#pragma once #define dgNightOvercastSkybox1Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gNightOvercastSkybox1Tex[] = dgNightOvercastSkybox1Tex; #else static const char gNightOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox1Tex; #endif #define dgNightOvercastSkybox2Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gNightOvercastSkybox2Tex[] = dgNightOvercastSkybox2Tex; #else static const char gNightOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox2Tex; #endif #define dgNightOvercastSkybox3Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox3Tex" #ifdef _WIN32 static const __declspec(align(2)) char gNightOvercastSkybox3Tex[] = dgNightOvercastSkybox3Tex; #else static const char gNightOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox3Tex; #endif #define dgNightOvercastSkybox4Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox4Tex" #ifdef _WIN32 static const __declspec(align(2)) char gNightOvercastSkybox4Tex[] = dgNightOvercastSkybox4Tex; #else static const char gNightOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox4Tex; #endif #define dgNightOvercastSkybox5Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox5Tex" #ifdef _WIN32 static const __declspec(align(2)) char gNightOvercastSkybox5Tex[] = dgNightOvercastSkybox5Tex; #else static const char gNightOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox5Tex; #endif