#ifndef DUNGEONS_MIZUSIN_ROOM_7_H #define DUNGEONS_MIZUSIN_ROOM_7_H 1 #include "align_asset_macro.h" #define dMIZUsin_room_7Tex_002560 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_7Tex_002560" static const ALIGN_ASSET(2) char MIZUsin_room_7Tex_002560[] = dMIZUsin_room_7Tex_002560; #define dMIZUsin_room_7Tex_002D60 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_7Tex_002D60" static const ALIGN_ASSET(2) char MIZUsin_room_7Tex_002D60[] = dMIZUsin_room_7Tex_002D60; #define dMIZUsin_room_7Tex_003560 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_7Tex_003560" static const ALIGN_ASSET(2) char MIZUsin_room_7Tex_003560[] = dMIZUsin_room_7Tex_003560; #define dMIZUsin_room_7Tex_003D60 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_7Tex_003D60" static const ALIGN_ASSET(2) char MIZUsin_room_7Tex_003D60[] = dMIZUsin_room_7Tex_003D60; #define dMIZUsin_room_7Tex_004560 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_7Tex_004560" static const ALIGN_ASSET(2) char MIZUsin_room_7Tex_004560[] = dMIZUsin_room_7Tex_004560; #define dMIZUsin_room_7Tex_004D60 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_7Tex_004D60" static const ALIGN_ASSET(2) char MIZUsin_room_7Tex_004D60[] = dMIZUsin_room_7Tex_004D60; #define dMIZUsin_room_7DL_0014B0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_7DL_0014B0" static const ALIGN_ASSET(2) char MIZUsin_room_7DL_0014B0[] = dMIZUsin_room_7DL_0014B0; #define dMIZUsin_room_7DL_002440 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_7DL_002440" static const ALIGN_ASSET(2) char MIZUsin_room_7DL_002440[] = dMIZUsin_room_7DL_002440; #endif // DUNGEONS_MIZUSIN_ROOM_7_H