#include "VersionInfo.h" #include std::map resourceVersions; void InitVersionInfo() { resourceVersions[Ship::ResourceType::Animation] = 0; resourceVersions[Ship::ResourceType::Model] = 0; resourceVersions[Ship::ResourceType::Texture] = 0; resourceVersions[Ship::ResourceType::Material] = 0; resourceVersions[Ship::ResourceType::PlayerAnimation] = 0; resourceVersions[Ship::ResourceType::DisplayList] = 0; resourceVersions[Ship::ResourceType::Room] = 0; resourceVersions[Ship::ResourceType::CollisionHeader] = 0; resourceVersions[Ship::ResourceType::Skeleton] = 0; resourceVersions[Ship::ResourceType::SkeletonLimb] = 0; resourceVersions[Ship::ResourceType::Matrix] = 0; resourceVersions[Ship::ResourceType::Path] = 0; resourceVersions[Ship::ResourceType::Vertex] = 0; resourceVersions[Ship::ResourceType::Cutscene] = 0; resourceVersions[Ship::ResourceType::Array] = 0; resourceVersions[Ship::ResourceType::Text] = 0; resourceVersions[Ship::ResourceType::Blob] = 0; }