#ifndef OBJECTS_OBJECT_BWALL_H #define OBJECTS_OBJECT_BWALL_H 1 #include "align_asset_macro.h" #define dobject_bwall_DL_000040 "__OTR__objects/object_bwall/object_bwall_DL_000040" static const ALIGN_ASSET(2) char object_bwall_DL_000040[] = dobject_bwall_DL_000040; #define dobject_bwall_Col_000118 "__OTR__objects/object_bwall/object_bwall_Col_000118" static const ALIGN_ASSET(2) char object_bwall_Col_000118[] = dobject_bwall_Col_000118; #define dobject_bwall_Tex_000150 "__OTR__objects/object_bwall/object_bwall_Tex_000150" static const ALIGN_ASSET(2) char object_bwall_Tex_000150[] = dobject_bwall_Tex_000150; #endif // OBJECTS_OBJECT_BWALL_H