#ifndef Z_EN_TORYO_H #define Z_EN_TORYO_H #include "ultra64.h" #include "global.h" struct EnToryo; typedef void (*EnToryoActionFunc)(struct EnToryo* this, GlobalContext* globalCtx); typedef struct EnToryo { /* 0x0000 */ Actor actor; /* 0x014C */ SkelAnime skelAnime; /* 0x0190 */ EnToryoActionFunc actionFunc; /* 0x0194 */ ColliderCylinder collider; /* 0x01E0 */ s32 unk_1E0; /* 0x01E4 */ s32 unk_1E4; /* 0x01E8 */ u16 stateFlags; /* 0x01EA */ s16 unk_1EA; /* 0x01EC */ struct_80034A14_arg1 unk_1EC; /* 0x0214 */ Vec3s jointTable[17]; /* 0x027A */ Vec3s morphTable[17]; } EnToryo; // size = 0x02E0 #endif