#pragma once #define dgCowHouseBgTex "__OTR__textures/vr_LBVR_static/gCowHouseBgTex" #ifdef _WIN32 static const __declspec(align(2)) char gCowHouseBgTex[] = dgCowHouseBgTex; #else static const char gCowHouseBgTex[] __attribute__((aligned (2))) = dgCowHouseBgTex; #endif #define dgCowHouse2BgTex "__OTR__textures/vr_LBVR_static/gCowHouse2BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gCowHouse2BgTex[] = dgCowHouse2BgTex; #else static const char gCowHouse2BgTex[] __attribute__((aligned (2))) = dgCowHouse2BgTex; #endif #define dgCowHouse3BgTex "__OTR__textures/vr_LBVR_static/gCowHouse3BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gCowHouse3BgTex[] = dgCowHouse3BgTex; #else static const char gCowHouse3BgTex[] __attribute__((aligned (2))) = dgCowHouse3BgTex; #endif #define dgCowHouse4BgTex "__OTR__textures/vr_LBVR_static/gCowHouse4BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gCowHouse4BgTex[] = dgCowHouse4BgTex; #else static const char gCowHouse4BgTex[] __attribute__((aligned (2))) = dgCowHouse4BgTex; #endif