#pragma once #define dgStableBgTex "__OTR__textures/vr_MLVR_static/gStableBgTex" #ifdef _WIN32 static const __declspec(align(2)) char gStableBgTex[] = dgStableBgTex; #else static const char gStableBgTex[] __attribute__((aligned (2))) = dgStableBgTex; #endif #define dgStable2BgTex "__OTR__textures/vr_MLVR_static/gStable2BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gStable2BgTex[] = dgStable2BgTex; #else static const char gStable2BgTex[] __attribute__((aligned (2))) = dgStable2BgTex; #endif #define dgStable3BgTex "__OTR__textures/vr_MLVR_static/gStable3BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gStable3BgTex[] = dgStable3BgTex; #else static const char gStable3BgTex[] __attribute__((aligned (2))) = dgStable3BgTex; #endif #define dgStable4BgTex "__OTR__textures/vr_MLVR_static/gStable4BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gStable4BgTex[] = dgStable4BgTex; #else static const char gStable4BgTex[] __attribute__((aligned (2))) = dgStable4BgTex; #endif