#pragma once #include "Lib/ImGui/imgui.h" namespace Ship { class InputEditor { int CurrentPort = 0; int BtnReading = -1; public: bool Opened = false; void Init(); void DrawButton(const char* label, int n64Btn); void DrawVirtualStick(const char* label, ImVec2 stick); void DrawControllerSchema(); void DrawHud(); }; }