#include "SpeechLogger.h" #include SpeechLogger::SpeechLogger() { } void SpeechLogger::Speak(const char* text, const char* language) { lusprintf(__FILE__, __LINE__, 2, "Spoken Text (%s): %s", language, text); } bool SpeechLogger::DoInit() { return true; } void SpeechLogger::DoUninitialize() { }