#pragma once #include "align_asset_macro.h" #define dgBubbleTex "__OTR__objects/object_bubble/gBubbleTex" static const ALIGN_ASSET(2) char gBubbleTex[] = dgBubbleTex; #define dgBubbleDL "__OTR__objects/object_bubble/gBubbleDL" static const ALIGN_ASSET(2) char gBubbleDL[] = dgBubbleDL;