#ifndef Z_EFF_SS_SIBUKI_H #define Z_EFF_SS_SIBUKI_H #include "ultra64.h" #include "global.h" typedef struct { /* 0x00 */ Vec3f pos; /* 0x0C */ Vec3f velocity; /* 0x18 */ Vec3f accel; /* 0x24 */ s16 moveDelay; /* 0x26 */ s16 direction; /* 0x28 */ s16 scale; } EffectSsSibukiInitParams; // size = 0x2C #endif