#ifndef OVERWORLD_SPOT12_SCENE_H #define OVERWORLD_SPOT12_SCENE_H 1 #include "align_asset_macro.h" #define dspot12_sceneTex_006678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_006678" static const ALIGN_ASSET(2) char spot12_sceneTex_006678[] = dspot12_sceneTex_006678; #define dspot12_sceneTex_007678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_007678" static const ALIGN_ASSET(2) char spot12_sceneTex_007678[] = dspot12_sceneTex_007678; #define dspot12_sceneTex_008678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_008678" static const ALIGN_ASSET(2) char spot12_sceneTex_008678[] = dspot12_sceneTex_008678; #define dspot12_sceneTex_008E78 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_008E78" static const ALIGN_ASSET(2) char spot12_sceneTex_008E78[] = dspot12_sceneTex_008E78; #define dspot12_sceneTex_00A678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00A678" static const ALIGN_ASSET(2) char spot12_sceneTex_00A678[] = dspot12_sceneTex_00A678; #define dspot12_sceneTex_00B678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00B678" static const ALIGN_ASSET(2) char spot12_sceneTex_00B678[] = dspot12_sceneTex_00B678; #define dspot12_sceneTex_00BE78 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00BE78" static const ALIGN_ASSET(2) char spot12_sceneTex_00BE78[] = dspot12_sceneTex_00BE78; #define dspot12_sceneTex_00C678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00C678" static const ALIGN_ASSET(2) char spot12_sceneTex_00C678[] = dspot12_sceneTex_00C678; #define dspot12_sceneTex_00CE78 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00CE78" static const ALIGN_ASSET(2) char spot12_sceneTex_00CE78[] = dspot12_sceneTex_00CE78; #define dspot12_sceneTex_00D678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00D678" static const ALIGN_ASSET(2) char spot12_sceneTex_00D678[] = dspot12_sceneTex_00D678; #define dspot12_sceneTex_00EE78 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00EE78" static const ALIGN_ASSET(2) char spot12_sceneTex_00EE78[] = dspot12_sceneTex_00EE78; #define dspot12_sceneTLUT_006650 "__OTR__scenes/shared/spot12_scene/spot12_sceneTLUT_006650" static const ALIGN_ASSET(2) char spot12_sceneTLUT_006650[] = dspot12_sceneTLUT_006650; #define dgGerudoFortressFirstCaptureCs "__OTR__scenes/shared/spot12_scene/gGerudoFortressFirstCaptureCs" static const ALIGN_ASSET(2) char gGerudoFortressFirstCaptureCs[] = dgGerudoFortressFirstCaptureCs; #define dgGerudoFortressIntroCs "__OTR__scenes/shared/spot12_scene/gGerudoFortressIntroCs" static const ALIGN_ASSET(2) char gGerudoFortressIntroCs[] = dgGerudoFortressIntroCs; #define dgSpot12_009678Tex "__OTR__scenes/shared/spot12_scene/gSpot12_009678Tex" static const ALIGN_ASSET(2) char gSpot12_009678Tex[] = dgSpot12_009678Tex; #define dgSpot12_00DE78Tex "__OTR__scenes/shared/spot12_scene/gSpot12_00DE78Tex" static const ALIGN_ASSET(2) char gSpot12_00DE78Tex[] = dgSpot12_00DE78Tex; #define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030" static const ALIGN_ASSET(2) char spot12_sceneCollisionHeader_005030[] = dspot12_sceneCollisionHeader_005030; #define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030" #define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030" #define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030" #define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030" #define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030" #endif // OVERWORLD_SPOT12_SCENE_H