#pragma once #include "align_asset_macro.h" #define dgHorseIngoSkel "__OTR__objects/object_hni/gHorseIngoSkel" static const ALIGN_ASSET(2) char gHorseIngoSkel[] = dgHorseIngoSkel; #define dgHorseIngoIdleAnim "__OTR__objects/object_hni/gHorseIngoIdleAnim" static const ALIGN_ASSET(2) char gHorseIngoIdleAnim[] = dgHorseIngoIdleAnim; #define dgHorseIngoWhinnyAnim "__OTR__objects/object_hni/gHorseIngoWhinnyAnim" static const ALIGN_ASSET(2) char gHorseIngoWhinnyAnim[] = dgHorseIngoWhinnyAnim; #define dgHorseIngoRefuseAnim "__OTR__objects/object_hni/gHorseIngoRefuseAnim" static const ALIGN_ASSET(2) char gHorseIngoRefuseAnim[] = dgHorseIngoRefuseAnim; #define dgHorseIngoRearingAnim "__OTR__objects/object_hni/gHorseIngoRearingAnim" static const ALIGN_ASSET(2) char gHorseIngoRearingAnim[] = dgHorseIngoRearingAnim; #define dgHorseIngoWalkingAnim "__OTR__objects/object_hni/gHorseIngoWalkingAnim" static const ALIGN_ASSET(2) char gHorseIngoWalkingAnim[] = dgHorseIngoWalkingAnim; #define dgHorseIngoTrottingAnim "__OTR__objects/object_hni/gHorseIngoTrottingAnim" static const ALIGN_ASSET(2) char gHorseIngoTrottingAnim[] = dgHorseIngoTrottingAnim; #define dgHorseIngoGallopingAnim "__OTR__objects/object_hni/gHorseIngoGallopingAnim" static const ALIGN_ASSET(2) char gHorseIngoGallopingAnim[] = dgHorseIngoGallopingAnim; #define dgHorseIngoJumpingAnim "__OTR__objects/object_hni/gHorseIngoJumpingAnim" static const ALIGN_ASSET(2) char gHorseIngoJumpingAnim[] = dgHorseIngoJumpingAnim; #define dgHorseIngoJumpingHighAnim "__OTR__objects/object_hni/gHorseIngoJumpingHighAnim" static const ALIGN_ASSET(2) char gHorseIngoJumpingHighAnim[] = dgHorseIngoJumpingHighAnim; #define dgHorseIngoManeTex "__OTR__objects/object_hni/gHorseIngoManeTex" static const ALIGN_ASSET(2) char gHorseIngoManeTex[] = dgHorseIngoManeTex; #define dgHorseIngoNostrilsTex "__OTR__objects/object_hni/gHorseIngoNostrilsTex" static const ALIGN_ASSET(2) char gHorseIngoNostrilsTex[] = dgHorseIngoNostrilsTex; #define dgHorseIngoNoseTex "__OTR__objects/object_hni/gHorseIngoNoseTex" static const ALIGN_ASSET(2) char gHorseIngoNoseTex[] = dgHorseIngoNoseTex; #define dgHorseIngoForeheadTex "__OTR__objects/object_hni/gHorseIngoForeheadTex" static const ALIGN_ASSET(2) char gHorseIngoForeheadTex[] = dgHorseIngoForeheadTex; #define dgHorseIngoNeckTex "__OTR__objects/object_hni/gHorseIngoNeckTex" static const ALIGN_ASSET(2) char gHorseIngoNeckTex[] = dgHorseIngoNeckTex; #define dgHorseIngoThighTex "__OTR__objects/object_hni/gHorseIngoThighTex" static const ALIGN_ASSET(2) char gHorseIngoThighTex[] = dgHorseIngoThighTex; #define dgHorseIngoShoulderTex "__OTR__objects/object_hni/gHorseIngoShoulderTex" static const ALIGN_ASSET(2) char gHorseIngoShoulderTex[] = dgHorseIngoShoulderTex; #define dgHorseIngoSaddleGirthTex "__OTR__objects/object_hni/gHorseIngoSaddleGirthTex" static const ALIGN_ASSET(2) char gHorseIngoSaddleGirthTex[] = dgHorseIngoSaddleGirthTex; #define dgHorseIngoSaddlePadTex "__OTR__objects/object_hni/gHorseIngoSaddlePadTex" static const ALIGN_ASSET(2) char gHorseIngoSaddlePadTex[] = dgHorseIngoSaddlePadTex; #define dgHorseIngoSaddleTex "__OTR__objects/object_hni/gHorseIngoSaddleTex" static const ALIGN_ASSET(2) char gHorseIngoSaddleTex[] = dgHorseIngoSaddleTex; #define dgHorseIngoSaddleFlapTex "__OTR__objects/object_hni/gHorseIngoSaddleFlapTex" static const ALIGN_ASSET(2) char gHorseIngoSaddleFlapTex[] = dgHorseIngoSaddleFlapTex; #define