#pragma once #define dgRichardsHouseBgTex "__OTR__textures/vr_IPVR_static/gRichardsHouseBgTex" #ifdef _WIN32 static const __declspec(align(2)) char gRichardsHouseBgTex[] = dgRichardsHouseBgTex; #else static const char gRichardsHouseBgTex[] __attribute__((aligned (2))) = dgRichardsHouseBgTex; #endif #define dgRichardsHouse2BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse2BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gRichardsHouse2BgTex[] = dgRichardsHouse2BgTex; #else static const char gRichardsHouse2BgTex[] __attribute__((aligned (2))) = dgRichardsHouse2BgTex; #endif #define dgRichardsHouse3BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse3BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gRichardsHouse3BgTex[] = dgRichardsHouse3BgTex; #else static const char gRichardsHouse3BgTex[] __attribute__((aligned (2))) = dgRichardsHouse3BgTex; #endif #define dgRichardsHouse4BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse4BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gRichardsHouse4BgTex[] = dgRichardsHouse4BgTex; #else static const char gRichardsHouse4BgTex[] __attribute__((aligned (2))) = dgRichardsHouse4BgTex; #endif