8 "__OTR__objects/object_ik/object_ik_Anim_0203D8" static const ALIGN_ASSET(2) char object_ik_Anim_0203D8[] = dobject_ik_Anim_0203D8; #define dobject_ik_Tlut_00F630 "__OTR__objects/object_ik/object_ik_Tlut_00F630" static const ALIGN_ASSET(2) char object_ik_Tlut_00F630[] = dobject_ik_Tlut_00F630; #define dobject_ik_Tex_00F7A0 "__OTR__objects/object_ik/object_ik_Tex_00F7A0" static const ALIGN_ASSET(2) char object_ik_Tex_00F7A0[] = dobject_ik_Tex_00F7A0; #define dgIronKnuckleMetalOverflowTex "__OTR__objects/object_ik/gIronKnuckleMetalOverflowTex" static const ALIGN_ASSET(2) char gIronKnuckleMetalOverflowTex[] = dgIronKnuckleMetalOverflowTex; #define dobject_ik_Tex_00FBA0 "__OTR__objects/object_ik/object_ik_Tex_00FBA0" static const ALIGN_ASSET(2) char object_ik_Tex_00FBA0[] = dobject_ik_Tex_00FBA0; #define dobject_ik_Tex_00FFA0 "__OTR__objects/object_ik/object_ik_Tex_00FFA0" static const ALIGN_ASSET(2) char object_ik_Tex_00FFA0[] = dobject_ik_Tex_00FFA0; #define dobject_ik_Tex_0101A0 "__OTR__objects/object_ik/object_ik_Tex_0101A0" static const ALIGN_ASSET(2) char object_ik_Tex_0101A0[] = dobject_ik_Tex_0101A0; #define dobject_ik_Tex_0103A0 "__OTR__objects/object_ik/object_ik_Tex_0103A0" static const ALIGN_ASSET(2) char object_ik_Tex_0103A0[] = dobject_ik_Tex_0103A0; #define dobject_ik_Tex_010BA0 "__OTR__objects/object_ik/object_ik_Tex_010BA0" static const ALIGN_ASSET(2) char object_ik_Tex_010BA0[] = dobject_ik_Tex_010BA0; #define dobject_ik_Tex_0113A0 "__OTR__objects/object_ik/object_ik_Tex_0113A0" static const ALIGN_ASSET(2) char object_ik_Tex_0113A0[] = dobject_ik_Tex_0113A0; #define dobject_ik_Tex_011420 "__OTR__objects/object_ik/object_ik_Tex_011420" static const ALIGN_ASSET(2) char object_ik_Tex_011420[] = dobject_ik_Tex_011420; #define dobject_ik_Tex_011520 "__OTR__objects/object_ik/object_ik_Tex_011520" static const ALIGN_ASSET(2) char object_ik_Tex_011520[] = dobject_ik_Tex_011520; #define dobject_ik_Tex_011620 "__OTR__objects/object_ik/object_ik_Tex_011620" static const ALIGN_ASSET(2) char object_ik_Tex_011620[] = dobject_ik_Tex_011620; #define dobject_ik_Tex_011660 "__OTR__objects/object_ik/object_ik_Tex_011660" static const ALIGN_ASSET(2) char object_ik_Tex_011660[] = dobject_ik_Tex_011660; #define dobject_ik_Tex_011760 "__OTR__objects/object_ik/object_ik_Tex_011760" static const ALIGN_ASSET(2) char object_ik_Tex_011760[] = dobject_ik_Tex_011760; #define dobject_ik_Tex_0117E0 "__OTR__objects/object_ik/object_ik_Tex_0117E0" static const ALIGN_ASSET(2) char object_ik_Tex_0117E0[] = dobject_ik_Tex_0117E0; #define dobject_ik_Tex_011860 "__OTR__objects/object_ik/object_ik_Tex_011860" static const ALIGN_ASSET(2) char object_ik_Tex_011860[] = dobject_ik_Tex_011860; #define dobject_ik_Tex_011960 "__OTR__objects/object_ik/object_ik_Tex_011960" static const ALIGN_ASSET(2) char object_ik_Tex_011960[] = dobject_ik_Tex_011960; #define dobject_ik_DL_0151F0 "__OTR__objects/object_ik/object_ik_DL_0151F0" static const ALIGN_ASSET(2) char object_ik_DL_0151F0[] = dobject_ik_DL_0151F0; #define dobject_ik_DL_015380 "__OTR__objects/object_ik/object_ik_DL_015380" static const ALIGN_ASSET(2) char object_ik_DL_015380[] = dobject_ik_DL_015380; #define dobject_ik_DL_0154E0 "__OTR__objects/object_ik/object_ik_DL_0154E0" static const ALIGN_ASSET(2) char object_ik_DL_0154E0[] = dobject_ik_DL_0154E0; #define dobject_ik_DL_015840 "__OTR__objects/object_ik/object_ik_DL_015840" static