dgHorseIngoHorseshoeTex "__OTR__objects/object_hni/gHorseIngoHorseshoeTex" static const ALIGN_ASSET(2) char gHorseIngoHorseshoeTex[] = dgHorseIngoHorseshoeTex; #define dgHorseIngoFeatheringTex "__OTR__objects/object_hni/gHorseIngoFeatheringTex" static const ALIGN_ASSET(2) char gHorseIngoFeatheringTex[] = dgHorseIngoFeatheringTex; #define dgHorseIngoGerudoSaddleDL "__OTR__objects/object_hni/gHorseIngoGerudoSaddleDL" static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleDL[] = dgHorseIngoGerudoSaddleDL; #define dgHorseIngoGerudoSaddleTex "__OTR__objects/object_hni/gHorseIngoGerudoSaddleTex" static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleTex[] = dgHorseIngoGerudoSaddleTex; #define dgHorseIngoGerudoSaddleFlapTex "__OTR__objects/object_hni/gHorseIngoGerudoSaddleFlapTex" static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleFlapTex[] = dgHorseIngoGerudoSaddleFlapTex; #define dgHorseIngoEyeTex "__OTR__objects/object_hni/gHorseIngoEyeTex" static const ALIGN_ASSET(2) char gHorseIngoEyeTex[] = dgHorseIngoEyeTex; #define dgHorseIngoSkelLimbsLimb_0047C8DL_002110 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0047C8DL_002110" static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0047C8DL_002110[] = dgHorseIngoSkelLimbsLimb_0047C8DL_002110; #define dgHorseIngoSkelLimbsLimb_004848DL_001C90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004848DL_001C90" static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004848DL_001C90[] = dgHorseIngoSkelLimbsLimb_004848DL_001C90; #define dgHorseIngoSkelLimbsLimb_0048D8DL_001F90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0048D8DL_001F90" static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0048D8DL_001F90[] = dgHorseIngoSkelLimbsLimb_0048D8DL_001F90; #define dgHorseIngoSkelLimbsLimb_004958DL_001E10 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004958DL_001E10" static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004958DL_001E10[] = dgHorseIngoSkelLimbsLimb_004958DL_001E10; #define dgHorseIngoHeadLimbDL_002290 "__OTR__objects/object_hni/gHorseIngoHeadLimbDL_002290" static const ALIGN_ASSET(2) char gHorseIngoHeadLimbDL_002290[] = dgHorseIngoHeadLimbDL_002290; #define dgHorseIngoBodyLimbSkinLimbDL_006ED0 "__OTR__objects/object_hni/gHorseIngoBodyLimbSkinLimbDL_006ED0" static const ALIGN_ASSET(2) char gHorseIngoBodyLimbSkinLimbDL_006ED0[] = dgHorseIngoBodyLimbSkinLimbDL_006ED0; #define dgHorseIngoSaddleLimbDL_0025D8 "__OTR__objects/object_hni/gHorseIngoSaddleLimbDL_0025D8" static const ALIGN_ASSET(2) char gHorseIngoSaddleLimbDL_0025D8[] = dgHorseIngoSaddleLimbDL_0025D8; #define dgHorseIngoHoof1LimbDL_001D08 "__OTR__objects/object_hni/gHorseIngoHoof1LimbDL_001D08" static const ALIGN_ASSET(2) char gHorseIngoHoof1LimbDL_001D08[] = dgHorseIngoHoof1LimbDL_001D08; #define dgHorseIngoHoof2LimbDL_001E88 "__OTR__objects/object_hni/gHorseIngoHoof2LimbDL_001E88" static const ALIGN_ASSET(2) char gHorseIngoHoof2LimbDL_001E88[] = dgHorseIngoHoof2LimbDL_001E88; #define dgHorseIngoHoof3LimbDL_002008 "__OTR__objects/object_hni/gHorseIngoHoof3LimbDL_002008" static const ALIGN_ASSET(2) char gHorseIngoHoof3LimbDL_002008[] = dgHorseIngoHoof3LimbDL_002008; #define dgHorseIngoHoof4LimbDL_002188 "__OTR__objects/object_hni/gHorseIngoHoof4LimbDL_002188" static const ALIGN_ASSET(2) char gHorseIngoHoof4LimbDL_002188[] = dgHorseIngoHoof4LimbDL_002188;