<DisplayList Version="0"> <CallDisplayList Path="objects/object_bombchubag/mat_gBombchuBagBodyDL_f3dlite_bag_body_shine"/> <CallDisplayList Path="objects/object_bombchubag/gBombchuBagBodyDL_tri_0"/> <CallDisplayList Path="objects/object_bombchubag/mat_gBombchuBagBodyDL_f3dlite_bag_body_matte"/> <CallDisplayList Path="objects/object_bombchubag/gBombchuBagBodyDL_tri_1"/> <PipeSync/> <SetGeometryMode G_LIGHTING="1" /> <ClearGeometryMode G_TEXTURE_GEN="1" /> <SetCombineLERP A0="G_CCMUX_0" B0="G_CCMUX_0" C0="G_CCMUX_0" D0="G_CCMUX_SHADE" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_ENVIRONMENT" A1="G_CCMUX_0" B1="G_CCMUX_0" C1="G_CCMUX_0" D1="G_CCMUX_SHADE" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_ENVIRONMENT"/> <Texture S="65535" T="65535" Level="0" Tile="0" On="0"/> <EndDisplayList/> </DisplayList>