const ALIGN_ASSET(2) char object_ik_DL_015840[] = dobject_ik_DL_015840; #define dobject_ik_DL_015B00 "__OTR__objects/object_ik/object_ik_DL_015B00" static const ALIGN_ASSET(2) char object_ik_DL_015B00[] = dobject_ik_DL_015B00; #define dobject_ik_DL_016118 "__OTR__objects/object_ik/object_ik_DL_016118" static const ALIGN_ASSET(2) char object_ik_DL_016118[] = dobject_ik_DL_016118; #define dobject_ik_DL_016278 "__OTR__objects/object_ik/object_ik_DL_016278" static const ALIGN_ASSET(2) char object_ik_DL_016278[] = dobject_ik_DL_016278; #define dobject_ik_DL_016340 "__OTR__objects/object_ik/object_ik_DL_016340" static const ALIGN_ASSET(2) char object_ik_DL_016340[] = dobject_ik_DL_016340; #define dobject_ik_DL_0164A0 "__OTR__objects/object_ik/object_ik_DL_0164A0" static const ALIGN_ASSET(2) char object_ik_DL_0164A0[] = dobject_ik_DL_0164A0; #define dobject_ik_DL_016568 "__OTR__objects/object_ik/object_ik_DL_016568" static const ALIGN_ASSET(2) char object_ik_DL_016568[] = dobject_ik_DL_016568; #define dobject_ik_DL_016658 "__OTR__objects/object_ik/object_ik_DL_016658" static const ALIGN_ASSET(2) char object_ik_DL_016658[] = dobject_ik_DL_016658; #define dobject_ik_DL_016748 "__OTR__objects/object_ik/object_ik_DL_016748" static const ALIGN_ASSET(2) char object_ik_DL_016748[] = dobject_ik_DL_016748; #define dobject_ik_DL_0169E8 "__OTR__objects/object_ik/object_ik_DL_0169E8" static const ALIGN_ASSET(2) char object_ik_DL_0169E8[] = dobject_ik_DL_0169E8; #define dobject_ik_DL_016BE0 "__OTR__objects/object_ik/object_ik_DL_016BE0" static const ALIGN_ASSET(2) char object_ik_DL_016BE0[] = dobject_ik_DL_016BE0; #define dobject_ik_DL_016CD8 "__OTR__objects/object_ik/object_ik_DL_016CD8" static const ALIGN_ASSET(2) char object_ik_DL_016CD8[] = dobject_ik_DL_016CD8; #define dobject_ik_DL_016D88 "__OTR__objects/object_ik/object_ik_DL_016D88" static const ALIGN_ASSET(2) char object_ik_DL_016D88[] = dobject_ik_DL_016D88; #define dobject_ik_DL_016EE8 "__OTR__objects/object_ik/object_ik_DL_016EE8" static const ALIGN_ASSET(2) char object_ik_DL_016EE8[] = dobject_ik_DL_016EE8; #define dobject_ik_DL_016F88 "__OTR__objects/object_ik/object_ik_DL_016F88" static const ALIGN_ASSET(2) char object_ik_DL_016F88[] = dobject_ik_DL_016F88; #define dobject_ik_DL_017028 "__OTR__objects/object_ik/object_ik_DL_017028" static const ALIGN_ASSET(2) char object_ik_DL_017028[] = dobject_ik_DL_017028; #define dobject_ik_DL_017170 "__OTR__objects/object_ik/object_ik_DL_017170" static const ALIGN_ASSET(2) char object_ik_DL_017170[] = dobject_ik_DL_017170; #define dobject_ik_Tlut_017288 "__OTR__objects/object_ik/object_ik_Tlut_017288" static const ALIGN_ASSET(2) char object_ik_Tlut_017288[] = dobject_ik_Tlut_017288; #define dobject_ik_Tex_017378 "__OTR__objects/object_ik/object_ik_Tex_017378" static const ALIGN_ASSET(2) char object_ik_Tex_017378[] = dobject_ik_Tex_017378; #define dobject_ik_Tex_017478 "__OTR__objects/object_ik/object_ik_Tex_017478" static const ALIGN_ASSET(2) char object_ik_Tex_017478[] = dobject_ik_Tex_017478; #define dobject_ik_Tex_0174B8 "__OTR__objects/object_ik/object_ik_Tex_0174B8" static const ALIGN_ASSET(2) char object_ik_Tex_0174B8[] = dobject_ik_Tex_0174B8; #define dobject_ik_Tex_0175B8 "__OTR__objects/object_ik/object_ik_Tex_0175B8" static const ALIGN_ASSET(2) char object_ik_Tex_0175B8[] = dobject_ik_Tex_0175B8; #define dobject_ik_Tex_017638 "__OTR__objects/object_ik/object_ik_Tex_017638" static const ALIGN_ASSET(2) char object_ik_Tex_017638[] = dobject_ik_Tex_017638; #define dobject_ik_Tex_0176B8 "__OTR__objects/object_ik/object_ik_Tex_0176B8" static const ALIGN_ASSET(2) char object_ik_Tex_0176B8[] = dobject_ik_Tex_0176B8; #define dobject_ik_DL_018E78 "__OTR__objects/object_ik/object_ik_DL_018E78" static const ALIGN_ASSET(2) char object_ik_DL_018E78[] = dobject_ik_DL_018E78; #define dobject_ik_DL_019100 "__OTR__objects/object_ik/object_ik_DL_019100" static const ALIGN_ASSET(2) char object_ik_DL_019100[] = dobject_ik_DL_019100; #define dobject_ik_DL_019E08 "__OTR__objects/object_ik/object_ik_DL_019E08" static const ALIGN_ASSET(2) char object_ik_DL_019E08[] = dobject_ik_DL_019E08; #define dobject_ik_DL_01BA78 "__OTR__objects/object_ik/object_ik_DL_01BA78" static const ALIGN_ASSET(2) char object_ik_DL_01BA78[] = dobject_ik_DL_01BA78; #define dobject_ik_DL_01BE98 "__OTR__objects/object_ik/object_ik_DL_01BE98" static const ALIGN_ASSET(2) char object_ik_DL_01BE98[] = dobject_ik_DL_01BE98; #define dobject_ik_DL_01C130 "__OTR__objects/object_ik/object_ik_DL_01C130" static const ALIGN_ASSET(2) char object_ik_DL_01C130[] = dobject_ik_DL_01C130; #define dobject_ik_DL_01C2B8 "__OTR__objects/object_ik/object_ik_DL_01C2B8" static const ALIGN_ASSET(2) char object_ik_DL_01C2B8[] = dobject_ik_DL_01C2B8; #define dobject_ik_DL_01C550 "__OTR__objects/object_ik/object_ik_DL_01C550" static const ALIGN_ASSET(2) char object_ik_DL_01C550[] = dobject_ik_DL_01C550; #define dobject_ik_DL_01C6D8 "__OTR__objects/object_ik/object_ik_DL_01C6D8" static const ALIGN_ASSET(2) char object_ik_DL_01C6D8[] = dobject_ik_DL_01C6D8; #define dobject_ik_DL_01C7B8 "__OTR__objects/object_ik/object_ik_DL_01C7B8" static const ALIGN_ASSET(2) char object_ik_DL_01C7B8[] = dobject_ik_DL_01C7B8; #define dobject_ik_DL_01CB58 "__OTR__objects/object_ik/object_ik_DL_01CB58" static const ALIGN_ASSET(2) char object_ik_DL_01CB58[] = dobject_ik_DL_01CB58; #define dobject_ik_DL_01CCA0 "__OTR__objects/object_ik/object_ik_DL_01CCA0" static const ALIGN_ASSET(2) char object_ik_DL_01CCA0[] = dobject_ik_DL_01CCA0; #define dobject_ik_DL_01CEE0 "__OTR__objects/object_ik/object_ik_DL_01CEE0" static const ALIGN_ASSET(2) char object_ik_DL_01CEE0[] = dobject_ik_DL_01CEE0; #define dobject_ik_DL_01D2B0 "__OTR__objects/object_ik/object_ik_DL_01D2B0" static const ALIGN_ASSET(2) char object_ik_DL_01D2B0[] = dobject_ik_DL_01D2B0; #define dobject_ik_DL_01D3F8 "__OTR__objects/object_ik/object_ik_DL_01D3F8" static const ALIGN_ASSET(2) char object_ik_DL_01D3F8[] = dobject_ik_DL_01D3F8; #define dobject_ik_DL_01D638 "__OTR__objects/object_ik/object_ik_DL_01D638" static const ALIGN_ASSET(2) char object_ik_DL_01D638[] = dobject_ik_DL_01D638; #define dobject_ik_Tlut_01D9A8 "__OTR__objects/object_ik/object_ik_Tlut_01D9A8" static const ALIGN_ASSET(2) char object_ik_Tlut_01D9A8[] = dobject_ik_Tlut_01D9A8; #define dobject_ik_Tex_01DBA8 "__OTR__objects/object_ik/object_ik_Tex_01DBA8" static const ALIGN_ASSET(2) char object_ik_Tex_01DBA8[] = dobject_ik_Tex_01DBA8; #define dobject_ik_Tex_01DDA8 "__OTR__objects/object_ik/object_ik_Tex_01DDA8" static const ALIGN_ASSET(2) char object_ik_Tex_01DDA8[] = dobject_ik_Tex_01DDA8; #define dobject_ik_Tex_01DEA8 "__OTR__objects/object_ik/object_ik_Tex_01DEA8" static const ALIGN_ASSET(2) char object_ik_Tex_01DEA8[] = dobject_ik_Tex_01DEA8;