#ifndef OBJECTS_OBJECT_OE2_H #define OBJECTS_OBJECT_OE2_H 1 #include "align_asset_macro.h" #define dobject_oE2_Skel_000260 "__OTR__objects/object_oE2/object_oE2_Skel_000260" static const ALIGN_ASSET(2) char object_oE2_Skel_000260[] = dobject_oE2_Skel_000260; #define dobject_oE2_DL_0025A8 "__OTR__objects/object_oE2/object_oE2_DL_0025A8" static const ALIGN_ASSET(2) char object_oE2_DL_0025A8[] = dobject_oE2_DL_0025A8; #define dobject_oE2_DL_002718 "__OTR__objects/object_oE2/object_oE2_DL_002718" static const ALIGN_ASSET(2) char object_oE2_DL_002718[] = dobject_oE2_DL_002718; #define dobject_oE2_DL_002C70 "__OTR__objects/object_oE2/object_oE2_DL_002C70" static const ALIGN_ASSET(2) char object_oE2_DL_002C70[] = dobject_oE2_DL_002C70; #define dobject_oE2_DL_002DB0 "__OTR__objects/object_oE2/object_oE2_DL_002DB0" static const ALIGN_ASSET(2) char object_oE2_DL_002DB0[] = dobject_oE2_DL_002DB0; #define dobject_oE2_DL_002F60 "__OTR__objects/object_oE2/object_oE2_DL_002F60" static const ALIGN_ASSET(2) char object_oE2_DL_002F60[] = dobject_oE2_DL_002F60; #define dobject_oE2_DL_003050 "__OTR__objects/object_oE2/object_oE2_DL_003050" static const ALIGN_ASSET(2) char object_oE2_DL_003050[] = dobject_oE2_DL_003050; #define dobject_oE2_DL_003150 "__OTR__objects/object_oE2/object_oE2_DL_003150" static const ALIGN_ASSET(2) char object_oE2_DL_003150[] = dobject_oE2_DL_003150; #define dobject_oE2_DL_003210 "__OTR__objects/object_oE2/object_oE2_DL_003210" static const ALIGN_ASSET(2) char object_oE2_DL_003210[] = dobject_oE2_DL_003210; #define dobject_oE2_DL_003350 "__OTR__objects/object_oE2/object_oE2_DL_003350" static const ALIGN_ASSET(2) char object_oE2_DL_003350[] = dobject_oE2_DL_003350; #define dobject_oE2_DL_003510 "__OTR__objects/object_oE2/object_oE2_DL_003510" static const ALIGN_ASSET(2) char object_oE2_DL_003510[] = dobject_oE2_DL_003510; #define dobject_oE2_DL_0036C0 "__OTR__objects/object_oE2/object_oE2_DL_0036C0" static const ALIGN_ASSET(2) char object_oE2_DL_0036C0[] = dobject_oE2_DL_0036C0; #define dobject_oE2_DL_0037B0 "__OTR__objects/object_oE2/object_oE2_DL_0037B0" static const ALIGN_ASSET(2) char object_oE2_DL_0037B0[] = dobject_oE2_DL_0037B0; #define dobject_oE2_DL_0038B0 "__OTR__objects/object_oE2/object_oE2_DL_0038B0" static const ALIGN_ASSET(2) char object_oE2_DL_0038B0[] = dobject_oE2_DL_0038B0; #define dobject_oE2_DL_003970 "__OTR__objects/object_oE2/object_oE2_DL_003970" static const ALIGN_ASSET(2) char object_oE2_DL_003970[] = dobject_oE2_DL_003970; #define dobject_oE2_DL_003AB0 "__OTR__objects/object_oE2/object_oE2_DL_003AB0" static const ALIGN_ASSET(2) char object_oE2_DL_003AB0[] = dobject_oE2_DL_003AB0; #define dobject_oE2_TLUT_003C70 "__OTR__objects/object_oE2/object_oE2_TLUT_003C70" static const ALIGN_ASSET(2) char object_oE2_TLUT_003C70[] = dobject_oE2_TLUT_003C70; #define dobject_oE2_Tex_003E70 "__OTR__objects/object_oE2/object_oE2_Tex_003E70" static const ALIGN_ASSET(2) char object_oE2_Tex_003E70[] = dobject_oE2_Tex_003E70; #define dobject_oE2_Blob_004270 "__OTR__objects/object_oE2/object_oE2_Blob_004270" static const ALIGN_ASSET(2) char object_oE2_Blob_004270[] = dobject_oE2_Blob_004270; #define dobject_oE2_TLUT_004A70 "__OTR__objects/object_oE2/object_oE2_TLUT_004A70" static const ALIGN_ASSET(2) char object_oE2_TLUT_004A70[] = dobject_oE2_TLUT_004A70; #define dobject_oE2_Tex_004C70 "__OTR__objects/object_oE2/object_oE2_Tex_004C70" static const ALIGN_ASSET(2) char object_oE2_Tex_004C70[] = dobject_oE2_Tex_004C70; #define dobject_oE2_Tex_005070 "__OTR__objects/object_oE2/object_oE2_Tex_005070" static const ALIGN_ASSET(2) char object_oE2_Tex_005070[] = dobject_oE2_Tex_005070; #define dobject_oE2_Tex_005170 "__OTR__objects/object_oE2/object_oE2_Tex_005170" static const ALIGN_ASSET(2) char object_oE2_Tex_005170[] = dobject_oE2_Tex_005170; #define dobject_oE2_Tex_005270 "__OTR__objects/object_oE2/object_oE2_Tex_005270" static const ALIGN_ASSET(2) char object_oE2_Tex_005270[] = dobject_oE2_Tex_005270; #define dobject_oE2_Tex_005670 "__OTR__objects/object_oE2/object_oE2_Tex_005670" static const ALIGN_ASSET(2) char object_oE2_Tex_005670[] = dobject_oE2_Tex_005670; #define dobject_oE2_Tex_005870 "__OTR__objects/object_oE2/object_oE2_Tex_005870" static const ALIGN_ASSET(2) char object_oE2_Tex_005870[] = dobject_oE2_Tex_005870; #define dobject_oE2_Tex_005970 "__OTR__objects/object_oE2/object_oE2_Tex_005970" static const ALIGN_ASSET(2) char object_oE2_Tex_005970[] = dobject_oE2_Tex_005970; #define dobject_oE2_Tex_0059F0 "__OTR__objects/object_oE2/object_oE2_Tex_0059F0" static const ALIGN_ASSET(2) char object_oE2_Tex_0059F0[] = dobject_oE2_Tex_0059F0; #define dobject_oE2_Tex_005A30 "__OTR__objects/object_oE2/object_oE2_Tex_005A30" static const ALIGN_ASSET(2) char object_oE2_Tex_005A30[] = dobject_oE2_Tex_005A30; #endif // OBJECTS_OBJECT_OE2_H