#include "global.h" static ColliderJntSphElementInit sJntSphItemsInit[19] = { { { ELEMTYPE_UNK3, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_ON, OCELEM_ON, }, { 0, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 1, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 2, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 3, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 4, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 5, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 6, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 7, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 8, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 9, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 10, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 11, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 12, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 13, { { 0, 0, 0 }, 20 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 14, { { 0, 0, 0 }, 18 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 15, { { 0, 0, 0 }, 16 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 16, { { 0, 0, 0 }, 14 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 17, { { 0, 0, 0 }, 12 }, 100 }, }, { { ELEMTYPE_UNK2, { 0xFFCFFFFF, 0x00, 0x10 }, { 0xFFCDFFFE, 0x00, 0x00 }, TOUCH_ON | TOUCH_SFX_NORMAL, BUMP_NONE, OCELEM_ON, }, { 18, { { 0, 0, 0 }, 10 }, 100 }, }, }; static ColliderJntSphInit sJntSphInit = { { COLTYPE_METAL, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, }, 19, sJntSphItemsInit, };