#ifndef DUNGEONS_JYASINZOU_ROOM_8_H #define DUNGEONS_JYASINZOU_ROOM_8_H 1 #include "align_asset_macro.h" #define djyasinzou_room_8Tex_003A50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8Tex_003A50" static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_003A50[] = djyasinzou_room_8Tex_003A50; #define djyasinzou_room_8Tex_004250 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8Tex_004250" static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_004250[] = djyasinzou_room_8Tex_004250; #define djyasinzou_room_8Tex_004A50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8Tex_004A50" static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_004A50[] = djyasinzou_room_8Tex_004A50; #define djyasinzou_room_8Tex_004E50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8Tex_004E50" static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_004E50[] = djyasinzou_room_8Tex_004E50; #define djyasinzou_room_8Tex_005650 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8Tex_005650" static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_005650[] = djyasinzou_room_8Tex_005650; #define djyasinzou_room_8Tex_005E50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8Tex_005E50" static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_005E50[] = djyasinzou_room_8Tex_005E50; #define djyasinzou_room_8Tex_006250 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8Tex_006250" static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_006250[] = djyasinzou_room_8Tex_006250; #define djyasinzou_room_8Tex_006A50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8Tex_006A50" static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_006A50[] = djyasinzou_room_8Tex_006A50; #define djyasinzou_room_8Tex_007250 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8Tex_007250" static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_007250[] = djyasinzou_room_8Tex_007250; #define djyasinzou_room_8DL_0009F0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_0009F0" static const ALIGN_ASSET(2) char jyasinzou_room_8DL_0009F0[] = djyasinzou_room_8DL_0009F0; #define djyasinzou_room_8DL_0018D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_0018D8" static const ALIGN_ASSET(2) char jyasinzou_room_8DL_0018D8[] = djyasinzou_room_8DL_0018D8; #define djyasinzou_room_8DL_0036E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_0036E8" static const ALIGN_ASSET(2) char jyasinzou_room_8DL_0036E8[] = djyasinzou_room_8DL_0036E8; #define djyasinzou_room_8DL_002350 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_002350" static const ALIGN_ASSET(2) char jyasinzou_room_8DL_002350[] = djyasinzou_room_8DL_002350; #define djyasinzou_room_8DL_002720 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_002720" static const ALIGN_ASSET(2) char jyasinzou_room_8DL_002720[] = djyasinzou_room_8DL_002720; #define djyasinzou_room_8DL_0028E0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_0028E0" static const ALIGN_ASSET(2) char jyasinzou_room_8DL_0028E0[] = djyasinzou_room_8DL_0028E0; #define djyasinzou_room_8DL_002B90 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_002B90" static const ALIGN_ASSET(2) char jyasinzou_room_8DL_002B90[] = djyasinzou_room_8DL_002B90; #define djyasinzou_room_8DL_002D70 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_002D70" static const ALIGN_ASSET(2) char jyasinzou_room_8DL_002D70[] = djyasinzou_room_8DL_002D70; #define djyasinzou_room_8DL_007ED0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_007ED0" static const ALIGN_ASSET(2) char jyasinzou_room_8DL_007ED0[] = djyasinzou_room_8DL_007ED0; #endif // DUNGEONS_JYASINZOU_ROOM_8_H