cmake_minimum_required(VERSION 3.16.0 FATAL_ERROR) set(CMAKE_SYSTEM_VERSION 10.0 CACHE STRING "" FORCE) project(soh LANGUAGES C CXX) set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use") if (CMAKE_SYSTEM_NAME STREQUAL "Darwin") enable_language(OBJCXX) set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} -fobjc-arc") set(CMAKE_OBJCXX_FLAGS "${CMAKE_OBJCXX_FLAGS} -fobjc-arc") endif() set (BUILD_UTILS OFF CACHE STRING "no utilities") set (BUILD_SHARED_LIBS OFF CACHE STRING "install/link shared instead of static libs") ################################################################################ # Set target arch type if empty. Visual studio solution generator provides it. ################################################################################ if (CMAKE_SYSTEM_NAME STREQUAL "Windows") if(NOT CMAKE_VS_PLATFORM_NAME) set(CMAKE_VS_PLATFORM_NAME "x64") endif() message("${CMAKE_VS_PLATFORM_NAME} architecture in use") if(NOT ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64" OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")) message(FATAL_ERROR "${CMAKE_VS_PLATFORM_NAME} arch is not supported!") endif() endif() ################################################################################ # Global configuration types ################################################################################ set(CMAKE_CONFIGURATION_TYPES "Debug" "Release" CACHE STRING "" FORCE ) ################################################################################ # Global compiler options ################################################################################ if(MSVC) # remove default flags provided with CMake for MSVC set(CMAKE_C_FLAGS "") set(CMAKE_C_FLAGS_DEBUG "") set(CMAKE_C_FLAGS_RELEASE "") set(CMAKE_CXX_FLAGS "") set(CMAKE_CXX_FLAGS_DEBUG "") set(CMAKE_CXX_FLAGS_RELEASE "") endif() ################################################################################ # Global linker options ################################################################################ if(MSVC) # remove default flags provided with CMake for MSVC set(CMAKE_EXE_LINKER_FLAGS "") set(CMAKE_MODULE_LINKER_FLAGS "") set(CMAKE_SHARED_LINKER_FLAGS "") set(CMAKE_STATIC_LINKER_FLAGS "") set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS}") set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS}") set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS}") set(CMAKE_STATIC_LINKER_FLAGS_DEBUG "${CMAKE_STATIC_LINKER_FLAGS}") set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS}") set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS}") set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS}") set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "${CMAKE_STATIC_LINKER_FLAGS}") endif() ################################################################################ # Common utils ################################################################################ include(CMake/Utils.cmake) ################################################################################ # Additional Global Settings(add specific info there) ################################################################################ include(CMake/GlobalSettingsInclude.cmake OPTIONAL) ################################################################################ # Use solution folders feature ################################################################################ set_property(GLOBAL PROPERTY USE_FOLDERS ON) ################################################################################ # Sub-projects ################################################################################ if (NOT TARGET libultraship) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libultraship ${CMAKE_BINARY_DIR}/libultraship) endif() if (NOT TARGET ZAPDUtils) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPDUtils ${CMAKE_BINARY_DIR}/ZAPDUtils) endif() set(PROJECT_NAME soh) ################################################################################ # Sources ################################################################################ configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/src/boot/build.c.in ${CMAKE_BINARY_DIR}/build.c @ONLY) set(Header_Files "resource.h") source_group("headers" FILES ${Header_Files}) # include {{{ file(GLOB Header_Files__include "include/*.h" "include/*.inc") list(APPEND Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/libc/stdarg.h) list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/bgm.h) list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/math_n64.h) list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/stdbool_n64.h) list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/stddef_n64.h) list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/stdlib_n64.h) list(REMOVE_ITEM Header_Files__include ${CMAKE_CURRENT_SOURCE_DIR}/include/ultra64.h) source_group("include" FILES ${Header_Files__include}) # }}} # soh (root) file(GLOB soh__ RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "soh/*.c" "soh/*.cpp" "soh/*.h") source_group("soh" FILES ${soh__}) if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC") set_source_files_properties(soh/OTRGlobals.cpp PROPERTIES COMPILE_FLAGS "/utf-8") endif() # 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