#ifndef OBJECTS_OBJECT_OE4S_H #define OBJECTS_OBJECT_OE4S_H 1 #include "align_asset_macro.h" #define dobject_oE4sTex_0002A0 "__OTR__objects/object_oE4s/object_oE4sTex_0002A0" static const ALIGN_ASSET(2) char object_oE4sTex_0002A0[] = dobject_oE4sTex_0002A0; #define dobject_oE4sTex_0003A0 "__OTR__objects/object_oE4s/object_oE4sTex_0003A0" static const ALIGN_ASSET(2) char object_oE4sTex_0003A0[] = dobject_oE4sTex_0003A0; #define dobject_oE4s_Anim_00007C "__OTR__objects/object_oE4s/object_oE4s_Anim_00007C" static const ALIGN_ASSET(2) char object_oE4s_Anim_00007C[] = dobject_oE4s_Anim_00007C; #define dobject_oE4s_Skel_000190 "__OTR__objects/object_oE4s/object_oE4s_Skel_000190" static const ALIGN_ASSET(2) char object_oE4s_Skel_000190[] = dobject_oE4s_Skel_000190; #define dobject_oE4s_TLUT_0001A8 "__OTR__objects/object_oE4s/object_oE4s_TLUT_0001A8" static const ALIGN_ASSET(2) char object_oE4s_TLUT_0001A8[] = dobject_oE4s_TLUT_0001A8; #define dobject_oE4s_Tex_0004A0 "__OTR__objects/object_oE4s/object_oE4s_Tex_0004A0" static const ALIGN_ASSET(2) char object_oE4s_Tex_0004A0[] = dobject_oE4s_Tex_0004A0; #define dobject_oE4s_Tex_0004E0 "__OTR__objects/object_oE4s/object_oE4s_Tex_0004E0" static const ALIGN_ASSET(2) char object_oE4s_Tex_0004E0[] = dobject_oE4s_Tex_0004E0; #define dobject_oE4s_Tex_0008E0 "__OTR__objects/object_oE4s/object_oE4s_Tex_0008E0" static const ALIGN_ASSET(2) char object_oE4s_Tex_0008E0[] = dobject_oE4s_Tex_0008E0; #define dobject_oE4s_Tex_0009E0 "__OTR__objects/object_oE4s/object_oE4s_Tex_0009E0" static const ALIGN_ASSET(2) char object_oE4s_Tex_0009E0[] = dobject_oE4s_Tex_0009E0; #define dobject_oE4s_Tex_000AE0 "__OTR__objects/object_oE4s/object_oE4s_Tex_000AE0" static const ALIGN_ASSET(2) char object_oE4s_Tex_000AE0[] = dobject_oE4s_Tex_000AE0; #define dobject_oE4s_Tex_000B60 "__OTR__objects/object_oE4s/object_oE4s_Tex_000B60" static const ALIGN_ASSET(2) char object_oE4s_Tex_000B60[] = dobject_oE4s_Tex_000B60; #define dobject_oE4s_Tex_000BE0 "__OTR__objects/object_oE4s/object_oE4s_Tex_000BE0" static const ALIGN_ASSET(2) char object_oE4s_Tex_000BE0[] = dobject_oE4s_Tex_000BE0; #define dobject_oE4s_Tex_000CE0 "__OTR__objects/object_oE4s/object_oE4s_Tex_000CE0" static const ALIGN_ASSET(2) char object_oE4s_Tex_000CE0[] = dobject_oE4s_Tex_000CE0; #define dobject_oE4s_DL_003970 "__OTR__objects/object_oE4s/object_oE4s_DL_003970" static const ALIGN_ASSET(2) char object_oE4s_DL_003970[] = dobject_oE4s_DL_003970; #define dobject_oE4s_DL_003B28 "__OTR__objects/object_oE4s/object_oE4s_DL_003B28" static const ALIGN_ASSET(2) char object_oE4s_DL_003B28[] = dobject_oE4s_DL_003B28; #define dobject_oE4s_DL_003C40 "__OTR__objects/object_oE4s/object_oE4s_DL_003C40" static const ALIGN_ASSET(2) char object_oE4s_DL_003C40[] = dobject_oE4s_DL_003C40; #define dobject_oE4s_DL_004230 "__OTR__objects/object_oE4s/object_oE4s_DL_004230" static const ALIGN_ASSET(2) char object_oE4s_DL_004230[] = dobject_oE4s_DL_004230; #define dobject_oE4s_DL_0043A8 "__OTR__objects/object_oE4s/object_oE4s_DL_0043A8" static const ALIGN_ASSET(2) char object_oE4s_DL_0043A8[] = dobject_oE4s_DL_0043A8; #define dobject_oE4s_DL_004498 "__OTR__objects/object_oE4s/object_oE4s_DL_004498" static const ALIGN_ASSET(2) char object_oE4s_DL_004498[] = dobject_oE4s_DL_004498; #define dobject_oE4s_DL_004598 "__OTR__objects/object_oE4s/object_oE4s_DL_004598" static const ALIGN_ASSET(2) char object_oE4s_DL_004598[] = dobject_oE4s_DL_004598; #define dobject_oE4s_DL_004650 "__OTR__objects/object_oE4s/object_oE4s_DL_004650" static const ALIGN_ASSET(2) char object_oE4s_DL_004650[] = dobject_oE4s_DL_004650; #define dobject_oE4s_DL_004708 "__OTR__objects/object_oE4s/object_oE4s_DL_004708" static const ALIGN_ASSET(2) char object_oE4s_DL_004708[] = dobject_oE4s_DL_004708; #define dobject_oE4s_DL_004828 "__OTR__objects/object_oE4s/object_oE4s_DL_004828" static const ALIGN_ASSET(2) char object_oE4s_DL_004828[] = dobject_oE4s_DL_004828; #define dobject_oE4s_DL_0049A0 "__OTR__objects/object_oE4s/object_oE4s_DL_0049A0" static const ALIGN_ASSET(2) char object_oE4s_DL_0049A0[] = dobject_oE4s_DL_0049A0; #define dobject_oE4s_DL_004A90 "__OTR__objects/object_oE4s/object_oE4s_DL_004A90" static const ALIGN_ASSET(2) char object_oE4s_DL_004A90[] = dobject_oE4s_DL_004A90; #define dobject_oE4s_DL_004B90 "__OTR__objects/object_oE4s/object_oE4s_DL_004B90" static const ALIGN_ASSET(2) char object_oE4s_DL_004B90[] = dobject_oE4s_DL_004B90; #define dobject_oE4s_DL_004C48 "__OTR__objects/object_oE4s/object_oE4s_DL_004C48" static const ALIGN_ASSET(2) char object_oE4s_DL_004C48[] = dobject_oE4s_DL_004C48; #define dobject_oE4s_DL_004D00 "__OTR__objects/object_oE4s/object_oE4s_DL_004D00" static const ALIGN_ASSET(2) char object_oE4s_DL_004D00[] = dobject_oE4s_DL_004D00; #endif // OBJECTS_OBJECT_OE4S_H