#pragma once #define dgHouseOfTwinsBgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwinsBgTex" #ifdef _WIN32 static const __declspec(align(2)) char gHouseOfTwinsBgTex[] = dgHouseOfTwinsBgTex; #else static const char gHouseOfTwinsBgTex[] __attribute__((aligned (2))) = dgHouseOfTwinsBgTex; #endif #define dgHouseOfTwins2BgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwins2BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gHouseOfTwins2BgTex[] = dgHouseOfTwins2BgTex; #else static const char gHouseOfTwins2BgTex[] __attribute__((aligned (2))) = dgHouseOfTwins2BgTex; #endif #define dgHouseOfTwins3BgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwins3BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gHouseOfTwins3BgTex[] = dgHouseOfTwins3BgTex; #else static const char gHouseOfTwins3BgTex[] __attribute__((aligned (2))) = dgHouseOfTwins3BgTex; #endif