#include "global.h" void Gfx_DrawDListOpa(PlayState* play, Gfx* dlist) { OPEN_DISPS(play->state.gfxCtx); Gfx_SetupDL_25Opa(play->state.gfxCtx); gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD); if (ResourceMgr_OTRSigCheck(dlist) == 1) gsSPPushCD(POLY_OPA_DISP++, dlist); gSPDisplayList(POLY_OPA_DISP++, dlist); CLOSE_DISPS(play->state.gfxCtx); } void Gfx_DrawDListXlu(PlayState* play, Gfx* dlist) { OPEN_DISPS(play->state.gfxCtx); Gfx_SetupDL_25Xlu(play->state.gfxCtx); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD); if (ResourceMgr_OTRSigCheck(dlist) == 1) gsSPPushCD(POLY_XLU_DISP++, dlist); gSPDisplayList(POLY_XLU_DISP++, dlist); CLOSE_DISPS(play->state.gfxCtx); }