#ifndef Z_EN_SKJNEEDLE_H #define Z_EN_SKJNEEDLE_H #include "ultra64.h" #include "global.h" struct EnSkjneedle; typedef struct EnSkjneedle { /* 0x0000 */ Actor actor; /* 0x014C */ char unk_14C[0x48]; /* 0x0194 */ ColliderCylinder collider; /* 0x01E0 */ s16 unusedTimer1; /* 0x01E2 */ s16 killTimer; /* 0x01E4 */ char unk_1E4[4]; } EnSkjneedle; // size = 0x01E8 #endif