#ifndef Z_EFF_SS_D_FIRE_H #define Z_EFF_SS_D_FIRE_H #include "ultra64.h" #include "global.h" typedef struct { /* 0x00 */ Vec3f pos; /* 0x0C */ Vec3f velocity; /* 0x18 */ Vec3f accel; /* 0x24 */ s16 scale; /* 0x26 */ s16 scaleStep; /* 0x28 */ s16 alpha; /* 0x2A */ s16 fadeDelay; /* 0x2C */ s32 life; } EffectSsDFireInitParams; // size = 0x30 #endif